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fbd5b4eb535c06cc298b8f5ea98be9da087527a3
test
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source
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Lukas Toenne
fbd5b4eb53
Fix for edge mesh BVH: The edge distance callback for leaf nodes was calculating actual sqrt'ed distance, while needing squared distance to be compatible with bounding box checks. This also solves previous concerns about performance when using sqrt in the comparison callback.
2011-06-11 14:08:46 +00:00
..
blender
Fix for edge mesh BVH: The edge distance callback for leaf nodes was calculating actual sqrt'ed distance, while needing squared distance to be compatible with bounding box checks. This also solves previous concerns about performance when using sqrt in the comparison callback.
2011-06-11 14:08:46 +00:00
blenderplayer
fix for using system includes, the include macro wasn't un-setting the previous include list so system includes could be mixed up with non system includes.
2011-06-11 06:00:28 +00:00
creator
fix for using system includes, the include macro wasn't un-setting the previous include list so system includes could be mixed up with non system includes.
2011-06-11 06:00:28 +00:00
darwin
set svn end of lines to native
2011-05-09 08:15:38 +00:00
gameengine
add includes for windows.
2011-06-09 18:28:58 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
update for tests, error out when duplicate modules are found, all ctest tests pass again.
2011-06-09 16:20:00 +00:00
CMakeLists.txt
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00