Files
test/intern/cycles/device/hip/device_impl.cpp
Brecht Van Lommel fb4e3c8167 Refactor: Cycles: Remove distinction between severity and verbosity
Only use LOG() and LOG_IS_ON() macros, no more VLOG_.

Pull Request: https://projects.blender.org/blender/blender/pulls/140244
2025-07-09 20:59:24 +02:00

1111 lines
31 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#ifdef WITH_HIP
# include <cstdio>
# include <cstdlib>
# include <cstring>
# include "device/hip/device_impl.h"
# include "util/debug.h"
# include "util/log.h"
# include "util/md5.h"
# include "util/path.h"
# include "util/string.h"
# include "util/system.h"
# include "util/time.h"
# include "util/types.h"
# ifdef _WIN32
# include "util/windows.h"
# endif
# include "kernel/device/hip/globals.h"
# include "session/display_driver.h"
CCL_NAMESPACE_BEGIN
class HIPDevice;
bool HIPDevice::have_precompiled_kernels()
{
string fatbins_path = path_get("lib");
return path_exists(fatbins_path);
}
BVHLayoutMask HIPDevice::get_bvh_layout_mask(uint /*kernel_features*/) const
{
return BVH_LAYOUT_BVH2;
}
void HIPDevice::set_error(const string &error)
{
Device::set_error(error);
if (first_error) {
fprintf(stderr, "\nRefer to the Cycles GPU rendering documentation for possible solutions:\n");
fprintf(stderr,
"https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html\n\n");
first_error = false;
}
}
HIPDevice::HIPDevice(const DeviceInfo &info, Stats &stats, Profiler &profiler, bool headless)
: GPUDevice(info, stats, profiler, headless)
{
/* Verify that base class types can be used with specific backend types */
static_assert(sizeof(texMemObject) == sizeof(hipTextureObject_t));
static_assert(sizeof(arrayMemObject) == sizeof(hArray));
first_error = true;
hipDevId = info.num;
hipDevice = 0;
hipContext = nullptr;
hipModule = nullptr;
need_texture_info = false;
pitch_alignment = 0;
/* Initialize HIP. */
hipError_t result = hipInit(0);
if (result != hipSuccess) {
set_error(string_printf("Failed to initialize HIP runtime (%s)", hipewErrorString(result)));
return;
}
/* Setup device and context. */
result = hipDeviceGet(&hipDevice, hipDevId);
if (result != hipSuccess) {
set_error(string_printf("Failed to get HIP device handle from ordinal (%s)",
hipewErrorString(result)));
return;
}
/* hipDeviceMapHost for mapping host memory when out of device memory.
* hipDeviceLmemResizeToMax for reserving local memory ahead of render,
* so we can predict which memory to map to host. */
int value;
hip_assert(hipDeviceGetAttribute(&value, hipDeviceAttributeCanMapHostMemory, hipDevice));
can_map_host = value != 0;
hip_assert(
hipDeviceGetAttribute(&pitch_alignment, hipDeviceAttributeTexturePitchAlignment, hipDevice));
unsigned int ctx_flags = hipDeviceLmemResizeToMax;
if (can_map_host) {
ctx_flags |= hipDeviceMapHost;
init_host_memory();
}
/* Create context. */
result = hipCtxCreate(&hipContext, ctx_flags, hipDevice);
if (result != hipSuccess) {
set_error(string_printf("Failed to create HIP context (%s)", hipewErrorString(result)));
return;
}
int major, minor;
hipDeviceGetAttribute(&major, hipDeviceAttributeComputeCapabilityMajor, hipDevId);
hipDeviceGetAttribute(&minor, hipDeviceAttributeComputeCapabilityMinor, hipDevId);
hipDevArchitecture = major * 100 + minor * 10;
/* Get hip runtime Version needed for memory types. */
hip_assert(hipRuntimeGetVersion(&hipRuntimeVersion));
/* Pop context set by hipCtxCreate. */
hipCtxPopCurrent(nullptr);
}
HIPDevice::~HIPDevice()
{
texture_info.free();
if (hipModule) {
hip_assert(hipModuleUnload(hipModule));
