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test/source
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Nicholas Bishop 0c0fa7dde6 Improve flat-shaded VBO drawing for sculpt meshes
Separate vertex copies are now made for flat-shading, such that the
normal is correctly flat-shaded. The element index buffer is not
created in this case.
2012-10-06 16:52:52 +00:00
..
blender
Improve flat-shaded VBO drawing for sculpt meshes
2012-10-06 16:52:52 +00:00
blenderplayer
Color Management, Stage 2: Switch color pipeline to use OpenColorIO
2012-09-15 10:05:07 +00:00
creator
Boost directories were not properly configured to vc2010.
2012-09-25 15:11:34 +00:00
darwin
initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f
2012-09-07 15:44:20 +00:00
gameengine
correct some include dirs not being included as SYSTEM paths in cmake.
2012-10-02 03:18:48 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
pep8 cleanup
2012-09-26 21:19:51 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Scons:
2012-06-30 22:44:36 +00:00
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