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fcba277a836fc9bbc5543525df3d8564367c7443
test/source/gameengine/Physics/Bullet
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Erwin Coumans 3cac11a3a2 Last (hopefully) soft body fixes:
Enable soft body collision clusters by default.
Add option to 'disable collision' button between soft body and rigid body connected by constraint (option was already available between two rigid bodies)
2008-10-11 20:19:04 +00:00
..
CcdPhysicsController.cpp
BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit)
2008-10-01 07:55:02 +00:00
CcdPhysicsController.h
BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit)
2008-10-01 07:55:02 +00:00
CcdPhysicsEnvironment.cpp
Last (hopefully) soft body fixes:
2008-10-11 20:19:04 +00:00
CcdPhysicsEnvironment.h
Fix bug in rigid body constraint buttons drawing, and while we are at it, add 'Collision' button to disable collisions between bodies, linked between constraint.
2008-10-10 05:12:57 +00:00
CMakeLists.txt
BGE Python API - GameLogic.getBlendFileList(path='//') to return a list of blend's in the current directory. Needed for creating a level selector that lists all files in the level directory.
2008-08-22 06:02:01 +00:00
Makefile
TLC needed for Makefiles to get gameengine compiling again.
2008-08-25 19:50:17 +00:00
SConscript
Update scons files in source/gameengine/Physics/Bullet.
2008-08-21 21:14:08 +00:00
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