}
hip_assert(hipCtxDestroy(hipContext));
}
bool HIPDevice::support_device(const uint /*kernel_features*/)
{
if (hipSupportsDevice(hipDevId)) {
return true;
}
/* We only support Navi and above. */
hipDeviceProp_t props;
hipGetDeviceProperties(&props, hipDevId);
set_error(string_printf("HIP backend requires AMD RDNA graphics card or up, but found %s.",
props.name));
return false;
}
bool HIPDevice::check_peer_access(Device *peer_device)
{
if (peer_device == this) {
return false;
}
if (peer_device->info.type != DEVICE_HIP && peer_device->info.type != DEVICE_OPTIX) {
return false;
}
HIPDevice *const peer_device_hip = static_cast<HIPDevice *>(peer_device);
int can_access = 0;
hip_assert(hipDeviceCanAccessPeer(&can_access, hipDevice, peer_device_hip->hipDevice));
if (can_access == 0) {
return false;
}
// Ensure array access over the link is possible as well (for 3D textures)
hip_assert(hipDeviceGetP2PAttribute(
&can_access, hipDevP2PAttrHipArrayAccessSupported, hipDevice, peer_device_hip->hipDevice));
if (can_access == 0) {
return false;
}
// Enable peer access in both directions
{
const HIPContextScope scope(this);
hipError_t result = hipCtxEnablePeerAccess(peer_device_hip->hipContext, 0);
if (result != hipSuccess) {
set_error(string_printf("Failed to enable peer access on HIP context (%s)",
hipewErrorString(result)));
return false;
}
}
{
const HIPContextScope scope(peer_device_hip);
hipError_t result = hipCtxEnablePeerAccess(hipContext, 0);
if (result != hipSuccess) {
set_error(string_printf("Failed to enable peer access on HIP context (%s)",
hipewErrorString(result)));
return false;
}
}
return true;
}
bool HIPDevice::use_adaptive_compilation()
{
return DebugFlags().hip.adaptive_compile;
}
/* Common HIPCC flags which stays the same regardless of shading model,
* kernel sources md5 and only depends on compiler or compilation settings.
*/
string HIPDevice::compile_kernel_get_common_cflags(const uint kernel_features)
{
const int machine = system_cpu_bits();
const string source_path = path_get("source");
const string include_path = source_path;
string cflags = string_printf(
"-m%d "
"-DHIPCC "
"-I\"%s\"",
machine,
include_path.c_str());
if (use_adaptive_compilation()) {
cflags += " -D__KERNEL_FEATURES__=" + to_string(kernel_features);
}
const char *extra_cflags = getenv("CYCLES_HIP_EXTRA_CFLAGS");
if (extra_cflags) {
cflags += string(" ") + string(extra_cflags);
}
# ifdef WITH_NANOVDB
cflags += " -DWITH_NANOVDB";
# endif
# ifdef WITH_CYCLES_DEBUG
cflags += " -DWITH_CYCLES_DEBUG";
# endif
return cflags;
}
string HIPDevice::compile_kernel(const uint kernel_features, const char *name, const char *base)
{
/* Compute kernel name. */
int major, minor;
hipDeviceGetAttribute(&major, hipDeviceAttributeComputeCapabilityMajor, hipDevId);
hipDeviceGetAttribute(&minor, hipDeviceAttributeComputeCapabilityMinor, hipDevId);
const std::string arch = hipDeviceArch(hipDevId);
/* Attempt to use kernel provided with Blender. */
if (!use_adaptive_compilation()) {
const string fatbin = path_get(string_printf("lib/%s_%s.fatbin.zst", name, arch.c_str()));
LOG(INFO) << "Testing for pre-compiled kernel " << fatbin << ".";
if (path_exists(fatbin)) {
LOG(INFO) << "Using precompiled kernel.";
return fatbin;
}
}
/* Try to use locally compiled kernel. */
string source_path = path_get("source");
const string source_md5 = path_files_md5_hash(source_path);
/* We include cflags into md5 so changing hip toolkit or changing other
* compiler command line arguments makes sure fatbin gets re-built.
