Instancing with geometry nodes uses just the evaluated Mesh, and ignores the Object that it came from. That meant that it would try to look up the subsurf modifier on the instancer object which does not have the subsurf modifier. Instead of storing a session UUID and looking up the modifier data, store a point to the subsurf modifier runtime data. Unlike the modifier data, this runtime data is preserved across depsgraph CoW. It must be for the subdiv descriptor contained in it to stay valid along with the draw cache. As a bonus, this moves various Mesh_Runtime variables into the subsurf runtime data, reducing memory usage for meshes not using subdivision surfaces. Also fixes T98693, issues with subdivision level >= 8 due to integer overflow. Differential Revision: https://developer.blender.org/D15184
395 lines
12 KiB
C++
395 lines
12 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*
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* The primary purpose of this API is to avoid unnecessary mesh conversion for the final
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* output of a modified mesh.
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*
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* This API handles the case when the modifier stack outputs a mesh which does not have
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* #Mesh data (#MPoly, #MLoop, #MEdge, #MVert).
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* Currently this is used so the resulting mesh can have #BMEditMesh data,
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* postponing the converting until it's needed or avoiding conversion entirely
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* which can be an expensive operation.
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* Once converted, the meshes type changes to #ME_WRAPPER_TYPE_MDATA,
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* although the edit mesh is not cleared.
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*
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* This API exposes functions that abstract over the different kinds of internal data,
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* as well as supporting converting the mesh into regular mesh.
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "BLI_ghash.h"
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#include "BLI_math.h"
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#include "BLI_task.hh"
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#include "BLI_threads.h"
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#include "BLI_utildefines.h"
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#include "BKE_editmesh.h"
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#include "BKE_editmesh_cache.h"
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#include "BKE_lib_id.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_mesh_wrapper.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_subdiv.h"
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#include "BKE_subdiv_mesh.h"
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#include "BKE_subdiv_modifier.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_query.h"
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Mesh *BKE_mesh_wrapper_from_editmesh_with_coords(BMEditMesh *em,
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const CustomData_MeshMasks *cd_mask_extra,
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const float (*vert_coords)[3],
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const Mesh *me_settings)
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{
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Mesh *me = static_cast<Mesh *>(BKE_id_new_nomain(ID_ME, nullptr));
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BKE_mesh_copy_parameters_for_eval(me, me_settings);
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BKE_mesh_runtime_ensure_edit_data(me);
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me->runtime.wrapper_type = ME_WRAPPER_TYPE_BMESH;
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if (cd_mask_extra) {
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me->runtime.cd_mask_extra = *cd_mask_extra;
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}
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/* Use edit-mesh directly where possible. */
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me->runtime.is_original = true;
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me->edit_mesh = static_cast<BMEditMesh *>(MEM_dupallocN(em));
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me->edit_mesh->is_shallow_copy = true;
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/* Make sure we crash if these are ever used. */
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#ifdef DEBUG
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me->totvert = INT_MAX;
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me->totedge = INT_MAX;
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me->totpoly = INT_MAX;
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me->totloop = INT_MAX;
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#else
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me->totvert = 0;
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me->totedge = 0;
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me->totpoly = 0;
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me->totloop = 0;
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#endif
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EditMeshData *edit_data = me->runtime.edit_data;
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edit_data->vertexCos = vert_coords;
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return me;
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}
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Mesh *BKE_mesh_wrapper_from_editmesh(BMEditMesh *em,
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const CustomData_MeshMasks *cd_mask_extra,
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const Mesh *me_settings)
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{
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return BKE_mesh_wrapper_from_editmesh_with_coords(em, cd_mask_extra, nullptr, me_settings);
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}
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void BKE_mesh_wrapper_ensure_mdata(Mesh *me)
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{
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ThreadMutex *mesh_eval_mutex = (ThreadMutex *)me->runtime.eval_mutex;
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BLI_mutex_lock(mesh_eval_mutex);
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if (me->runtime.wrapper_type == ME_WRAPPER_TYPE_MDATA) {
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BLI_mutex_unlock(mesh_eval_mutex);
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return;
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}
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/* Must isolate multithreaded tasks while holding a mutex lock. */
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blender::threading::isolate_task([&]() {
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const eMeshWrapperType geom_type_orig = static_cast<eMeshWrapperType>(
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me->runtime.wrapper_type);
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me->runtime.wrapper_type = ME_WRAPPER_TYPE_MDATA;
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switch (geom_type_orig) {
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case ME_WRAPPER_TYPE_MDATA:
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case ME_WRAPPER_TYPE_SUBD: {
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break; /* Quiet warning. */
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}
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case ME_WRAPPER_TYPE_BMESH: {
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me->totvert = 0;
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me->totedge = 0;
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me->totpoly = 0;
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me->totloop = 0;
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BLI_assert(me->edit_mesh != nullptr);
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BLI_assert(me->runtime.edit_data != nullptr);
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BMEditMesh *em = me->edit_mesh;
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BM_mesh_bm_to_me_for_eval(em->bm, me, &me->runtime.cd_mask_extra);
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/* Adding original index layers assumes that all BMesh mesh wrappers are created from
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* original edit mode meshes (the only case where adding original indices makes sense).
