This reverts commit ce0406b97b.
Reports on blender-coders mentioned that it could fail on startup.
569 lines
19 KiB
C++
569 lines
19 KiB
C++
/* SPDX-FileCopyrightText: 2022 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup gpu
|
|
*/
|
|
|
|
#include "DNA_userdef_types.h"
|
|
|
|
#include "GPU_debug.hh"
|
|
|
|
#include "gpu_capabilities_private.hh"
|
|
|
|
#include "vk_backend.hh"
|
|
#include "vk_context.hh"
|
|
#include "vk_debug.hh"
|
|
#include "vk_framebuffer.hh"
|
|
#include "vk_immediate.hh"
|
|
#include "vk_shader.hh"
|
|
#include "vk_shader_interface.hh"
|
|
#include "vk_state_manager.hh"
|
|
#include "vk_texture.hh"
|
|
|
|
#include "GHOST_C-api.h"
|
|
|
|
namespace blender::gpu {
|
|
|
|
VKContext::VKContext(void *ghost_window, void *ghost_context)
|
|
{
|
|
ghost_window_ = ghost_window;
|
|
ghost_context_ = ghost_context;
|
|
|
|
state_manager = new VKStateManager();
|
|
imm = new VKImmediate();
|
|
|
|
back_left = new VKFrameBuffer("back_left");
|
|
front_left = new VKFrameBuffer("front_left");
|
|
active_fb = back_left;
|
|
}
|
|
|
|
VKContext::~VKContext()
|
|
{
|
|
if (surface_texture_) {
|
|
back_left->attachment_remove(GPU_FB_COLOR_ATTACHMENT0);
|
|
front_left->attachment_remove(GPU_FB_COLOR_ATTACHMENT0);
|
|
GPU_texture_free(surface_texture_);
|
|
surface_texture_ = nullptr;
|
|
}
|
|
free_resources();
|
|
delete imm;
|
|
imm = nullptr;
|
|
VKDevice &device = VKBackend::get().device;
|
|
device.context_unregister(*this);
|
|
|
|
this->process_frame_timings();
|
|
}
|
|
|
|
void VKContext::sync_backbuffer(bool cycle_resource_pool)
|
|
{
|
|
if (ghost_window_) {
|
|
GHOST_VulkanSwapChainData swap_chain_data = {};
|
|
GHOST_GetVulkanSwapChainFormat((GHOST_WindowHandle)ghost_window_, &swap_chain_data);
|
|
VKThreadData &thread_data = thread_data_.value().get();
|
|
if (cycle_resource_pool) {
|
|
thread_data.resource_pool_next();
|
|
}
|
|
|
|
const bool reset_framebuffer = swap_chain_format_.format !=
|
|
swap_chain_data.surface_format.format ||
|
|
swap_chain_format_.colorSpace !=
|
|
swap_chain_data.surface_format.colorSpace ||
|
|
vk_extent_.width != swap_chain_data.extent.width ||
|
|
vk_extent_.height != swap_chain_data.extent.height;
|
|
if (reset_framebuffer) {
|
|
if (has_active_framebuffer()) {
|
|
deactivate_framebuffer();
|
|
}
|
|
if (surface_texture_) {
|
|
GPU_texture_free(surface_texture_);
|
|
surface_texture_ = nullptr;
|
|
}
|
|
vk_extent_ = swap_chain_data.extent;
|
|
vk_extent_.width = max_uu(vk_extent_.width, 1u);
|
|
vk_extent_.height = max_uu(vk_extent_.height, 1u);
|
|
surface_texture_ = GPU_texture_create_2d(
|
|
"back-left",
|
|
vk_extent_.width,
|
|
vk_extent_.height,
|
|
1,
|
|
to_gpu_format(swap_chain_data.surface_format.format),
|
|
GPU_TEXTURE_USAGE_ATTACHMENT | GPU_TEXTURE_USAGE_SHADER_READ,
|
|
nullptr);
|
|
|
|
back_left->attachment_set(GPU_FB_COLOR_ATTACHMENT0,
|
|
GPU_ATTACHMENT_TEXTURE(surface_texture_));