*/
string common_cflags = compile_kernel_get_common_cflags(kernel_features);
const string kernel_md5 = util_md5_string(source_md5 + common_cflags);
const char *const kernel_ext = "genco";
std::string options = "-Wno-parentheses-equality -Wno-unused-value -ffast-math";
if (hipNeedPreciseMath(arch)) {
options.append(
" -fhip-fp32-correctly-rounded-divide-sqrt -fno-gpu-approx-transcendentals "
"-fgpu-flush-denormals-to-zero -ffp-contract=off");
}
# ifndef NDEBUG
options.append(" -save-temps");
# endif
if (major == 9 && minor == 0) {
/* Reduce optimization level on VEGA GPUs to avoid some rendering artifacts */
options.append(" -O1");
}
options.append(" --offload-arch=").append(arch);
const string include_path = source_path;
const string fatbin_file = string_printf(
"cycles_%s_%s_%s", name, arch.c_str(), kernel_md5.c_str());
const string fatbin = path_cache_get(path_join("kernels", fatbin_file));
LOG(INFO) << "Testing for locally compiled kernel " << fatbin << ".";
if (path_exists(fatbin)) {
LOG(INFO) << "Using locally compiled kernel.";
return fatbin;
}
# ifdef _WIN32
if (!use_adaptive_compilation() && have_precompiled_kernels()) {
if (!hipSupportsDevice(hipDevId)) {
set_error(
string_printf("HIP backend requires compute capability 10.1 or up, but found %d.%d. "
"Your GPU is not supported.",
major,
minor));
}
else {
set_error(
string_printf("HIP binary kernel for this graphics card compute "
"capability (%d.%d) not found.",
major,
minor));
}
return string();
}
# endif
/* Compile. */
const char *const hipcc = hipewCompilerPath();
if (hipcc == nullptr) {
set_error(
"HIP hipcc compiler not found. "
"Install HIP toolkit in default location.");
return string();
}
# ifdef WITH_HIP_SDK_5
int hip_major_ver = hipRuntimeVersion / 10000000;
if (hip_major_ver > 5) {
set_error(string_printf(
"HIP Runtime version %d does not work with kernels compiled with HIP SDK 5\n",
hip_major_ver));
return string();
}
# endif
const int hipcc_hip_version = hipewCompilerVersion();
LOG(INFO) << "Found hipcc " << hipcc << ", HIP version " << hipcc_hip_version << ".";
double starttime = time_dt();
path_create_directories(fatbin);
source_path = path_join(path_join(source_path, "kernel"),
path_join("device", path_join(base, string_printf("%s.cpp", name))));
string command = string_printf("%s %s -I \"%s\" --%s \"%s\" -o \"%s\" %s",
hipcc,
options.c_str(),
include_path.c_str(),
kernel_ext,
source_path.c_str(),
fatbin.c_str(),
common_cflags.c_str());
printf("Compiling %sHIP kernel ...\n%s\n",
(use_adaptive_compilation()) ? "adaptive " : "",
command.c_str());
# ifdef _WIN32
command = "call " + command;
# endif
if (system(command.c_str()) != 0) {
set_error(
"Failed to execute compilation command, "
"see console for details.");
return string();
}
/* Verify if compilation succeeded */
if (!path_exists(fatbin)) {
set_error(
"HIP kernel compilation failed, "
"see console for details.");
return string();
}
printf("Kernel compilation finished in %.2lfs.\n", time_dt() - starttime);
return fatbin;
}
bool HIPDevice::load_kernels(const uint kernel_features)
{
/* TODO(sergey): Support kernels re-load for HIP devices adaptive compile.
*
* Currently re-loading kernels will invalidate memory pointers.
