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f9597df32d6ed03c1552e4049d16465b5abb675b
test
/
source
/
gameengine
/
Physics
/
Bullet
History
Erwin Coumans
f9597df32d
added Bullet rigidbodies that behave like Sumo 'dynamic', without rotations. Done using a special hinge constraint (no translational degrees of freedom removed)
2006-04-26 06:01:46 +00:00
..
CcdPhysicsController.cpp
fixed several internal Bullet rigidbody dynamics bugs:
2006-04-26 03:20:28 +00:00
CcdPhysicsController.h
fixed several internal Bullet rigidbody dynamics bugs:
2006-04-26 03:20:28 +00:00
CcdPhysicsEnvironment.cpp
added Bullet rigidbodies that behave like Sumo 'dynamic', without rotations. Done using a special hinge constraint (no translational degrees of freedom removed)
2006-04-26 06:01:46 +00:00
CcdPhysicsEnvironment.h
added support for 'Ghost' object and collision sensor (preliminary)
2006-04-17 01:33:10 +00:00
Makefile
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00