Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
264 lines
7.2 KiB
Python
264 lines
7.2 KiB
Python
# SPDX-FileCopyrightText: 2009-2023 Blender Authors
|
|
#
|
|
# SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
from __future__ import annotations
|
|
|
|
import bpy
|
|
from bpy.types import Operator
|
|
|
|
from bpy.props import (
|
|
BoolProperty,
|
|
EnumProperty,
|
|
FloatProperty,
|
|
IntProperty,
|
|
)
|
|
from bpy.app.translations import pgettext_data as data_
|
|
|
|
from bpy_extras import object_utils
|
|
|
|
|
|
def add_torus(major_rad, minor_rad, major_seg, minor_seg):
|
|
from math import cos, sin, pi
|
|
from mathutils import Vector, Matrix
|
|
|
|
pi_2 = pi * 2.0
|
|
|
|
verts = []
|
|
faces = []
|
|
i1 = 0
|
|
tot_verts = major_seg * minor_seg
|
|
for major_index in range(major_seg):
|
|
matrix = Matrix.Rotation((major_index / major_seg) * pi_2, 3, 'Z')
|
|
|
|
for minor_index in range(minor_seg):
|
|
angle = pi_2 * minor_index / minor_seg
|
|
|
|
vec = matrix @ Vector((
|
|
major_rad + (cos(angle) * minor_rad),
|
|
0.0,
|
|
sin(angle) * minor_rad,
|
|
))
|
|
|
|
verts.extend(vec[:])
|
|
|
|
if minor_index + 1 == minor_seg:
|
|
i2 = (major_index) * minor_seg
|
|
i3 = i1 + minor_seg
|
|
i4 = i2 + minor_seg
|
|
else:
|
|
i2 = i1 + 1
|
|
i3 = i1 + minor_seg
|
|
i4 = i3 + 1
|
|
|
|
if i2 >= tot_verts:
|
|
i2 = i2 - tot_verts
|
|
if i3 >= tot_verts:
|
|
i3 = i3 - tot_verts
|
|
if i4 >= tot_verts:
|
|
i4 = i4 - tot_verts
|
|
|
|
faces.extend([i1, i3, i4, i2])
|
|
|
|
i1 += 1
|
|
|
|
return verts, faces
|
|
|
|
|
|
def add_uvs(mesh, minor_seg, major_seg):
|
|
from math import fmod
|
|
|
|
mesh.uv_layers.new()
|
|
uv_data = mesh.uv_layers.active.data
|
|
polygons = mesh.polygons
|
|
u_step = 1.0 / major_seg
|
|
v_step = 1.0 / minor_seg
|
|
|
|
# Round UVs, needed when segments aren't divisible by 4.
|
|
u_init = 0.5 + fmod(0.5, u_step)
|
|
v_init = 0.5 + fmod(0.5, v_step)
|
|
|
|
# Calculate wrapping value under 1.0 to prevent
|
|
# float precision errors wrapping at the wrong step.
|
|
u_wrap = 1.0 - (u_step / 2.0)
|
|
v_wrap = 1.0 - (v_step / 2.0)
|
|
|
|
vertex_index = 0
|
|
|
|
u_prev = u_init
|
|
u_next = u_prev + u_step
|
|
for _major_index in range(major_seg):
|
|
v_prev = v_init
|
|
v_next = v_prev + v_step
|
|
for _minor_index in range(minor_seg):
|
|
loops = polygons[vertex_index].loop_indices
|
|
uv_data[loops[0]].uv = u_prev, v_prev
|
|
uv_data[loops[1]].uv = u_next, v_prev
|
|
uv_data[loops[3]].uv = u_prev, v_next
|
|
uv_data[loops[2]].uv = u_next, v_next
|
|
|
|
if v_next > v_wrap:
|
|
v_prev = v_next - 1.0
|
|
else:
|
|
v_prev = v_next
|
|
v_next = v_prev + v_step
|
|
|
|
vertex_index += 1
|
|
|
|
if u_next > u_wrap:
|
|
u_prev = u_next - 1.0
|
|
else:
|
|
u_prev = u_next
|
|
u_next = u_prev + u_step
|
|
|
|
|
|
class AddTorus(Operator, object_utils.AddObjectHelper):
|
|
"""Construct a torus mesh"""
|
|
bl_idname = "mesh.primitive_torus_add"
|
|
bl_label = "Add Torus"
|
|
bl_options = {'REGISTER', 'UNDO', 'PRESET'}
|
|
|
|
def mode_update_callback(self, _context):
|
|
if self.mode == 'EXT_INT':
|
|
self.abso_major_rad = self.major_radius + self.minor_radius
|
|
self.abso_minor_rad = self.major_radius - self.minor_radius
|
|
|
|
major_segments: IntProperty(
|
|
name="Major Segments",
|
|
description="Number of segments for the main ring of the torus",
|
|
min=3, max=256,
|
|
default=48,
|
|
)
|
|
minor_segments: IntProperty(