|
|
front_left->attachment_set(GPU_FB_COLOR_ATTACHMENT0,
|
|
GPU_ATTACHMENT_TEXTURE(surface_texture_));
|
|
|
|
back_left->bind(false);
|
|
|
|
swap_chain_format_ = swap_chain_data.surface_format;
|
|
GCaps.hdr_viewport_support = (swap_chain_format_.format == VK_FORMAT_R16G16B16A16_SFLOAT) &&
|
|
ELEM(swap_chain_format_.colorSpace,
|
|
VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT,
|
|
VK_COLOR_SPACE_SRGB_NONLINEAR_KHR);
|
|
}
|
|
}
|
|
}
|
|
|
|
void VKContext::activate()
|
|
{
|
|
/* Make sure no other context is already bound to this thread. */
|
|
BLI_assert(is_active_ == false);
|
|
|
|
VKDevice &device = VKBackend::get().device;
|
|
VKThreadData &thread_data = device.current_thread_data();
|
|
thread_data_ = std::reference_wrapper<VKThreadData>(thread_data);
|
|
|
|
if (!render_graph_.has_value()) {
|
|
render_graph_ = std::reference_wrapper<render_graph::VKRenderGraph>(
|
|
*device.render_graph_new());
|
|
/* Recreate the debug group stack for the new graph.
|
|
* Note: there is no associated `debug_group_end` as the graph groups
|
|
* are implicitly closed on submission. */
|
|
for (const StringRef &group : debug_stack) {
|
|
std::string str_group = group;
|
|
render_graph_.value().get().debug_group_begin(str_group.c_str(),
|
|
debug::get_debug_group_color(str_group));
|
|
}
|
|
}
|
|
|
|
is_active_ = true;
|
|
|
|
sync_backbuffer(false);
|
|
|
|
immActivate();
|
|
}
|
|
|
|
void VKContext::deactivate()
|
|
{
|
|
flush_render_graph(RenderGraphFlushFlags(0));
|
|
immDeactivate();
|
|
thread_data_.reset();
|
|
|
|
is_active_ = false;
|
|
}
|
|
|
|
void VKContext::begin_frame() {}
|
|
|
|
void VKContext::end_frame()
|
|
{
|
|
this->process_frame_timings();
|
|
}
|
|
|
|
void VKContext::flush()
|
|
{
|
|
flush_render_graph(RenderGraphFlushFlags::RENEW_RENDER_GRAPH);
|
|
}
|
|
|
|
TimelineValue VKContext::flush_render_graph(RenderGraphFlushFlags flags,
|
|
VkPipelineStageFlags wait_dst_stage_mask,
|
|
VkSemaphore wait_semaphore,
|
|
VkSemaphore signal_semaphore,
|
|
VkFence signal_fence)
|
|
{
|
|
if (has_active_framebuffer()) {
|
|
VKFrameBuffer &framebuffer = *active_framebuffer_get();
|
|
if (framebuffer.is_rendering()) {
|
|
framebuffer.rendering_end(*this);
|
|
}
|
|
}
|
|
VKDevice &device = VKBackend::get().device;
|
|
descriptor_set_get().upload_descriptor_sets();
|
|
TimelineValue timeline = device.render_graph_submit(
|
|
&render_graph_.value().get(),
|
|
discard_pool,
|
|
bool(flags & RenderGraphFlushFlags::SUBMIT),
|
|
bool(flags & RenderGraphFlushFlags::WAIT_FOR_COMPLETION),
|
|
wait_dst_stage_mask,
|
|
wait_semaphore,
|
|
signal_semaphore,
|
|
signal_fence);
|
|
render_graph_.reset();
|
|
if (bool(flags & RenderGraphFlushFlags::RENEW_RENDER_GRAPH)) {
|
|
render_graph_ = std::reference_wrapper<render_graph::VKRenderGraph>(
|
|
*device.render_graph_new());
|
|
/* Recreate the debug group stack for the new graph.
