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test/source/blender/sequencer/intern/prefetch.hh

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711 B
C++

/* SPDX-FileCopyrightText: 2004 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup sequencer
*/
struct Scene;
struct SeqRenderData;
struct Sequence;
/**
* Start or resume prefetching.
*/
void seq_prefetch_start(const SeqRenderData *context, float timeline_frame);
void seq_prefetch_free(Scene *scene);
bool seq_prefetch_job_is_running(Scene *scene);
void seq_prefetch_get_time_range(Scene *scene, int *start, int *end);
/**
* For cache context swapping.
*/
SeqRenderData *seq_prefetch_get_original_context(const SeqRenderData *context);
/**
* For cache context swapping.
*/
Sequence *seq_prefetch_get_original_sequence(Sequence *seq, Scene *scene);