Files
test/source/blender/modifiers/intern/MOD_cloth.c
Sergey Sharybin a12a8a71bb Remove "All Rights Reserved" from Blender Foundation copyright code
The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.

The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.

However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.

This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:

    <one line to give the program's name and a brief idea of what it does.>
    Copyright (C) <year>  <name of author>

    This program is free software ...

This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
2023-03-30 10:51:59 +02:00

309 lines
8.6 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation */
/** \file
* \ingroup modifiers
*/
#include <string.h>
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BLT_translation.h"
#include "DNA_cloth_types.h"
#include "DNA_defaults.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_force_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BKE_cloth.h"
#include "BKE_context.h"
#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_pointcache.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph_physics.h"
#include "DEG_depsgraph_query.h"
#include "MOD_ui_common.h"
#include "MOD_util.h"
static void initData(ModifierData *md)
{
ClothModifierData *clmd = (ClothModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(clmd, modifier));
MEMCPY_STRUCT_AFTER(clmd, DNA_struct_default_get(ClothModifierData), modifier);
clmd->sim_parms = DNA_struct_default_alloc(ClothSimSettings);
clmd->coll_parms = DNA_struct_default_alloc(ClothCollSettings);
clmd->point_cache = BKE_ptcache_add(&clmd->ptcaches);
/* check for alloc failing */
if (!clmd->sim_parms || !clmd->coll_parms || !clmd->point_cache) {
return;
}
if (!clmd->sim_parms->effector_weights) {
clmd->sim_parms->effector_weights = BKE_effector_add_weights(NULL);
}
if (clmd->point_cache) {
clmd->point_cache->step = 1;
}
}
static void deformVerts(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
Mesh *mesh_src;
ClothModifierData *clmd = (ClothModifierData *)md;
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
/* check for alloc failing */
if (!clmd->sim_parms || !clmd->coll_parms) {
initData(md);
if (!clmd->sim_parms || !clmd->coll_parms) {
return;
}
}
if (mesh == NULL) {
mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, NULL, NULL, verts_num, false);
}
else {
/* Not possible to use get_mesh() in this case as we'll modify its vertices
* and get_mesh() would return 'mesh' directly. */
mesh_src = (Mesh *)BKE_id_copy_ex(NULL, (ID *)mesh, NULL, LIB_ID_COPY_LOCALIZE);
}
/* TODO(sergey): For now it actually duplicates logic from DerivedMesh.cc
* and needs some more generic solution. But starting experimenting with
* this so close to the release is not that nice..
*
* Also hopefully new cloth system will arrive soon..
*/
if (mesh == NULL && clmd->sim_parms->shapekey_rest) {
KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ctx->object),
clmd->sim_parms->shapekey_rest);
if (kb && kb->data != NULL) {
float(*layerorco)[3];
if (!(layerorco = CustomData_get_layer_for_write(
&mesh_src->vdata, CD_CLOTH_ORCO, mesh_src->totvert))) {
layerorco = CustomData_add_layer(
&mesh_src->vdata, CD_CLOTH_ORCO, CD_SET_DEFAULT, mesh_src->totvert);
}
memcpy(layerorco, kb->data, sizeof(float[3]) * verts_num);
}
}
BKE_mesh_vert_coords_apply(mesh_src, vertexCos);
clothModifier_do(clmd, ctx->depsgraph, scene, ctx->object, mesh_src, vertexCos);
BKE_id_free(NULL, mesh_src);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd != NULL) {
if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED) {
DEG_add_collision_relations(ctx->node,
ctx->object,
clmd->coll_parms->group,
eModifierType_Collision,