|
|
* Note: there is no associated `debug_group_end` as the graph groups
|
|
* are implicitly closed on submission. */
|
|
for (const StringRef &group : debug_stack) {
|
|
std::string str_group = group;
|
|
render_graph_.value().get().debug_group_begin(str_group.c_str(),
|
|
debug::get_debug_group_color(str_group));
|
|
}
|
|
}
|
|
return timeline;
|
|
}
|
|
|
|
void VKContext::finish() {}
|
|
|
|
void VKContext::memory_statistics_get(int *r_total_mem_kb, int *r_free_mem_kb)
|
|
{
|
|
const VKDevice &device = VKBackend::get().device;
|
|
device.memory_statistics_get(r_total_mem_kb, r_free_mem_kb);
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name State manager
|
|
* \{ */
|
|
|
|
VKDescriptorPools &VKContext::descriptor_pools_get()
|
|
{
|
|
return thread_data_.value().get().descriptor_pools;
|
|
}
|
|
|
|
VKDescriptorSetTracker &VKContext::descriptor_set_get()
|
|
{
|
|
return thread_data_.value().get().resource_pool_get().descriptor_set;
|
|
}
|
|
|
|
VKStateManager &VKContext::state_manager_get() const
|
|
{
|
|
return *static_cast<VKStateManager *>(state_manager);
|
|
}
|
|
|
|
void VKContext::debug_unbind_all_ubo()
|
|
{
|
|
state_manager_get().uniform_buffer_unbind_all();
|
|
};
|
|
|
|
void VKContext::debug_unbind_all_ssbo()
|
|
{
|
|
state_manager_get().storage_buffer_unbind_all();
|
|
};
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Frame-buffer
|
|
* \{ */
|
|
|
|
void VKContext::activate_framebuffer(VKFrameBuffer &framebuffer)
|
|
{
|
|
if (has_active_framebuffer()) {
|
|
deactivate_framebuffer();
|
|
}
|
|
|
|
BLI_assert(active_fb == nullptr);
|
|
active_fb = &framebuffer;
|
|
framebuffer.update_size();
|
|
framebuffer.update_srgb();
|
|
framebuffer.rendering_reset();
|
|
}
|
|
|
|
VKFrameBuffer *VKContext::active_framebuffer_get() const
|
|
{
|
|
return unwrap(active_fb);
|
|
}
|
|
|
|
bool VKContext::has_active_framebuffer() const
|
|
{
|
|
return active_framebuffer_get() != nullptr;
|
|
}
|
|
|
|
void VKContext::deactivate_framebuffer()
|
|
{
|
|
VKFrameBuffer *framebuffer = active_framebuffer_get();
|
|
BLI_assert(framebuffer != nullptr);
|
|
if (framebuffer->is_rendering()) {
|
|
framebuffer->rendering_end(*this);
|
|
}
|
|
active_fb = nullptr;
|
|
}
|
|
|
|
void VKContext::rendering_end()
|
|
{
|
|
VKFrameBuffer *framebuffer = active_framebuffer_get();
|
|
if (framebuffer) {
|
|
framebuffer->rendering_end(*this);
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Pipeline
|
|
* \{ */
|
|
|
|
void VKContext::update_pipeline_data(GPUPrimType primitive,
|
|
VKVertexAttributeObject &vao,
|
|
render_graph::VKPipelineData &r_pipeline_data)
|
|
{
|
|
VKShader &vk_shader = unwrap(*shader);
|
|
VKFrameBuffer &framebuffer = *active_framebuffer_get();
|
|
|
|
/* Override size of point shader when GPU_point size < 0 */
|
|
const float point_size = state_manager_get().mutable_state.point_size;
|
|
if (primitive == GPU_PRIM_POINTS && point_size < 0.0) {
|
|
GPU_shader_uniform_1f(shader, "size", -point_size);
|
|
}
|
|
|
|
update_pipeline_data(vk_shader,
|
|
vk_shader.ensure_and_get_graphics_pipeline(
|
|
primitive, vao, state_manager_get(), framebuffer, constants_state_),
|
|
r_pipeline_data);
|
|
}
|
|
|
|
void VKContext::update_pipeline_data(render_graph::VKPipelineData &r_pipeline_data)
|
|
{
|
|
VKShader &vk_shader = unwrap(*shader);
|
|