*/
if (hipModule) {
if (use_adaptive_compilation()) {
LOG(INFO) << "Skipping HIP kernel reload for adaptive compilation, not currently supported.";
}
return true;
}
/* check if hip init succeeded */
if (hipContext == nullptr) {
return false;
}
/* check if GPU is supported */
if (!support_device(kernel_features)) {
return false;
}
/* get kernel */
const char *kernel_name = "kernel";
string fatbin = compile_kernel(kernel_features, kernel_name);
if (fatbin.empty()) {
return false;
}
/* open module */
HIPContextScope scope(this);
string fatbin_data;
hipError_t result;
if (path_read_compressed_text(fatbin, fatbin_data)) {
result = hipModuleLoadData(&hipModule, fatbin_data.c_str());
}
else {
result = hipErrorFileNotFound;
}
if (result != hipSuccess) {
set_error(string_printf(
"Failed to load HIP kernel from '%s' (%s)", fatbin.c_str(), hipewErrorString(result)));
}
if (result == hipSuccess) {
kernels.load(this);
reserve_local_memory(kernel_features);
}
return (result == hipSuccess);
}
void HIPDevice::reserve_local_memory(const uint kernel_features)
{
/* Together with hipDeviceLmemResizeToMax, this reserves local memory
* needed for kernel launches, so that we can reliably figure out when
* to allocate scene data in mapped host memory. */
size_t total = 0, free_before = 0, free_after = 0;
{
HIPContextScope scope(this);
hipMemGetInfo(&free_before, &total);
}
{
/* Use the biggest kernel for estimation. */
const DeviceKernel test_kernel = (kernel_features & KERNEL_FEATURE_NODE_RAYTRACE) ?
DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_RAYTRACE :
(kernel_features & KERNEL_FEATURE_MNEE) ?
DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_MNEE :
DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE;
/* Launch kernel, using just 1 block appears sufficient to reserve memory for all
* multiprocessors. It would be good to do this in parallel for the multi GPU case
* still to make it faster. */
HIPDeviceQueue queue(this);
device_ptr d_path_index = 0;
device_ptr d_render_buffer = 0;
int d_work_size = 0;
DeviceKernelArguments args(&d_path_index, &d_render_buffer, &d_work_size);
queue.init_execution();
queue.enqueue(test_kernel, 1, args);
queue.synchronize();
}
{
HIPContextScope scope(this);
hipMemGetInfo(&free_after, &total);
}
LOG(INFO) << "Local memory reserved " << string_human_readable_number(free_before - free_after)
<< " bytes. (" << string_human_readable_size(free_before - free_after) << ")";
# if 0
/* For testing mapped host memory, fill up device memory. */
const size_t keep_mb = 1024;
while (free_after > keep_mb * 1024 * 1024LL) {
hipDeviceptr_t tmp;
hip_assert(hipMalloc(&tmp, 10 * 1024 * 1024LL));
hipMemGetInfo(&free_after, &total);
}
# endif
}
void HIPDevice::get_device_memory_info(size_t &total, size_t &free)
{
HIPContextScope scope(this);
hipMemGetInfo(&free, &total);
}
bool HIPDevice::alloc_device(void *&device_pointer, const size_t size)
{
HIPContextScope scope(this);
hipError_t mem_alloc_result = hipMalloc((hipDeviceptr_t *)&device_pointer, size);
return mem_alloc_result == hipSuccess;
}
void HIPDevice::free_device(void *device_pointer)
{
HIPContextScope scope(this);
hip_assert(hipFree((hipDeviceptr_t)device_pointer));
}
bool HIPDevice::shared_alloc(void *&shared_pointer, const size_t size)
{
HIPContextScope scope(this);
hipError_t mem_alloc_result = hipHostMalloc(
&shared_pointer, size, hipHostMallocMapped | hipHostMallocWriteCombined);
return mem_alloc_result == hipSuccess;
}
void HIPDevice::shared_free(void *shared_pointer)
{
HIPContextScope scope(this);
hipHostFree(shared_pointer);
}
void *HIPDevice::shared_to_device_pointer(const void *shared_pointer)