NULL,
"Cloth Collision");
}
DEG_add_forcefield_relations(
ctx->node, ctx->object, clmd->sim_parms->effector_weights, true, 0, "Cloth Field");
}
DEG_add_depends_on_transform_relation(ctx->node, "Cloth Modifier");
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (cloth_uses_vgroup(clmd)) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
if (clmd->sim_parms->shapekey_rest != 0) {
r_cddata_masks->vmask |= CD_MASK_CLOTH_ORCO;
}
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
const ClothModifierData *clmd = (const ClothModifierData *)md;
ClothModifierData *tclmd = (ClothModifierData *)target;
if (tclmd->sim_parms) {
if (tclmd->sim_parms->effector_weights) {
MEM_freeN(tclmd->sim_parms->effector_weights);
}
MEM_freeN(tclmd->sim_parms);
}
if (tclmd->coll_parms) {
MEM_freeN(tclmd->coll_parms);
}
BKE_ptcache_free_list(&tclmd->ptcaches);
if (flag & LIB_ID_COPY_SET_COPIED_ON_WRITE) {
/* Share the cache with the original object's modifier. */
tclmd->modifier.flag |= eModifierFlag_SharedCaches;
tclmd->ptcaches = clmd->ptcaches;
tclmd->point_cache = clmd->point_cache;
}
else {
const int clmd_point_cache_index = BLI_findindex(&clmd->ptcaches, clmd->point_cache);
BKE_ptcache_copy_list(&tclmd->ptcaches, &clmd->ptcaches, flag);
tclmd->point_cache = BLI_findlink(&tclmd->ptcaches, clmd_point_cache_index);
}
tclmd->sim_parms = MEM_dupallocN(clmd->sim_parms);
if (clmd->sim_parms->effector_weights) {
tclmd->sim_parms->effector_weights = MEM_dupallocN(clmd->sim_parms->effector_weights);
}
tclmd->coll_parms = MEM_dupallocN(clmd->coll_parms);
tclmd->clothObject = NULL;
tclmd->hairdata = NULL;
tclmd->solver_result = NULL;
}
static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *UNUSED(md))
{
return true;
}
static void freeData(ModifierData *md)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd) {
if (G.debug & G_DEBUG_SIMDATA) {
printf("clothModifier_freeData\n");
}
cloth_free_modifier_extern(clmd);
if (clmd->sim_parms) {
if (clmd->sim_parms->effector_weights) {
MEM_freeN(clmd->sim_parms->effector_weights);
}
MEM_freeN(clmd->sim_parms);
}
if (clmd->coll_parms) {
MEM_freeN(clmd->coll_parms);
}
if (md->flag & eModifierFlag_SharedCaches) {
BLI_listbase_clear(&clmd->ptcaches);
}
else {
BKE_ptcache_free_list(&clmd->ptcaches);
}
clmd->point_cache = NULL;
if (clmd->hairdata) {
MEM_freeN(clmd->hairdata);
}
if (clmd->solver_result) {
MEM_freeN(clmd->solver_result);
}
}
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd->coll_parms) {
walk(userData, ob, (ID **)&clmd->coll_parms->group, IDWALK_CB_NOP);
}
if (clmd->sim_parms && clmd->sim_parms->effector_weights) {
walk(userData, ob, (ID **)&clmd->sim_parms->effector_weights->group, IDWALK_CB_USER);
}
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
uiItemL(layout, TIP_("Settings are inside the Physics tab"), ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Cloth, panel_draw);
}
ModifierTypeInfo modifierType_Cloth = {
/*name*/ N_("Cloth"),
/*structName*/ "ClothModifierData",
/*structSize*/ sizeof(ClothModifierData),
/*srna*/ &RNA_ClothModifier,
/*type*/ eModifierTypeType_OnlyDeform,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_UsesPointCache |
eModifierTypeFlag_Single,
/*icon*/ ICON_MOD_CLOTH,
/*copyData*/ copyData,
/*deformVerts*/ deformVerts,
/*deformMatrices*/ NULL,
/*deformVertsEM*/ NULL,
/*deformMatricesEM*/ NULL,
/*modifyMesh*/ NULL,
/*modifyGeometrySet*/ NULL,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ freeData,
/*isDisabled*/ NULL,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ dependsOnTime,
/*dependsOnNormals*/ NULL,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ NULL,
/*freeRuntimeData*/ NULL,
/*panelRegister*/ panelRegister,
/*blendWrite*/ NULL,
/*blendRead*/ NULL,
};