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test/source/blender
Falk David f8b20936c8 Fix #115895: Surface drawing artifacts at borders
The reason for the artifacts was that the depth (`placement_loc_`) was
not initialized in surface draw mode, but used in case we didn't hit a
surface in the projection.

This fixes the issue by using a default depth defined by the object
origin. Also applies for the `NearestStroke` placement.
2023-12-08 13:06:38 +01:00
..
2023-12-08 16:22:14 +11:00
2023-12-05 16:01:28 +01:00
2023-08-24 11:38:41 +10:00