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fc7e49bfa834aa10e896f5db3ce835fee6b4fa3d
test/source/blender/gpu/intern
History
Morten Mikkelsen 68a9450dd1 addendum to prev bugfix on texture space bump
2011-09-22 05:36:52 +00:00
..
gpu_buffers.c
use replace 0 with NULL for pointers, set some functions static
2011-09-16 08:20:21 +00:00
gpu_codegen.c
Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport
2011-09-12 09:47:28 +00:00
gpu_codegen.h
GPU: add gpu python module with export_shader() function to export GLSL shader.
2011-09-09 11:55:38 +00:00
gpu_draw.c
TexFace to Material Settings big patch
2011-09-19 19:55:59 +00:00
gpu_extensions.c
- fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)
2011-09-16 06:47:01 +00:00
gpu_material.c
addendum to prev bugfix on texture space bump
2011-09-22 05:36:52 +00:00
gpu_shader_material.glsl
GPU: add gpu python module with export_shader() function to export GLSL shader.
2011-09-09 11:55:38 +00:00
gpu_shader_material.glsl.c
Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport
2011-09-12 09:47:28 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
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