update_pipeline_data(
|
|
vk_shader, vk_shader.ensure_and_get_compute_pipeline(constants_state_), r_pipeline_data);
|
|
}
|
|
|
|
void VKContext::update_pipeline_data(VKShader &vk_shader,
|
|
VkPipeline vk_pipeline,
|
|
render_graph::VKPipelineData &r_pipeline_data)
|
|
{
|
|
r_pipeline_data.vk_pipeline_layout = vk_shader.vk_pipeline_layout;
|
|
r_pipeline_data.vk_pipeline = vk_pipeline;
|
|
|
|
/* Update push constants. */
|
|
r_pipeline_data.push_constants_data = nullptr;
|
|
r_pipeline_data.push_constants_size = 0;
|
|
const VKPushConstants::Layout &push_constants_layout =
|
|
vk_shader.interface_get().push_constants_layout_get();
|
|
if (push_constants_layout.storage_type_get() == VKPushConstants::StorageType::PUSH_CONSTANTS) {
|
|
r_pipeline_data.push_constants_size = push_constants_layout.size_in_bytes();
|
|
r_pipeline_data.push_constants_data = vk_shader.push_constants.data();
|
|
}
|
|
|
|
/* Update descriptor set. */
|
|
r_pipeline_data.vk_descriptor_set = VK_NULL_HANDLE;
|
|
r_pipeline_data.descriptor_buffer_device_address = 0;
|
|
r_pipeline_data.descriptor_buffer_offset = 0;
|
|
if (vk_shader.has_descriptor_set()) {
|
|
VKDescriptorSetTracker &descriptor_set = descriptor_set_get();
|
|
descriptor_set.update_descriptor_set(*this, access_info_, r_pipeline_data);
|
|
}
|
|
}
|
|
|
|
render_graph::VKResourceAccessInfo &VKContext::reset_and_get_access_info()
|
|
{
|
|
access_info_.reset();
|
|
return access_info_;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Graphics pipeline
|
|
* \{ */
|
|
|
|
void VKContext::swap_buffers_pre_callback(const GHOST_VulkanSwapChainData *swap_chain_data)
|
|
{
|
|
VKContext *context = VKContext::get();
|
|
BLI_assert(context);
|
|
context->swap_buffers_pre_handler(*swap_chain_data);
|
|
}
|
|
|
|
void VKContext::swap_buffers_post_callback()
|
|
{
|
|
VKContext *context = VKContext::get();
|
|
BLI_assert(context);
|
|
context->swap_buffers_post_handler();
|
|
}
|
|
|
|
void VKContext::swap_buffers_pre_handler(const GHOST_VulkanSwapChainData &swap_chain_data)
|
|
{
|
|
const bool do_blit_to_swapchain = swap_chain_data.image != VK_NULL_HANDLE;
|
|
const bool use_shader = swap_chain_data.surface_format.colorSpace ==
|
|
VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT;
|
|
|
|
/* When swapchain is invalid/minimized we only flush the render graph to free GPU resources. */
|
|
if (!do_blit_to_swapchain) {
|
|
flush_render_graph(RenderGraphFlushFlags::SUBMIT | RenderGraphFlushFlags::RENEW_RENDER_GRAPH);
|
|
return;
|
|
}
|
|
|
|
VKDevice &device = VKBackend::get().device;
|
|
render_graph::VKRenderGraph &render_graph = this->render_graph();
|
|
VKFrameBuffer &framebuffer = *unwrap(active_fb);
|
|
framebuffer.rendering_end(*this);
|
|
VKTexture *color_attachment = unwrap(unwrap(framebuffer.color_tex(0)));
|
|
device.resources.add_image(swap_chain_data.image, 1, "SwapchainImage");
|
|
|
|
GPU_debug_group_begin("BackBuffer.Blit");
|
|
if (use_shader) {
|
|
VKTexture swap_chain_texture("swap_chain_texture");
|
|
swap_chain_texture.init_swapchain(swap_chain_data.image,
|
|
to_gpu_format(swap_chain_data.surface_format.format));
|
|
Shader *shader = device.vk_backbuffer_blit_sh_get();
|
|
GPU_shader_bind(shader);
|
|
GPU_shader_uniform_1f(shader, "sdr_scale", swap_chain_data.sdr_scale);
|
|
