The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
154 lines
4.6 KiB
C
154 lines
4.6 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2014 Blender Foundation */
|
|
|
|
#pragma once
|
|
|
|
/** \file
|
|
* \ingroup bli
|
|
* \brief An implementation of the A* (AStar) algorithm to solve shortest path problem.
|
|
*/
|
|
|
|
#include "BLI_utildefines.h"
|
|
|
|
#include "BLI_bitmap.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
typedef struct BLI_AStarGNLink {
|
|
int nodes[2];
|
|
float cost;
|
|
|
|
void *custom_data;
|
|
} BLI_AStarGNLink;
|
|
|
|
typedef struct BLI_AStarGNode {
|
|
struct ListBase neighbor_links;
|
|
|
|
void *custom_data;
|
|
} BLI_AStarGNode;
|
|
|
|
typedef struct BLI_AStarSolution {
|
|
/* Final 'most useful' data. */
|
|
/** Number of steps (i.e. walked links) in path
|
|
* (nodes num, including start and end, is steps + 1). */
|
|
int steps;
|
|
/** Store the path, in reversed order (from destination to source node), as indices. */
|
|
int *prev_nodes;
|
|
/** Indices are nodes' ones, as prev_nodes, but they map to relevant link. */
|
|
BLI_AStarGNLink **prev_links;
|
|
|
|
void *custom_data;
|
|
|
|
/* Mostly runtime data. */
|
|
BLI_bitmap *done_nodes;
|
|
float *g_costs;
|
|
int *g_steps;
|
|
|
|
struct MemArena *mem; /* Memory arena. */
|
|
} BLI_AStarSolution;
|
|
|
|
typedef struct BLI_AStarGraph {
|
|
int node_num;
|
|
BLI_AStarGNode *nodes;
|
|
|
|
void *custom_data;
|
|
|
|
struct MemArena *mem; /* Memory arena. */
|
|
} BLI_AStarGraph;
|
|
|
|
/**
|
|
* Initialize a node in A* graph.
|
|
*
|
|
* \param custom_data: an opaque pointer attached to this link,
|
|
* available e.g. to cost callback function.
|
|
*/
|
|
void BLI_astar_node_init(BLI_AStarGraph *as_graph, int node_index, void *custom_data);
|
|
/**
|
|
* Add a link between two nodes of our A* graph.
|
|
*
|
|
* \param cost: The 'length' of the link
|
|
* (actual distance between two vertices or face centers e.g.).
|
|
* \param custom_data: An opaque pointer attached to this link,
|
|
* available e.g. to cost callback function.
|
|
*/
|
|
void BLI_astar_node_link_add(
|
|
BLI_AStarGraph *as_graph, int node1_index, int node2_index, float cost, void *custom_data);
|
|
/**
|
|
* \return The index of the other node of given link.
|
|
*/
|
|
int BLI_astar_node_link_other_node(BLI_AStarGNLink *lnk, int idx);
|
|
|
|
/**
|
|
* Initialize a solution data for given A* graph. Does not compute anything!
|
|
*
|
|
* \param custom_data: an opaque pointer attached to this link, available e.g
|
|
* . to cost callback function.
|
|
*
|
|
* \note BLI_AStarSolution stores nearly all data needed during solution compute.
|
|
*/
|
|
void BLI_astar_solution_init(BLI_AStarGraph *as_graph,
|
|
BLI_AStarSolution *as_solution,
|
|
void *custom_data);
|
|
/**
|
|
* Clear given solution's data, but does not release its memory.
|
|
* Avoids having to recreate/allocate a memarena in loops, e.g.
|
|
*
|
|
* \note This *has to be called* between each path solving.
|
|
*/
|
|
void BLI_astar_solution_clear(BLI_AStarSolution *as_solution);
|
|
/**
|
|
* Release the memory allocated for this solution.
|
|
*/
|
|
void BLI_astar_solution_free(BLI_AStarSolution *as_solution);
|
|
|
|
/**
|
|
* Callback computing the current cost (distance) to next node,
|
|
* and the estimated overall cost to destination node
|
|
* (A* expects this estimation to always be less or equal than actual shortest path
|
|
* from next node to destination one).
|
|
*
|
|
* \param link: the graph link between current node and next one.
|
|
* \param node_idx_curr: current node index.
|
|
* \param node_idx_next: next node index.
|
|
* \param node_idx_dst: destination node index.
|
|
*/
|
|
typedef float (*astar_f_cost)(BLI_AStarGraph *as_graph,
|
|
BLI_AStarSolution *as_solution,
|
|
BLI_AStarGNLink *link,
|
|
int node_idx_curr,
|
|
int node_idx_next,
|
|
int node_idx_dst);
|
|
|
|
/**
|
|
* Initialize an A* graph. Total number of nodes must be known.
|
|
*
|
|
* Nodes might be e.g. vertices, faces, ... etc.
|
|
*
|
|
* \param custom_data: an opaque pointer attached to this link,
|
|
* available e.g. to cost callback function.
|
|
*/
|
|
void BLI_astar_graph_init(BLI_AStarGraph *as_graph, int node_num, void *custom_data);
|
|
void BLI_astar_graph_free(BLI_AStarGraph *as_graph);
|
|
/**
|
|
* Solve a path in given graph, using given 'cost' callback function.
|
|
*
|
|
* \param max_steps: maximum number of nodes the found path may have.
|
|
* Useful in performance-critical usages.
|
|
* If no path is found within given steps, returns false too.
|
|
* \return true if a path was found, false otherwise.
|
|
*/
|
|
bool BLI_astar_graph_solve(BLI_AStarGraph *as_graph,
|
|
int node_index_src,
|
|
int node_index_dst,
|
|
astar_f_cost f_cost_cb,
|
|
BLI_AStarSolution *r_solution,
|
|
int max_steps);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|