Files
test/source/blender/blenlib/BLI_multi_value_map.hh
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

163 lines
4.0 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bli
*
* A `blender::MultiValueMap<Key, Value>` is an unordered associative container that stores
* key-value pairs. It is different from `blender::Map` in that it can store multiple values for
* the same key. The list of values that corresponds to a specific key can contain duplicates
* and their order is maintained.
*
* This data structure is different from a `std::multi_map`, because multi_map can store the same
* key more than once and MultiValueMap can't.
*
* Currently, this class exists mainly for convenience. There are no performance benefits over
* using Map<Key, Vector<Value>>. In the future, a better implementation for this data structure
* can be developed.
*/
#include "BLI_map.hh"
#include "BLI_vector.hh"
namespace blender {
template<typename Key, typename Value> class MultiValueMap {
public:
using size_type = int64_t;
private:
using MapType = Map<Key, Vector<Value>>;
MapType map_;
public:
/**
* Add a new value for the given key. If the map contains the key already, the value will be
* appended to the list of corresponding values.
*/
void add(const Key &key, const Value &value)
{
this->add_as(key, value);
}
void add(const Key &key, Value &&value)
{
this->add_as(key, std::move(value));
}
void add(Key &&key, const Value &value)
{
this->add_as(std::move(key), value);
}
void add(Key &&key, Value &&value)
{
this->add_as(std::move(key), std::move(value));
}
template<typename ForwardKey, typename ForwardValue>
void add_as(ForwardKey &&key, ForwardValue &&value)
{
Vector<Value> &vector = map_.lookup_or_add_default_as(std::forward<ForwardKey>(key));
vector.append(std::forward<ForwardValue>(value));
}
void add_non_duplicates(const Key &key, const Value &value)
{
Vector<Value> &vector = map_.lookup_or_add_default_as(key);
vector.append_non_duplicates(value);
}
/**
* Add all given values to the key.
*/
void add_multiple(const Key &key, Span<Value> values)
{
this->add_multiple_as(key, values);
}
void add_multiple(Key &&key, Span<Value> values)
{
this->add_multiple_as(std::move(key), values);
}
template<typename ForwardKey> void add_multiple_as(ForwardKey &&key, Span<Value> values)
{
Vector<Value> &vector = map_.lookup_or_add_default_as(std::forward<ForwardKey>(key));
vector.extend(values);
}
/**
* Get a span to all the values that are stored for the given key.
*/
Span<Value> lookup(const Key &key) const
{
return this->lookup_as(key);
}
template<typename ForwardKey> Span<Value> lookup_as(const ForwardKey &key) const
{
const Vector<Value> *vector = map_.lookup_ptr_as(key);
if (vector != nullptr) {
return vector->as_span();
}
return {};
}
/**
* Get a mutable span to all the values that are stored for the given key.
*/
MutableSpan<Value> lookup(const Key &key)
{
return this->lookup_as(key);
}
template<typename ForwardKey> MutableSpan<Value> lookup_as(const ForwardKey &key)
{
Vector<Value> *vector = map_.lookup_ptr_as(key);
if (vector != nullptr) {
return vector->as_mutable_span();
}
return {};
}
/**
* Get the number of keys.
*/
int64_t size() const
{
return map_.size();
}
/**
* NOTE: This signature will change when the implementation changes.
*/
typename MapType::ItemIterator items() const
{
return map_.items();
}
/**
* NOTE: This signature will change when the implementation changes.
*/
typename MapType::KeyIterator keys() const
{
return map_.keys();
}
/**
* NOTE: This signature will change when the implementation changes.
*/
typename MapType::ValueIterator values() const
{
return map_.values();
}
void clear()
{
map_.clear();
}
void clear_and_shrink()
{
map_.clear_and_shrink();
}
};
} // namespace blender