{
HIPContextScope scope(this);
void *device_pointer = nullptr;
hip_assert(
hipHostGetDevicePointer((hipDeviceptr_t *)&device_pointer, (void *)shared_pointer, 0));
return device_pointer;
}
void HIPDevice::copy_host_to_device(void *device_pointer, void *host_pointer, const size_t size)
{
const HIPContextScope scope(this);
hip_assert(hipMemcpyHtoD((hipDeviceptr_t)device_pointer, host_pointer, size));
}
void HIPDevice::mem_alloc(device_memory &mem)
{
if (mem.type == MEM_TEXTURE) {
assert(!"mem_alloc not supported for textures.");
}
else if (mem.type == MEM_GLOBAL) {
assert(!"mem_alloc not supported for global memory.");
}
else {
generic_alloc(mem);
}
}
void HIPDevice::mem_copy_to(device_memory &mem)
{
if (mem.type == MEM_GLOBAL) {
global_copy_to(mem);
}
else if (mem.type == MEM_TEXTURE) {
tex_copy_to((device_texture &)mem);
}
else {
if (!mem.device_pointer) {
generic_alloc(mem);
generic_copy_to(mem);
}
else if (mem.is_resident(this)) {
generic_copy_to(mem);
}
}
}
void HIPDevice::mem_move_to_host(device_memory &mem)
{
if (mem.type == MEM_GLOBAL) {
global_free(mem);
global_alloc(mem);
}
else if (mem.type == MEM_TEXTURE) {
tex_free((device_texture &)mem);
tex_alloc((device_texture &)mem);
}
else {
assert(!"mem_move_to_host only supported for texture and global memory");
}
}
void HIPDevice::mem_copy_from(
device_memory &mem, const size_t y, size_t w, const size_t h, size_t elem)
{
if (mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL) {
assert(!"mem_copy_from not supported for textures.");
}
else if (mem.host_pointer) {
const size_t size = elem * w * h;
const size_t offset = elem * y * w;
if (mem.device_pointer) {
const HIPContextScope scope(this);
hip_assert(hipMemcpyDtoH(
(char *)mem.host_pointer + offset, (hipDeviceptr_t)mem.device_pointer + offset, size));
}
else {
memset((char *)mem.host_pointer + offset, 0, size);
}
}
}
void HIPDevice::mem_zero(device_memory &mem)
{
if (!mem.device_pointer) {
mem_alloc(mem);
}
if (!mem.device_pointer) {
return;
}
if (!(mem.is_shared(this) && mem.host_pointer == mem.shared_pointer)) {
const HIPContextScope scope(this);
hip_assert(hipMemsetD8((hipDeviceptr_t)mem.device_pointer, 0, mem.memory_size()));
}
else if (mem.host_pointer) {
memset(mem.host_pointer, 0, mem.memory_size());
}
}
void HIPDevice::mem_free(device_memory &mem)
{
if (mem.type == MEM_GLOBAL) {
global_free(mem);
}
else if (mem.type == MEM_TEXTURE) {
tex_free((device_texture &)mem);
}
else {
generic_free(mem);
}
}
device_ptr HIPDevice::mem_alloc_sub_ptr(device_memory &mem, const size_t offset, size_t /*size*/)
{
return (device_ptr)(((char *)mem.device_pointer) + mem.memory_elements_size(offset));
}
void HIPDevice::const_copy_to(const char *name, void *host, const size_t size)
{
HIPContextScope scope(this);
hipDeviceptr_t mem;
size_t bytes;
hip_assert(hipModuleGetGlobal(&mem, &bytes, hipModule, "kernel_params"));
assert(bytes == sizeof(KernelParamsHIP));
/* Update data storage pointers in launch parameters. */
# define KERNEL_DATA_ARRAY(data_type, data_name) \
if (strcmp(name, #data_name) == 0) { \
hip_assert(hipMemcpyHtoD(mem + offsetof(KernelParamsHIP, data_name), host, size)); \
return; \
}
KERNEL_DATA_ARRAY(KernelData, data)
KERNEL_DATA_ARRAY(IntegratorStateGPU, integrator_state)
# include "kernel/data_arrays.h"
# undef KERNEL_DATA_ARRAY
}
void HIPDevice::global_alloc(device_memory &mem)
{
if (mem.is_resident(this)) {
generic_alloc(mem);
generic_copy_to(mem);
}
const_copy_to(mem.name, &mem.device_pointer, sizeof(mem.device_pointer));
}
void HIPDevice::global_copy_to(device_memory &mem)
{
if (!mem.device_pointer) {
