Files
test/source/blender/nodes/function/nodes/node_fn_slice_string.cc
quackarooni dacae33cbe Nodes: Add missing tooltip descriptions for various nodes
Add a description for function nodes and a few geometry nodes
and a few shader nodes.

Pull Request: https://projects.blender.org/blender/blender/pulls/145772
2025-09-11 20:03:35 +02:00

49 lines
1.6 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BLI_string_utf8.h"
#include "node_function_util.hh"
namespace blender::nodes::node_fn_slice_string_cc {
static void node_declare(NodeDeclarationBuilder &b)
{
b.use_custom_socket_order();
b.allow_any_socket_order();
b.add_input<decl::String>("String").hide_label();
b.add_output<decl::String>("String").align_with_previous();
b.add_input<decl::Int>("Position");
b.add_input<decl::Int>("Length").min(0).default_value(10);
}
static void node_build_multi_function(NodeMultiFunctionBuilder &builder)
{
static auto slice_fn = mf::build::SI3_SO<std::string, int, int, std::string>(
"Slice", [](const std::string &str, int a, int b) {
const int start = BLI_str_utf8_offset_from_index(str.c_str(), str.size(), std::max(0, a));
const int end = BLI_str_utf8_offset_from_index(
str.c_str(), str.size(), std::max(0, a + b));
return str.substr(start, std::max<int>(end - start, 0));
});
builder.set_matching_fn(&slice_fn);
}
static void node_register()
{
static blender::bke::bNodeType ntype;
fn_node_type_base(&ntype, "FunctionNodeSliceString", FN_NODE_SLICE_STRING);
ntype.ui_name = "Slice String";
ntype.ui_description = "Extract a string segment from a larger string";
ntype.enum_name_legacy = "SLICE_STRING";
ntype.nclass = NODE_CLASS_CONVERTER;
ntype.declare = node_declare;
ntype.build_multi_function = node_build_multi_function;
blender::bke::node_register_type(ntype);
}
NOD_REGISTER_NODE(node_register)
} // namespace blender::nodes::node_fn_slice_string_cc