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* If that assumption is broken, the layers might be incorrect in that they might not
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* actually be "original".
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*
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* There is also a performance aspect, where this also assumes that original indices are
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* always needed when converting an edit mesh to a mesh. That might be wrong, but it's not
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* harmful. */
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BKE_mesh_ensure_default_orig_index_customdata(me);
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EditMeshData *edit_data = me->runtime.edit_data;
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if (edit_data->vertexCos) {
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BKE_mesh_vert_coords_apply(me, edit_data->vertexCos);
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me->runtime.is_original = false;
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}
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break;
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}
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}
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if (me->runtime.wrapper_type_finalize) {
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BKE_mesh_wrapper_deferred_finalize(me, &me->runtime.cd_mask_extra);
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}
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});
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BLI_mutex_unlock(mesh_eval_mutex);
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}
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bool BKE_mesh_wrapper_minmax(const Mesh *me, float min[3], float max[3])
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{
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switch ((eMeshWrapperType)me->runtime.wrapper_type) {
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case ME_WRAPPER_TYPE_BMESH:
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return BKE_editmesh_cache_calc_minmax(me->edit_mesh, me->runtime.edit_data, min, max);
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case ME_WRAPPER_TYPE_MDATA:
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case ME_WRAPPER_TYPE_SUBD:
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return BKE_mesh_minmax(me, min, max);
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}
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BLI_assert_unreachable();
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return false;
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}
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/* -------------------------------------------------------------------- */
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/** \name Mesh Coordinate Access
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* \{ */
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void BKE_mesh_wrapper_vert_coords_copy(const Mesh *me,
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float (*vert_coords)[3],
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int vert_coords_len)
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{
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switch ((eMeshWrapperType)me->runtime.wrapper_type) {
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case ME_WRAPPER_TYPE_BMESH: {
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BMesh *bm = me->edit_mesh->bm;
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BLI_assert(vert_coords_len <= bm->totvert);
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EditMeshData *edit_data = me->runtime.edit_data;
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if (edit_data->vertexCos != nullptr) {
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for (int i = 0; i < vert_coords_len; i++) {
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copy_v3_v3(vert_coords[i], edit_data->vertexCos[i]);
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}
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}
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else {
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BMIter iter;
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BMVert *v;
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int i;
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BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
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copy_v3_v3(vert_coords[i], v->co);
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}
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}
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return;
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}
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case ME_WRAPPER_TYPE_MDATA:
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case ME_WRAPPER_TYPE_SUBD: {
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BLI_assert(vert_coords_len <= me->totvert);
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const MVert *mvert = me->mvert;
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for (int i = 0; i < vert_coords_len; i++) {
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copy_v3_v3(vert_coords[i], mvert[i].co);
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}
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return;
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}
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}
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BLI_assert_unreachable();
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}
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void BKE_mesh_wrapper_vert_coords_copy_with_mat4(const Mesh *me,
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float (*vert_coords)[3],
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int vert_coords_len,
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const float mat[4][4])
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{
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switch ((eMeshWrapperType)me->runtime.wrapper_type) {
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case ME_WRAPPER_TYPE_BMESH: {
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BMesh *bm = me->edit_mesh->bm;
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BLI_assert(vert_coords_len == bm->totvert);
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EditMeshData *edit_data = me->runtime.edit_data;
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if (edit_data->vertexCos != nullptr) {
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for (int i = 0; i < vert_coords_len; i++) {
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mul_v3_m4v3(vert_coords[i], mat, edit_data->vertexCos[i]);
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}
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}
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else {
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BMIter iter;
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BMVert *v;
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int i;
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BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
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mul_v3_m4v3(vert_coords[i], mat, v->co);
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}
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}
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return;
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}
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case ME_WRAPPER_TYPE_MDATA:
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case ME_WRAPPER_TYPE_SUBD: {
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BLI_assert(vert_coords_len == me->totvert);
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const MVert *mvert = me->mvert;
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for (int i = 0; i < vert_coords_len; i++) {
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mul_v3_m4v3(vert_coords[i], mat, mvert[i].co);
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}
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return;
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}
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}
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BLI_assert_unreachable();
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Mesh Array Length Access
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* \{ */
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int BKE_mesh_wrapper_vert_len(const Mesh *me)
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{
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switch ((eMeshWrapperType)me->runtime.wrapper_type) {
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case ME_WRAPPER_TYPE_BMESH:
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return me->edit_mesh->bm->totvert;
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case ME_WRAPPER_TYPE_MDATA:
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case ME_WRAPPER_TYPE_SUBD:
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return me->totvert;
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}