generic_alloc(mem);
generic_copy_to(mem);
}
else if (mem.is_resident(this)) {
generic_copy_to(mem);
}
const_copy_to(mem.name, &mem.device_pointer, sizeof(mem.device_pointer));
}
void HIPDevice::global_free(device_memory &mem)
{
if (mem.is_resident(this) && mem.device_pointer) {
generic_free(mem);
}
}
static size_t tex_src_pitch(const device_texture &mem)
{
return mem.data_width * datatype_size(mem.data_type) * mem.data_elements;
}
static hip_Memcpy2D tex_2d_copy_param(const device_texture &mem, const int pitch_alignment)
{
/* 2D texture using pitch aligned linear memory. */
const size_t src_pitch = tex_src_pitch(mem);
const size_t dst_pitch = align_up(src_pitch, pitch_alignment);
hip_Memcpy2D param;
memset(&param, 0, sizeof(param));
param.dstMemoryType = hipMemoryTypeDevice;
param.dstDevice = mem.device_pointer;
param.dstPitch = dst_pitch;
param.srcMemoryType = hipMemoryTypeHost;
param.srcHost = mem.host_pointer;
param.srcPitch = src_pitch;
param.WidthInBytes = param.srcPitch;
param.Height = mem.data_height;
return param;
}
static HIP_MEMCPY3D tex_3d_copy_param(const device_texture &mem)
{
const size_t src_pitch = tex_src_pitch(mem);
HIP_MEMCPY3D param;
memset(&param, 0, sizeof(HIP_MEMCPY3D));
param.dstMemoryType = hipMemoryTypeArray;
param.dstArray = (hArray)mem.device_pointer;
param.srcMemoryType = hipMemoryTypeHost;
param.srcHost = mem.host_pointer;
param.srcPitch = src_pitch;
param.WidthInBytes = param.srcPitch;
param.Height = mem.data_height;
param.Depth = mem.data_depth;
return param;
}
void HIPDevice::tex_alloc(device_texture &mem)
{
HIPContextScope scope(this);
hipTextureAddressMode address_mode = hipAddressModeWrap;
switch (mem.info.extension) {
case EXTENSION_REPEAT:
address_mode = hipAddressModeWrap;
break;
case EXTENSION_EXTEND:
address_mode = hipAddressModeClamp;
break;
case EXTENSION_CLIP:
address_mode = hipAddressModeBorder;
break;
case EXTENSION_MIRROR:
address_mode = hipAddressModeMirror;
break;
default:
assert(0);
break;
}
hipTextureFilterMode filter_mode;
if (mem.info.interpolation == INTERPOLATION_CLOSEST) {
filter_mode = hipFilterModePoint;
}
else {
filter_mode = hipFilterModeLinear;
}
/* Image Texture Storage */
hipArray_Format format;
switch (mem.data_type) {
case TYPE_UCHAR:
format = HIP_AD_FORMAT_UNSIGNED_INT8;
break;
case TYPE_UINT16:
format = HIP_AD_FORMAT_UNSIGNED_INT16;
break;
case TYPE_UINT:
format = HIP_AD_FORMAT_UNSIGNED_INT32;
break;
case TYPE_INT:
format = HIP_AD_FORMAT_SIGNED_INT32;
break;
case TYPE_FLOAT:
format = HIP_AD_FORMAT_FLOAT;
break;
case TYPE_HALF:
format = HIP_AD_FORMAT_HALF;
break;
default:
assert(0);
return;
}
Mem *cmem = nullptr;
hArray array_3d = nullptr;
if (!mem.is_resident(this)) {
thread_scoped_lock lock(device_mem_map_mutex);
cmem = &device_mem_map[&mem];
cmem->texobject = 0;
if (mem.data_depth > 1) {
array_3d = (hArray)mem.device_pointer;
cmem->array = reinterpret_cast<arrayMemObject>(array_3d);
}
}
else if (mem.data_depth > 1) {
/* 3D texture using array, there is no API for linear memory. */
HIP_ARRAY3D_DESCRIPTOR desc;
desc.Width = mem.data_width;
desc.Height = mem.data_height;
desc.Depth = mem.data_depth;
desc.Format = format;
desc.NumChannels = mem.data_elements;
desc.Flags = 0;
LOG(WORK) << "Array 3D allocate: " << mem.name << ", "
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
<< string_human_readable_size(mem.memory_size()) << ")";
hip_assert(hipArray3DCreate((hArray *)&array_3d, &desc));
if (!array_3d) {
return;
}
mem.device_pointer = (device_ptr)array_3d;
mem.device_size = mem.memory_size();
stats.mem_alloc(mem.memory_size());
const HIP_MEMCPY3D param = tex_3d_copy_param(mem);