/* See display_as_extended_srgb in libocio_display_processor.cc for details on this choice. */
|
|
#if defined(_WIN32) || defined(__APPLE__)
|
|
GPU_shader_uniform_1b(shader, "use_gamma22", false);
|
|
#else
|
|
GPU_shader_uniform_1b(shader, "use_gamma22", true);
|
|
#endif
|
|
VKStateManager &state_manager = state_manager_get();
|
|
state_manager.image_bind(color_attachment, 0);
|
|
state_manager.image_bind(&swap_chain_texture, 1);
|
|
int2 dispatch_size = math::divide_ceil(
|
|
int2(swap_chain_data.extent.width, swap_chain_data.extent.height), int2(16));
|
|
VKBackend::get().compute_dispatch(UNPACK2(dispatch_size), 1);
|
|
}
|
|
else {
|
|
render_graph::VKBlitImageNode::CreateInfo blit_image = {};
|
|
blit_image.src_image = color_attachment->vk_image_handle();
|
|
blit_image.dst_image = swap_chain_data.image;
|
|
blit_image.filter = VK_FILTER_LINEAR;
|
|
|
|
VkImageBlit ®ion = blit_image.region;
|
|
region.srcOffsets[0] = {0, 0, 0};
|
|
region.srcOffsets[1] = {color_attachment->width_get(), color_attachment->height_get(), 1};
|
|
region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
region.srcSubresource.mipLevel = 0;
|
|
region.srcSubresource.baseArrayLayer = 0;
|
|
region.srcSubresource.layerCount = 1;
|
|
|
|
region.dstOffsets[0] = {0, int32_t(swap_chain_data.extent.height), 0};
|
|
region.dstOffsets[1] = {int32_t(swap_chain_data.extent.width), 0, 1};
|
|
region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
region.dstSubresource.mipLevel = 0;
|
|
region.dstSubresource.baseArrayLayer = 0;
|
|
region.dstSubresource.layerCount = 1;
|
|
|
|
render_graph.add_node(blit_image);
|
|
}
|
|
|
|
render_graph::VKSynchronizationNode::CreateInfo synchronization = {};
|
|
synchronization.vk_image = swap_chain_data.image;
|
|
synchronization.vk_image_layout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
|
synchronization.vk_image_aspect = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
render_graph.add_node(synchronization);
|
|
GPU_debug_group_end();
|
|
|
|
flush_render_graph(RenderGraphFlushFlags::SUBMIT | RenderGraphFlushFlags::RENEW_RENDER_GRAPH,
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
swap_chain_data.acquire_semaphore,
|
|
swap_chain_data.present_semaphore,
|
|
swap_chain_data.submission_fence);
|
|
|
|
device.resources.remove_image(swap_chain_data.image);
|
|
#if 0
|
|
device.debug_print();
|
|
#endif
|
|
}
|
|
|
|
void VKContext::swap_buffers_post_handler()
|
|
{
|
|
sync_backbuffer(true);
|
|
}
|
|
|
|
void VKContext::specialization_constants_set(
|
|
const shader::SpecializationConstants *constants_state)
|
|
{
|
|
constants_state_ = (constants_state != nullptr) ? *constants_state :
|
|
shader::SpecializationConstants{};
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name OpenXR
|
|
* \{ */
|
|
|
|
void VKContext::openxr_acquire_framebuffer_image_callback(GHOST_VulkanOpenXRData *openxr_data)
|
|
{
|
|
VKContext *context = VKContext::get();
|
|
BLI_assert(context);
|
|
context->openxr_acquire_framebuffer_image_handler(*openxr_data);
|
|
}
|
|
|
|
void VKContext::openxr_release_framebuffer_image_callback(GHOST_VulkanOpenXRData *openxr_data)
|
|
{
|
|
VKContext *context = VKContext::get();
|
|
BLI_assert(context);
|
|
context->openxr_release_framebuffer_image_handler(*openxr_data);
|
|
}
|
|
|
|
void VKContext::openxr_acquire_framebuffer_image_handler(GHOST_VulkanOpenXRData &openxr_data)
