Files
test/source/blender/blenkernel/BKE_volume_render.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

65 lines
1.7 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
* \brief Volume data-block rendering and viewport drawing utilities.
*/
#include "BLI_sys_types.h"
#include "DNA_volume_types.h"
#ifdef __cplusplus
extern "C" {
#endif
struct Volume;
struct VolumeGrid;
/* Dense Voxels */
typedef struct DenseFloatVolumeGrid {
VolumeGridType type;
int resolution[3];
float texture_to_object[4][4];
int channels;
float *voxels;
} DenseFloatVolumeGrid;
bool BKE_volume_grid_dense_floats(const struct Volume *volume,
const struct VolumeGrid *volume_grid,
DenseFloatVolumeGrid *r_dense_grid);
void BKE_volume_dense_float_grid_clear(DenseFloatVolumeGrid *dense_grid);
/* Wireframe */
typedef void (*BKE_volume_wireframe_cb)(
void *userdata, const float (*verts)[3], const int (*edges)[2], int totvert, int totedge);
void BKE_volume_grid_wireframe(const struct Volume *volume,
const struct VolumeGrid *volume_grid,
BKE_volume_wireframe_cb cb,
void *cb_userdata);
/* Selection Surface */
typedef void (*BKE_volume_selection_surface_cb)(
void *userdata, float (*verts)[3], int (*tris)[3], int totvert, int tottris);
void BKE_volume_grid_selection_surface(const struct Volume *volume,
const struct VolumeGrid *volume_grid,
BKE_volume_selection_surface_cb cb,
void *cb_userdata);
/* Render */
float BKE_volume_density_scale(const struct Volume *volume, const float matrix[4][4]);
#ifdef __cplusplus
}
#endif