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test/source
Ton Roosendaal fc1becdcd2 bug #4559
Render timers were called in the internal render loops (tile processor),
they still had to be moved to the outer loop, so they include fields/blur
or sequencer render timing correctly.
2006-07-02 08:15:16 +00:00
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2006-07-02 08:15:16 +00:00
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