Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
fb86bf0367f7c7830fb312d41e1839fdc682de29
test/tests/files
History
Alexandre-Cardaillac 921c2b9d61 Shader: New Volume Coefficients Shader
Add a new shader node to control volume coefficients (scattering,
absorption and emission) directly, making it easier to model existing
volumes with measured data.

Pull Request: https://projects.blender.org/blender/blender/pulls/136287
2025-05-08 19:19:35 +02:00
..
alembic
…
animation
…
asset_library
…
auto
…
blender_project
…
blenfont
…
collada
…
compositor
…
constraints
…
depsgraph
…
dupli
…
ffmpeg
…
gameengine
…
gameengine_bullet_softbody
…
gameengine_logic
…
gameengine_physics
…
gameengine_visual
…
grease_pencil
…
imbuf_io
…
invalid_blendfiles
…
io_tests
…
layers
…
libraries_and_linking
…
materials
…
modeling
Fix #138279: Realize instances node with depth input can crash
2025-05-07 02:15:04 +02:00
modifier_stack
…
node_group
…
overlay
…
paint
…
particles_and_hair
…
physics
…
render
Shader: New Volume Coefficients Shader
2025-05-08 19:19:35 +02:00
screenshot/viewport
…
sculpting
…
sequence_editing
…
sound
…
tracking
…
ui_tests
…
usd
…
Powered by Gitea Version: 1.24.6 Page: 1029ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API