|
|
name="Minor Segments",
|
|
description="Number of segments for the minor ring of the torus",
|
|
min=3, max=256,
|
|
default=12,
|
|
)
|
|
mode: EnumProperty(
|
|
name="Dimensions Mode",
|
|
items=(
|
|
('MAJOR_MINOR', "Major/Minor",
|
|
"Use the major/minor radii for torus dimensions"),
|
|
('EXT_INT', "Exterior/Interior",
|
|
"Use the exterior/interior radii for torus dimensions"),
|
|
),
|
|
update=AddTorus.mode_update_callback,
|
|
)
|
|
major_radius: FloatProperty(
|
|
name="Major Radius",
|
|
description=("Radius from the origin to the "
|
|
"center of the cross sections"),
|
|
soft_min=0.0, soft_max=100.0,
|
|
min=0.0, max=10_000.0,
|
|
default=1.0,
|
|
subtype='DISTANCE',
|
|
unit='LENGTH',
|
|
)
|
|
minor_radius: FloatProperty(
|
|
name="Minor Radius",
|
|
description="Radius of the torus' cross section",
|
|
soft_min=0.0, soft_max=100.0,
|
|
min=0.0, max=10_000.0,
|
|
default=0.25,
|
|
subtype='DISTANCE',
|
|
unit='LENGTH',
|
|
)
|
|
abso_major_rad: FloatProperty(
|
|
name="Exterior Radius",
|
|
description="Total Exterior Radius of the torus",
|
|
soft_min=0.0, soft_max=100.0,
|
|
min=0.0, max=10_000.0,
|
|
default=1.25,
|
|
subtype='DISTANCE',
|
|
unit='LENGTH',
|
|
)
|
|
abso_minor_rad: FloatProperty(
|
|
name="Interior Radius",
|
|
description="Total Interior Radius of the torus",
|
|
soft_min=0.0, soft_max=100.0,
|
|
min=0.0, max=10_000.0,
|
|
default=0.75,
|
|
subtype='DISTANCE',
|
|
unit='LENGTH',
|
|
)
|
|
generate_uvs: BoolProperty(
|
|
name="Generate UVs",
|
|
description="Generate a default UV map",
|
|
default=True,
|
|
)
|
|
|
|
def draw(self, _context):
|
|
layout = self.layout
|
|
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(self, "major_segments")
|
|
layout.prop(self, "minor_segments")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(self, "mode")
|
|
if self.mode == 'MAJOR_MINOR':
|
|
layout.prop(self, "major_radius")
|
|
layout.prop(self, "minor_radius")
|
|
else:
|
|
layout.prop(self, "abso_major_rad")
|
|
layout.prop(self, "abso_minor_rad")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(self, "generate_uvs")
|
|
layout.prop(self, "align")
|
|
layout.prop(self, "location")
|
|
layout.prop(self, "rotation")
|
|
|
|
def invoke(self, context, _event):
|
|
object_utils.object_add_grid_scale_apply_operator(self, context)
|
|
return self.execute(context)
|
|
|
|
def execute(self, context):
|
|
|
|
if self.mode == 'EXT_INT':
|
|
extra_helper = (self.abso_major_rad - self.abso_minor_rad) * 0.5
|
|
self.major_radius = self.abso_minor_rad + extra_helper
|
|
self.minor_radius = extra_helper
|
|
|
|
verts_loc, faces = add_torus(
|
|
self.major_radius,
|
|
self.minor_radius,
|
|
self.major_segments,
|
|
self.minor_segments,
|
|
)
|
|
|
|
mesh = bpy.data.meshes.new(data_("Torus"))
|
|
|
|
mesh.vertices.add(len(verts_loc) // 3)
|
|
|
|
nbr_loops = len(faces)
|
|
nbr_polys = nbr_loops // 4
|
|
mesh.loops.add(nbr_loops)
|
|
mesh.polygons.add(nbr_polys)
|
|
|
|
mesh.vertices.foreach_set("co", verts_loc)
|
|
mesh.polygons.foreach_set("loop_start", range(0, nbr_loops, 4))
|
|
mesh.loops.foreach_set("vertex_index", faces)
|
|
mesh.shade_flat()
|
|
|
|
if self.generate_uvs:
|
|
add_uvs(mesh, self.minor_segments, self.major_segments)
|
|
|
|
mesh.update()
|
|
|
|
object_utils.object_data_add(context, mesh, operator=self)
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
classes = (
|
|
AddTorus,
|
|
)
|