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fa3dd67b42adc12cc227bfd353a3f6469e82eaf6
test/release
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Campbell Barton 46ea5670db scale node - framing offset: compatible with camera shiftX/Y and the viewport option.
2012-06-15 07:50:27 +00:00
..
bin
Workaround for half-transparent windows when running blender-softwaregl
2011-11-15 07:28:18 +00:00
datafiles
* Added OpenCL kernel for bokeh blur
2012-06-08 09:17:07 +00:00
freedesktop
patch to our desktop file from debian, German translation.
2012-04-16 09:56:12 +00:00
scripts
scale node - framing offset: compatible with camera shiftX/Y and the viewport option.
2012-06-15 07:50:27 +00:00
text
Readme and Release Log Links:
2012-04-05 09:27:53 +00:00
windows
Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot!
2012-04-25 11:15:55 +00:00
environment-macosx
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
environment-mswindows
set svn end of lines to native
2011-05-09 08:15:38 +00:00
environment-unix
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
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