This renames the struct `Sequence` to `Strip`. While the motivation for this partially comes from the "Sequence Design" #131329, it seems like this is a good refactor whether the design gets implemented or not. The `Sequence` represents what users see as strips in the VSE. Many places in the code already refere to a `Sequence` as "strip". It's the C-style "base class" of all strip types. This also renames the python RNA type `bpy.types.Sequence` to `bpy.types.Strip` which means that this technically breaks the python API. Pull Request: https://projects.blender.org/blender/blender/pulls/132179
61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/* SPDX-FileCopyrightText: 2024 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup sequencer
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
struct bContext;
|
|
struct ImBuf;
|
|
struct rctf;
|
|
struct Strip;
|
|
struct Scene;
|
|
|
|
#include "BLI_function_ref.hh"
|
|
|
|
#include <string>
|
|
|
|
namespace blender::seq {
|
|
|
|
static constexpr int SEQ_THUMB_SIZE = 256;
|
|
|
|
/**
|
|
* Get a thumbnail image for given strip `seq` at `timeline_frame`.
|
|
*
|
|
* The function can return null if a strip type does not have a thumbnail, a source media file is
|
|
* not found, or the thumbnail has not been loaded yet.
|
|
*
|
|
* A "closest" thumbnail if there is no exact match can also be returned, e.g. for a movie strip
|
|
* the closest frame that has a thumbnail already.
|
|
*
|
|
* When there is no exact match, a request to load a thumbnail will be internally added and
|
|
* processed in the background. */
|
|
ImBuf *thumbnail_cache_get(const bContext *C,
|
|
Scene *scene,
|
|
const Strip *seq,
|
|
float timeline_frame);
|
|
|
|
/**
|
|
* If total amount of resident thumbnails is too large, try to remove oldest-used ones to
|
|
* keep the cache size in check.
|
|
*/
|
|
void thumbnail_cache_maintain_capacity(Scene *scene);
|
|
|
|
void thumbnail_cache_invalidate_strip(Scene *scene, const Strip *seq);
|
|
|
|
/**
|
|
* Discard in-flight thumbnail loading requests that are outside of the given view (X coordinate:
|
|
* timeline frames, Y coordinate: channels).
|
|
*/
|
|
void thumbnail_cache_discard_requests_outside(Scene *scene, const rctf &rect);
|
|
|
|
void thumbnail_cache_clear(Scene *scene);
|
|
void thumbnail_cache_destroy(Scene *scene);
|
|
|
|
bool strip_can_have_thumbnail(const Scene *scene, const Strip *seq);
|
|
|
|
} // namespace blender::seq
|