Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "COM_NodeOperation.h"
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namespace blender::compositor {
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class InpaintSimpleOperation : public NodeOperation {
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protected:
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/**
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* Cached reference to the input_program
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*/
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SocketReader *input_image_program_;
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int iterations_;
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float *cached_buffer_;
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bool cached_buffer_ready_;
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int *pixelorder_;
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int area_size_;
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short *manhattan_distance_;
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public:
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/** In-paint (simple convolve using average of known pixels). */
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InpaintSimpleOperation();
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/**
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* The inner loop of this operation.
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*/
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void execute_pixel(float output[4], int x, int y, void *data) override;
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/**
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* Initialize the execution
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*/
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void init_execution() override;
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void *initialize_tile_data(rcti *rect) override;
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/**
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* Deinitialize the execution
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*/
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void deinit_execution() override;
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void set_iterations(int iterations)
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{
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iterations_ = iterations;
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}
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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private:
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void calc_manhattan_distance();
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void clamp_xy(int &x, int &y);
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float *get_pixel(int x, int y);
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int mdist(int x, int y);
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bool next_pixel(int &x, int &y, int &curr, int iters);
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void pix_step(int x, int y);
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};
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} // namespace blender::compositor
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