This renames the struct `Sequence` to `Strip`. While the motivation for this partially comes from the "Sequence Design" #131329, it seems like this is a good refactor whether the design gets implemented or not. The `Sequence` represents what users see as strips in the VSE. Many places in the code already refere to a `Sequence` as "strip". It's the C-style "base class" of all strip types. This also renames the python RNA type `bpy.types.Sequence` to `bpy.types.Strip` which means that this technically breaks the python API. Pull Request: https://projects.blender.org/blender/blender/pulls/132179
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/* SPDX-FileCopyrightText: 2004 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#pragma once
|
|
|
|
/** \file
|
|
* \ingroup sequencer
|
|
*/
|
|
|
|
#include "BLI_set.hh"
|
|
|
|
struct Depsgraph;
|
|
struct ListBase;
|
|
struct Main;
|
|
struct Scene;
|
|
struct SeqIndexBuildContext;
|
|
struct SeqRenderData;
|
|
struct Strip;
|
|
struct bContext;
|
|
struct wmJob;
|
|
struct wmJobWorkerStatus;
|
|
|
|
bool SEQ_proxy_rebuild_context(Main *bmain,
|
|
Depsgraph *depsgraph,
|
|
Scene *scene,
|
|
Strip *seq,
|
|
blender::Set<std::string> *processed_paths,
|
|
ListBase *queue,
|
|
bool build_only_on_bad_performance);
|
|
void SEQ_proxy_rebuild(SeqIndexBuildContext *context, wmJobWorkerStatus *worker_status);
|
|
void SEQ_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop);
|
|
void SEQ_proxy_set(Strip *seq, bool value);
|
|
bool SEQ_can_use_proxy(const SeqRenderData *context, const Strip *seq, int psize);
|
|
int SEQ_rendersize_to_proxysize(int render_size);
|
|
double SEQ_rendersize_to_scale_factor(int render_size);
|
|
|
|
struct ProxyJob {
|
|
Main *main;
|
|
Depsgraph *depsgraph;
|
|
Scene *scene;
|
|
ListBase queue;
|
|
int stop;
|
|
};
|
|
|
|
wmJob *ED_seq_proxy_wm_job_get(const bContext *C);
|
|
ProxyJob *ED_seq_proxy_job_get(const bContext *C, wmJob *wm_job);
|