Files
test/source/gameengine/GameLogic
Brecht Van Lommel e8eefbf757 Fix #27635: GLSL filter uniform variable not set for group instance.
The problem was that SCA_2DFilterActuator was defining and using a
variable called "m_gameObj", when it should be using "m_gameobj" as
defined by SCA_ILogicBrick. The way it was, reparenting did only half
the work required to duplicate the actuator.

Patch by Alex Fraser, thanks!
2011-06-13 11:36:25 +00:00
..
2011-05-31 01:15:44 +00:00