Files
test/source/blender/bmesh/intern/bmesh_inline.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

133 lines
4.0 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bmesh
*
* BM Inline functions.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
/* stuff for dealing with header flags */
#define BM_elem_flag_test(ele, hflag) _bm_elem_flag_test(&(ele)->head, hflag)
#define BM_elem_flag_test_bool(ele, hflag) _bm_elem_flag_test_bool(&(ele)->head, hflag)
#define BM_elem_flag_enable(ele, hflag) _bm_elem_flag_enable(&(ele)->head, hflag)
#define BM_elem_flag_disable(ele, hflag) _bm_elem_flag_disable(&(ele)->head, hflag)
#define BM_elem_flag_set(ele, hflag, val) _bm_elem_flag_set(&(ele)->head, hflag, val)
#define BM_elem_flag_toggle(ele, hflag) _bm_elem_flag_toggle(&(ele)->head, hflag)
#define BM_elem_flag_merge(ele_a, ele_b) _bm_elem_flag_merge(&(ele_a)->head, &(ele_b)->head)
#define BM_elem_flag_merge_ex(ele_a, ele_b, hflag_and) \
_bm_elem_flag_merge_ex(&(ele_a)->head, &(ele_b)->head, hflag_and)
#define BM_elem_flag_merge_into(ele, ele_a, ele_b) \
_bm_elem_flag_merge_into(&(ele)->head, &(ele_a)->head, &(ele_b)->head)
ATTR_WARN_UNUSED_RESULT
BLI_INLINE char _bm_elem_flag_test(const BMHeader *head, const char hflag)
{
return head->hflag & hflag;
}
ATTR_WARN_UNUSED_RESULT
BLI_INLINE bool _bm_elem_flag_test_bool(const BMHeader *head, const char hflag)
{
return (head->hflag & hflag) != 0;
}
BLI_INLINE void _bm_elem_flag_enable(BMHeader *head, const char hflag)
{
head->hflag |= hflag;
}
BLI_INLINE void _bm_elem_flag_disable(BMHeader *head, const char hflag)
{
head->hflag &= (char)~hflag;
}
BLI_INLINE void _bm_elem_flag_set(BMHeader *head, const char hflag, const int val)
{
if (val) {
_bm_elem_flag_enable(head, hflag);
}
else {
_bm_elem_flag_disable(head, hflag);
}
}
BLI_INLINE void _bm_elem_flag_toggle(BMHeader *head, const char hflag)
{
head->hflag ^= hflag;
}
BLI_INLINE void _bm_elem_flag_merge(BMHeader *head_a, BMHeader *head_b)
{
head_a->hflag = head_b->hflag = head_a->hflag | head_b->hflag;
}
BLI_INLINE void _bm_elem_flag_merge_ex(BMHeader *head_a, BMHeader *head_b, const char hflag_and)
{
if (((head_a->hflag & head_b->hflag) & hflag_and) == 0) {
head_a->hflag &= ~hflag_and;
head_b->hflag &= ~hflag_and;
}
_bm_elem_flag_merge(head_a, head_b);
}
BLI_INLINE void _bm_elem_flag_merge_into(BMHeader *head,
const BMHeader *head_a,
const BMHeader *head_b)
{
head->hflag = head_a->hflag | head_b->hflag;
}
/**
* notes on #BM_elem_index_set(...) usage,
* Set index is sometimes abused as temp storage, other times we can't be
* sure if the index values are valid because certain operations have modified
* the mesh structure.
*
* To set the elements to valid indices 'BM_mesh_elem_index_ensure' should be used
* rather than adding inline loops, however there are cases where we still
* set the index directly
*
* In an attempt to manage this,
* here are 5 tags I'm adding to uses of #BM_elem_index_set
*
* - 'set_inline' -- since the data is already being looped over set to a
* valid value inline.
*
* - 'set_dirty!' -- intentionally sets the index to an invalid value,
* flagging 'bm->elem_index_dirty' so we don't use it.
*
* - 'set_ok' -- this is valid use since the part of the code is low level.
*
* - 'set_ok_invalid' -- set to -1 on purpose since this should not be
* used without a full array re-index, do this on
* adding new vert/edge/faces since they may be added at
* the end of the array.
*
* - campbell */
#define BM_elem_index_get(ele) _bm_elem_index_get(&(ele)->head)
#define BM_elem_index_set(ele, index) _bm_elem_index_set(&(ele)->head, index)
BLI_INLINE void _bm_elem_index_set(BMHeader *head, const int index)
{
head->index = index;
}
ATTR_WARN_UNUSED_RESULT
BLI_INLINE int _bm_elem_index_get(const BMHeader *head)
{
return head->index;
}
#ifdef __cplusplus
}
#endif