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Hans Goudey f8eebd3b25 Cleanup: Use simpler C++ types in mesh corner normals code
The various stacks are just filled and then emptied. We also expect
them to be fairly small. A vector can handle these cases fairly well.
Also store indices rather than pointers. I didn't notice any performance
changes from these changes.
2023-04-27 08:50:41 -04:00
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