Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
143 lines
4.3 KiB
C++
143 lines
4.3 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_bitmap_draw_2d.h"
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#include "BLI_math_color.h"
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#include "BLI_math_geom.h"
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#include "BLI_utildefines.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "BKE_icons.h"
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#include "BLI_strict_flags.h"
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struct UserRasterInfo {
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int pt[3][2];
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const uint *color;
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/* only for smooth shading */
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struct {
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float pt_fl[3][2];
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uint color_u[3][4];
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} smooth;
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int rect_size[2];
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uint *rect;
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};
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static void tri_fill_flat(int x, int x_end, int y, void *user_data)
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{
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UserRasterInfo *data = static_cast<UserRasterInfo *>(user_data);
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uint *p = &data->rect[(y * data->rect_size[1]) + x];
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uint col = data->color[0];
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while (x++ != x_end) {
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*p++ = col;
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}
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}
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static void tri_fill_smooth(int x, int x_end, int y, void *user_data)
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{
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UserRasterInfo *data = static_cast<UserRasterInfo *>(user_data);
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uint *p = &data->rect[(y * data->rect_size[1]) + x];
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float pt_step_fl[2] = {float(x), float(y)};
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while (x++ != x_end) {
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float w[3];
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barycentric_weights_v2_clamped(UNPACK3(data->smooth.pt_fl), pt_step_fl, w);
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uint col_u[4] = {0, 0, 0, 0};
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for (uint corner = 0; corner < 3; corner++) {
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for (uint chan = 0; chan < 4; chan++) {
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col_u[chan] += data->smooth.color_u[corner][chan] * uint(w[corner] * 255.0f);
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}
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}
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union {
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uint as_u32;
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uchar as_bytes[4];
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} col;
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col.as_bytes[0] = uchar(col_u[0] / 255);
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col.as_bytes[1] = uchar(col_u[1] / 255);
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col.as_bytes[2] = uchar(col_u[2] / 255);
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col.as_bytes[3] = uchar(col_u[3] / 255);
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*p++ = col.as_u32;
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pt_step_fl[0] += 1.0f;
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}
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}
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ImBuf *BKE_icon_geom_rasterize(const Icon_Geom *geom, const uint size_x, const uint size_y)
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{
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const int coords_len = geom->coords_len;
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const uchar(*pos)[2] = geom->coords;
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const uint *col = static_cast<const uint *>((void *)geom->colors);
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/* TODO(@ideasman42): Currently rasterizes to fixed size, then scales.
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* Should rasterize to double size for eg instead. */
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const int rect_size[2] = {max_ii(256, int(size_x) * 2), max_ii(256, int(size_y) * 2)};
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ImBuf *ibuf = IMB_allocImBuf(uint(rect_size[0]), uint(rect_size[1]), 32, IB_rect);
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UserRasterInfo data;
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data.rect_size[0] = rect_size[0];
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data.rect_size[1] = rect_size[1];
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data.rect = (uint *)ibuf->byte_buffer.data;
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float scale[2];
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const bool use_scale = (rect_size[0] != 256) || (rect_size[1] != 256);
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if (use_scale) {
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scale[0] = float(rect_size[0]) / 256.0f;
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scale[1] = float(rect_size[1]) / 256.0f;
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}
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for (int t = 0; t < coords_len; t += 1, pos += 3, col += 3) {
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if (use_scale) {
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ARRAY_SET_ITEMS(data.pt[0], int(pos[0][0] * scale[0]), int(pos[0][1] * scale[1]));
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ARRAY_SET_ITEMS(data.pt[1], int(pos[1][0] * scale[0]), int(pos[1][1] * scale[1]));
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ARRAY_SET_ITEMS(data.pt[2], int(pos[2][0] * scale[0]), int(pos[2][1] * scale[1]));
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}
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else {
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ARRAY_SET_ITEMS(data.pt[0], UNPACK2(pos[0]));
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ARRAY_SET_ITEMS(data.pt[1], UNPACK2(pos[1]));
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ARRAY_SET_ITEMS(data.pt[2], UNPACK2(pos[2]));
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}
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data.color = col;
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if ((col[0] == col[1]) && (col[0] == col[2])) {
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BLI_bitmap_draw_2d_tri_v2i(UNPACK3(data.pt), tri_fill_flat, &data);
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}
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else {
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ARRAY_SET_ITEMS(data.smooth.pt_fl[0], UNPACK2_EX((float), data.pt[0], ));
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ARRAY_SET_ITEMS(data.smooth.pt_fl[1], UNPACK2_EX((float), data.pt[1], ));
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ARRAY_SET_ITEMS(data.smooth.pt_fl[2], UNPACK2_EX((float), data.pt[2], ));
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ARRAY_SET_ITEMS(data.smooth.color_u[0], UNPACK4_EX((uint), ((uchar *)(col + 0)), ));
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ARRAY_SET_ITEMS(data.smooth.color_u[1], UNPACK4_EX((uint), ((uchar *)(col + 1)), ));
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ARRAY_SET_ITEMS(data.smooth.color_u[2], UNPACK4_EX((uint), ((uchar *)(col + 2)), ));
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BLI_bitmap_draw_2d_tri_v2i(UNPACK3(data.pt), tri_fill_smooth, &data);
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}
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}
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IMB_scaleImBuf(ibuf, size_x, size_y);
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return ibuf;
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}
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void BKE_icon_geom_invert_lightness(Icon_Geom *geom)
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{
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const int length = 3 * geom->coords_len;
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for (int i = 0; i < length; i++) {
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float rgb[3], hsl[3];
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rgb_uchar_to_float(rgb, geom->colors[i]);
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rgb_to_hsl_v(rgb, hsl);
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hsl_to_rgb(hsl[0], hsl[1], 1.0f - hsl[2], &rgb[0], &rgb[1], &rgb[2]);
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rgb_float_to_uchar(geom->colors[i], rgb);
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}
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}
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