Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
27 lines
562 B
C
27 lines
562 B
C
/* SPDX-FileCopyrightText: 2004 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Scene;
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struct Sequence;
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struct Sequence *SEQ_select_active_get(struct Scene *scene);
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bool SEQ_select_active_get_pair(struct Scene *scene,
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struct Sequence **r_seq_act,
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struct Sequence **r_seq_other);
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void SEQ_select_active_set(struct Scene *scene, struct Sequence *seq);
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#ifdef __cplusplus
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}
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#endif
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