hip_assert(hipDrvMemcpy3D(&param));
thread_scoped_lock lock(device_mem_map_mutex);
cmem = &device_mem_map[&mem];
cmem->texobject = 0;
cmem->array = reinterpret_cast<arrayMemObject>(array_3d);
}
else if (mem.data_height > 0) {
/* 2D texture, using pitch aligned linear memory. */
const size_t dst_pitch = align_up(tex_src_pitch(mem), pitch_alignment);
const size_t dst_size = dst_pitch * mem.data_height;
cmem = generic_alloc(mem, dst_size - mem.memory_size());
if (!cmem) {
return;
}
const hip_Memcpy2D param = tex_2d_copy_param(mem, pitch_alignment);
hip_assert(hipDrvMemcpy2DUnaligned(&param));
}
else {
/* 1D texture, using linear memory. */
cmem = generic_alloc(mem);
if (!cmem) {
return;
}
hip_assert(hipMemcpyHtoD(mem.device_pointer, mem.host_pointer, mem.memory_size()));
}
/* Set Mapping and tag that we need to (re-)upload to device */
TextureInfo tex_info = mem.info;
if (mem.info.data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT &&
mem.info.data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT3 &&
mem.info.data_type != IMAGE_DATA_TYPE_NANOVDB_FPN &&
mem.info.data_type != IMAGE_DATA_TYPE_NANOVDB_FP16)
{
/* Bindless textures. */
hipResourceDesc resDesc;
memset(&resDesc, 0, sizeof(resDesc));
if (array_3d) {
resDesc.resType = hipResourceTypeArray;
resDesc.res.array.h_Array = array_3d;
resDesc.flags = 0;
}
else if (mem.data_height > 0) {
const size_t dst_pitch = align_up(tex_src_pitch(mem), pitch_alignment);
resDesc.resType = hipResourceTypePitch2D;
resDesc.res.pitch2D.devPtr = mem.device_pointer;
resDesc.res.pitch2D.format = format;
resDesc.res.pitch2D.numChannels = mem.data_elements;
resDesc.res.pitch2D.height = mem.data_height;
resDesc.res.pitch2D.width = mem.data_width;
resDesc.res.pitch2D.pitchInBytes = dst_pitch;
}
else {
resDesc.resType = hipResourceTypeLinear;
resDesc.res.linear.devPtr = mem.device_pointer;
resDesc.res.linear.format = format;
resDesc.res.linear.numChannels = mem.data_elements;
resDesc.res.linear.sizeInBytes = mem.device_size;
}
hipTextureDesc texDesc;
memset(&texDesc, 0, sizeof(texDesc));
texDesc.addressMode[0] = address_mode;
texDesc.addressMode[1] = address_mode;
texDesc.addressMode[2] = address_mode;
texDesc.filterMode = filter_mode;
texDesc.flags = HIP_TRSF_NORMALIZED_COORDINATES;
thread_scoped_lock lock(device_mem_map_mutex);
cmem = &device_mem_map[&mem];
if (hipTexObjectCreate(&cmem->texobject, &resDesc, &texDesc, nullptr) != hipSuccess) {
set_error(
"Failed to create texture. Maximum GPU texture size or available GPU memory was likely "
"exceeded.");
}
tex_info.data = (uint64_t)cmem->texobject;
}
else {
tex_info.data = (uint64_t)mem.device_pointer;
}
{
/* Update texture info. */
thread_scoped_lock lock(texture_info_mutex);
const uint slot = mem.slot;
if (slot >= texture_info.size()) {
/* Allocate some slots in advance, to reduce amount of re-allocations. */
texture_info.resize(slot + 128);
}
texture_info[slot] = tex_info;
need_texture_info = true;
}
}
void HIPDevice::tex_copy_to(device_texture &mem)
{
if (!mem.device_pointer) {
/* Not yet allocated on device. */
tex_alloc(mem);
}
else if (!mem.is_resident(this)) {
/* Peering with another device, may still need to create texture info and object. */
bool texture_allocated = false;
{
thread_scoped_lock lock(texture_info_mutex);
texture_allocated = mem.slot < texture_info.size() && texture_info[mem.slot].data != 0;
}
if (!texture_allocated) {
tex_alloc(mem);
}
}
else {
/* Resident and fully allocated, only copy. */
if (mem.data_depth > 0) {
HIPContextScope scope(this);
const HIP_MEMCPY3D param = tex_3d_copy_param(mem);
