See: https://projects.blender.org/blender/blender/issues/103343 Changes: 1. Added `BKE_node.hh` file. New file includes old one. 2. Functions moved to new file. Redundant `(void)`, `struct` are removed. 3. All cpp includes replaced from `.h` on `.hh`. 4. Everything in `BKE_node.hh` is on `blender::bke` namespace. 5. All implementation functions moved in namespace. 6. Function names (`BKE_node_*`) changed to `blender::bke::node_*`. 7. `eNodeSizePreset` now is a class, with renamed items. Pull Request: https://projects.blender.org/blender/blender/pulls/107790
29 lines
549 B
C++
29 lines
549 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include <string.h>
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#include "BLI_math_vector.hh"
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#include "BLI_utildefines.h"
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#include "MEM_guardedalloc.h"
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#include "DNA_node_types.h"
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#include "BKE_node.hh"
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#include "BLT_translation.h"
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#include "NOD_multi_function.hh"
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#include "NOD_socket_declarations.hh"
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#include "node_function_register.hh"
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#include "node_util.hh"
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#include "FN_multi_function_builder.hh"
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#include "RNA_access.h"
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void fn_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass);
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