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fb5c6333f9aa8f05b030262d321e0233a034ab8a
test/source/blender/gpu
History
Campbell Barton fb5c6333f9 GPU: avoid redundant logic for non-spot lamps
2016-03-21 16:06:04 +11:00
..
intern
GPU: avoid redundant logic for non-spot lamps
2016-03-21 16:06:04 +11:00
shaders
Full Inverse-Quadratic-Equation Lamp Falloff
2016-03-13 02:05:36 +01:00
CMakeLists.txt
OpenGL: port smoke drawing code to GLSL.
2016-01-10 07:36:23 +01:00
GPU_basic_shader.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_buffers.h
cleanup: C99 and vertex array comments
2015-11-25 19:49:54 -05:00
GPU_compositing.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_debug.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
GPU_draw.h
World textures displaying for viewport in BI.
2016-01-27 12:06:57 +03:00
GPU_extensions.h
World textures displaying for viewport in BI.
2016-01-27 12:06:57 +03:00
GPU_framebuffer.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_glew.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_init_exit.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_material.h
Full Inverse-Quadratic-Equation Lamp Falloff
2016-03-13 02:05:36 +01:00
GPU_select.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_shader.h
Fix T47207: Material shading incorrectly handles colorramp node
2016-02-02 12:50:56 +01:00
GPU_texture.h
Cleanup: warnings & style
2016-01-28 17:23:12 +11:00
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