hip_assert(hipDrvMemcpy3D(&param));
}
else if (mem.data_height > 0) {
HIPContextScope scope(this);
const hip_Memcpy2D param = tex_2d_copy_param(mem, pitch_alignment);
hip_assert(hipDrvMemcpy2DUnaligned(&param));
}
else {
generic_copy_to(mem);
}
}
}
void HIPDevice::tex_free(device_texture &mem)
{
HIPContextScope scope(this);
thread_scoped_lock lock(device_mem_map_mutex);
/* Check if the memory was allocated for this device. */
auto it = device_mem_map.find(&mem);
if (it == device_mem_map.end()) {
return;
}
const Mem &cmem = it->second;
/* Always clear texture info and texture object, regardless of residency. */
{
thread_scoped_lock lock(texture_info_mutex);
texture_info[mem.slot] = TextureInfo();
}
if (cmem.texobject) {
/* Free bindless texture. */
hipTexObjectDestroy(cmem.texobject);
}
if (!mem.is_resident(this)) {
/* Do not free memory here, since it was allocated on a different device. */
device_mem_map.erase(device_mem_map.find(&mem));
}
else if (cmem.array) {
/* Free array. */
hipArrayDestroy(reinterpret_cast<hArray>(cmem.array));
stats.mem_free(mem.device_size);
mem.device_pointer = 0;
mem.device_size = 0;
device_mem_map.erase(device_mem_map.find(&mem));
}
else {
lock.unlock();
generic_free(mem);
}
}
unique_ptr<DeviceQueue> HIPDevice::gpu_queue_create()
{
return make_unique<HIPDeviceQueue>(this);
}
bool HIPDevice::should_use_graphics_interop(const GraphicsInteropDevice &interop_device,
const bool log)
{
if (headless) {
/* Avoid any call which might involve interaction with a graphics backend when we know that
* we don't have active graphics context. This avoids potential crash in the driver. */
return false;
}
HIPContextScope scope(this);
switch (interop_device.type) {
case GraphicsInteropDevice::OPENGL: {
/* Disable graphics interop for now, because of driver bug in 21.40. See #92972.
* Also missing Vulkan support which is needed now. */
return false;
/* Check whether this device is part of OpenGL context.
*
* Using HIP device for graphics interoperability which is not part of the OpenGL context is
* possible, but from the empiric measurements with CUDA it can be considerably slower than
* using naive pixels copy. */
int num_all_devices = 0;
hip_assert(hipGetDeviceCount(&num_all_devices));
if (num_all_devices == 0) {
return false;
}
vector<hipDevice_t> gl_devices(num_all_devices);
uint num_gl_devices = 0;
hipGLGetDevices(&num_gl_devices, gl_devices.data(), num_all_devices, hipGLDeviceListAll);
bool found = false;
for (hipDevice_t gl_device : gl_devices) {
if (gl_device == hipDevice) {
found = true;
break;
}
}
if (log) {
if (found) {
LOG(INFO) << "Graphics interop: found matching OpenGL device for HIP";
}
else {
LOG(INFO) << "Graphics interop: no matching OpenGL device for HIP";
}
}
return found;
}
case GraphicsInteropDevice::VULKAN:
case GraphicsInteropDevice::METAL:
case GraphicsInteropDevice::NONE:
/* TODO: Implement Vulkan support. */
return false;
}
return false;
}
int HIPDevice::get_num_multiprocessors()
{
return get_device_default_attribute(hipDeviceAttributeMultiprocessorCount, 0);
}
int HIPDevice::get_max_num_threads_per_multiprocessor()
{
return get_device_default_attribute(hipDeviceAttributeMaxThreadsPerMultiProcessor, 0);
}
bool HIPDevice::get_device_attribute(hipDeviceAttribute_t attribute, int *value)
{
HIPContextScope scope(this);
return hipDeviceGetAttribute(value, attribute, hipDevice) == hipSuccess;
}
int HIPDevice::get_device_default_attribute(hipDeviceAttribute_t attribute,
const int default_value)
{
int value = 0;
if (!get_device_attribute(attribute, &value)) {
return default_value;
}
return value;
}
CCL_NAMESPACE_END
#endif