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BLI_assert_unreachable();
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return -1;
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}
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int BKE_mesh_wrapper_edge_len(const Mesh *me)
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{
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switch ((eMeshWrapperType)me->runtime.wrapper_type) {
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case ME_WRAPPER_TYPE_BMESH:
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return me->edit_mesh->bm->totedge;
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case ME_WRAPPER_TYPE_MDATA:
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case ME_WRAPPER_TYPE_SUBD:
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return me->totedge;
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}
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BLI_assert_unreachable();
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return -1;
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}
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int BKE_mesh_wrapper_loop_len(const Mesh *me)
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{
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switch ((eMeshWrapperType)me->runtime.wrapper_type) {
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case ME_WRAPPER_TYPE_BMESH:
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return me->edit_mesh->bm->totloop;
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case ME_WRAPPER_TYPE_MDATA:
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case ME_WRAPPER_TYPE_SUBD:
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return me->totloop;
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}
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BLI_assert_unreachable();
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return -1;
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}
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int BKE_mesh_wrapper_poly_len(const Mesh *me)
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{
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switch ((eMeshWrapperType)me->runtime.wrapper_type) {
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case ME_WRAPPER_TYPE_BMESH:
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return me->edit_mesh->bm->totface;
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case ME_WRAPPER_TYPE_MDATA:
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case ME_WRAPPER_TYPE_SUBD:
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return me->totpoly;
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}
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BLI_assert_unreachable();
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return -1;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name CPU Subdivision Evaluation
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* \{ */
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static Mesh *mesh_wrapper_ensure_subdivision(const Object *ob, Mesh *me)
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{
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SubsurfModifierData *smd = BKE_object_get_last_subsurf_modifier(ob);
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if (!smd) {
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return me;
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}
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SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
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if (runtime_data == nullptr || runtime_data->settings.level == 0) {
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return me;
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}
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/* Initialize the settings before ensuring the descriptor as this is checked to decide whether
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* subdivision is needed at all, and checking the descriptor status might involve checking if the
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* data is out-of-date, which is a very expensive operation. */
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SubdivToMeshSettings mesh_settings;
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mesh_settings.resolution = runtime_data->resolution;
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mesh_settings.use_optimal_display = runtime_data->use_optimal_display;
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if (mesh_settings.resolution < 3) {
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return me;
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}
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Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(runtime_data, me, false);
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if (subdiv == nullptr) {
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/* Happens on bad topology, but also on empty input mesh. */
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return me;
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}
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const bool use_clnors = BKE_subsurf_modifier_use_custom_loop_normals(smd, me);
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if (use_clnors) {
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/* If custom normals are present and the option is turned on calculate the split
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* normals and clear flag so the normals get interpolated to the result mesh. */
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BKE_mesh_calc_normals_split(me);
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CustomData_clear_layer_flag(&me->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
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}
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Mesh *subdiv_mesh = BKE_subdiv_to_mesh(subdiv, &mesh_settings, me);
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if (use_clnors) {
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float(*lnors)[3] = static_cast<float(*)[3]>(
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CustomData_get_layer(&subdiv_mesh->ldata, CD_NORMAL));
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BLI_assert(lnors != NULL);
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BKE_mesh_set_custom_normals(subdiv_mesh, lnors);
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CustomData_set_layer_flag(&me->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
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CustomData_set_layer_flag(&subdiv_mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
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}
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else if (runtime_data->calc_loop_normals) {
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BKE_mesh_calc_normals_split(subdiv_mesh);
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}
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if (subdiv != runtime_data->subdiv) {
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BKE_subdiv_free(subdiv);
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}
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if (subdiv_mesh != me) {
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if (me->runtime.mesh_eval != nullptr) {
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BKE_id_free(nullptr, me->runtime.mesh_eval);
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}
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me->runtime.mesh_eval = subdiv_mesh;
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me->runtime.wrapper_type = ME_WRAPPER_TYPE_SUBD;
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}
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return me->runtime.mesh_eval;
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}
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Mesh *BKE_mesh_wrapper_ensure_subdivision(const Object *ob, Mesh *me)
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{
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ThreadMutex *mesh_eval_mutex = (ThreadMutex *)me->runtime.eval_mutex;
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BLI_mutex_lock(mesh_eval_mutex);
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if (me->runtime.wrapper_type == ME_WRAPPER_TYPE_SUBD) {
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BLI_mutex_unlock(mesh_eval_mutex);
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return me->runtime.mesh_eval;
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}
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Mesh *result;
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/* Must isolate multithreaded tasks while holding a mutex lock. */
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blender::threading::isolate_task([&]() { result = mesh_wrapper_ensure_subdivision(ob, me); });
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BLI_mutex_unlock(mesh_eval_mutex);
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return result;
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}
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/** \} */
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