Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
50 lines
1.1 KiB
C
50 lines
1.1 KiB
C
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bke
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define CDF_TYPE_IMAGE 0
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#define CDF_TYPE_MESH 1
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#define CDF_LAYER_NAME_MAX 64
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typedef struct CDataFile CDataFile;
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typedef struct CDataFileLayer CDataFileLayer;
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/* Create/Free */
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CDataFile *cdf_create(int type);
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void cdf_free(CDataFile *cdf);
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/* File read/write/remove */
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bool cdf_read_open(CDataFile *cdf, const char *filepath);
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bool cdf_read_layer(CDataFile *cdf, CDataFileLayer *blay);
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bool cdf_read_data(CDataFile *cdf, unsigned int size, void *data);
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void cdf_read_close(CDataFile *cdf);
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bool cdf_write_open(CDataFile *cdf, const char *filepath);
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bool cdf_write_layer(CDataFile *cdf, CDataFileLayer *blay);
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bool cdf_write_data(CDataFile *cdf, unsigned int size, void *data);
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void cdf_write_close(CDataFile *cdf);
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void cdf_remove(const char *filepath);
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/* Layers */
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CDataFileLayer *cdf_layer_find(CDataFile *cdf, int type, const char *name);
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CDataFileLayer *cdf_layer_add(CDataFile *cdf, int type, const char *name, size_t datasize);
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#ifdef __cplusplus
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}
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#endif
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