Files
test/source/blender/gpu/metal
Clément Foucault b73c06ada0 Fix: Metal: Avoid overriding GPU matrices after shader bind
This was a bad usage of the Matrix API.
This fixes 2D and 3D cursor being broken on Metal.
2025-02-17 14:47:15 +01:00
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2024-10-04 19:04:40 +02:00
2024-12-05 22:58:52 +01:00
2024-12-05 22:58:52 +01:00
2024-12-05 22:58:52 +01:00