|
|
{
|
|
VKFrameBuffer &framebuffer = *unwrap(active_fb);
|
|
VKTexture *color_attachment = unwrap(unwrap(framebuffer.color_tex(0)));
|
|
openxr_data.extent.width = color_attachment->width_get();
|
|
openxr_data.extent.height = color_attachment->height_get();
|
|
|
|
/* Determine the data format for data transfer. */
|
|
const TextureFormat device_format = color_attachment->device_format_get();
|
|
eGPUDataFormat data_format = GPU_DATA_HALF_FLOAT;
|
|
if (ELEM(device_format, TextureFormat::UNORM_8_8_8_8)) {
|
|
data_format = GPU_DATA_UBYTE;
|
|
}
|
|
|
|
switch (openxr_data.data_transfer_mode) {
|
|
case GHOST_kVulkanXRModeCPU:
|
|
openxr_data.cpu.image_data = color_attachment->read(0, data_format);
|
|
break;
|
|
|
|
case GHOST_kVulkanXRModeFD: {
|
|
flush_render_graph(RenderGraphFlushFlags::SUBMIT |
|
|
RenderGraphFlushFlags::WAIT_FOR_COMPLETION |
|
|
RenderGraphFlushFlags::RENEW_RENDER_GRAPH);
|
|
if (openxr_data.gpu.vk_image_blender != color_attachment->vk_image_handle()) {
|
|
VKMemoryExport exported_memory = color_attachment->export_memory(
|
|
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT);
|
|
openxr_data.gpu.image_handle = exported_memory.handle;
|
|
openxr_data.gpu.new_handle = true;
|
|
openxr_data.gpu.image_format = to_vk_format(color_attachment->device_format_get());
|
|
openxr_data.gpu.memory_size = exported_memory.memory_size;
|
|
openxr_data.gpu.memory_offset = exported_memory.memory_offset;
|
|
openxr_data.gpu.vk_image_blender = color_attachment->vk_image_handle();
|
|
}
|
|
break;
|
|
}
|
|
|
|
case GHOST_kVulkanXRModeWin32: {
|
|
flush_render_graph(RenderGraphFlushFlags::SUBMIT |
|
|
RenderGraphFlushFlags::WAIT_FOR_COMPLETION |
|
|
RenderGraphFlushFlags::RENEW_RENDER_GRAPH);
|
|
if (openxr_data.gpu.vk_image_blender != color_attachment->vk_image_handle()) {
|
|
VKMemoryExport exported_memory = color_attachment->export_memory(
|
|
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT);
|
|
openxr_data.gpu.image_handle = exported_memory.handle;
|
|
openxr_data.gpu.new_handle = true;
|
|
openxr_data.gpu.image_format = to_vk_format(color_attachment->device_format_get());
|
|
openxr_data.gpu.memory_size = exported_memory.memory_size;
|
|
openxr_data.gpu.memory_offset = exported_memory.memory_offset;
|
|
openxr_data.gpu.vk_image_blender = color_attachment->vk_image_handle();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void VKContext::openxr_release_framebuffer_image_handler(GHOST_VulkanOpenXRData &openxr_data)
|
|
{
|
|
switch (openxr_data.data_transfer_mode) {
|
|
case GHOST_kVulkanXRModeCPU:
|
|
MEM_freeN(openxr_data.cpu.image_data);
|
|
openxr_data.cpu.image_data = nullptr;
|
|
break;
|
|
|
|
case GHOST_kVulkanXRModeFD:
|
|
/* Nothing to do as import of the handle by the XrInstance removes the ownership of the
|
|
* handle. Ref
|
|
* https://registry.khronos.org/vulkan/specs/latest/man/html/VK_KHR_external_memory_fd.html#_issues
|
|
*/
|
|
break;
|
|
|
|
case GHOST_kVulkanXRModeWin32:
|
|
#ifdef _WIN32
|
|
if (openxr_data.gpu.new_handle) {
|
|
/* Exported handle isn't consumed during import and should be freed after use. */
|
|
CloseHandle(HANDLE(openxr_data.gpu.image_handle));
|
|
openxr_data.gpu.image_handle = 0;
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
} // namespace blender::gpu
|