The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
216 lines
6.3 KiB
C++
216 lines
6.3 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation */
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/** \file
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* \ingroup modifiers
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*
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* Weld modifier: Remove doubles.
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*/
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/* TODOs:
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* - Review weight and vertex color interpolation.;
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_array.hh"
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#include "BLI_index_range.hh"
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#include "BLI_span.hh"
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#include "BLI_vector.hh"
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#include "BLT_translation.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_modifier.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "DEG_depsgraph.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_ui_common.h"
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#include "GEO_mesh_merge_by_distance.hh"
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using blender::Array;
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using blender::IndexMask;
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using blender::Span;
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using blender::Vector;
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static Span<MDeformVert> get_vertex_group(const Mesh &mesh, const int defgrp_index)
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{
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if (defgrp_index == -1) {
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return {};
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}
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const MDeformVert *vertex_group = static_cast<const MDeformVert *>(
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CustomData_get_layer(&mesh.vdata, CD_MDEFORMVERT));
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if (!vertex_group) {
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return {};
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}
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return {vertex_group, mesh.totvert};
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}
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static Vector<int64_t> selected_indices_from_vertex_group(Span<MDeformVert> vertex_group,
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const int index,
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const bool invert)
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{
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Vector<int64_t> selected_indices;
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for (const int i : vertex_group.index_range()) {
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const bool found = BKE_defvert_find_weight(&vertex_group[i], index) > 0.0f;
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if (found != invert) {
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selected_indices.append(i);
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}
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}
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return selected_indices;
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}
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static Array<bool> selection_array_from_vertex_group(Span<MDeformVert> vertex_group,
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const int index,
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const bool invert)
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{
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Array<bool> selection(vertex_group.size());
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for (const int i : vertex_group.index_range()) {
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const bool found = BKE_defvert_find_weight(&vertex_group[i], index) > 0.0f;
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selection[i] = (found != invert);
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}
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return selection;
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}
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static std::optional<Mesh *> calculate_weld(const Mesh &mesh, const WeldModifierData &wmd)
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{
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const int defgrp_index = BKE_id_defgroup_name_index(&mesh.id, wmd.defgrp_name);
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Span<MDeformVert> vertex_group = get_vertex_group(mesh, defgrp_index);
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const bool invert = (wmd.flag & MOD_WELD_INVERT_VGROUP) != 0;
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if (wmd.mode == MOD_WELD_MODE_ALL) {
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if (!vertex_group.is_empty()) {
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Vector<int64_t> selected_indices = selected_indices_from_vertex_group(
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vertex_group, defgrp_index, invert);
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return blender::geometry::mesh_merge_by_distance_all(
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mesh, IndexMask(selected_indices), wmd.merge_dist);
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}
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return blender::geometry::mesh_merge_by_distance_all(
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mesh, IndexMask(mesh.totvert), wmd.merge_dist);
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}
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if (wmd.mode == MOD_WELD_MODE_CONNECTED) {
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const bool only_loose_edges = (wmd.flag & MOD_WELD_LOOSE_EDGES) != 0;
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if (!vertex_group.is_empty()) {
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Array<bool> selection = selection_array_from_vertex_group(
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vertex_group, defgrp_index, invert);
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return blender::geometry::mesh_merge_by_distance_connected(
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mesh, selection, wmd.merge_dist, only_loose_edges);
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}
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Array<bool> selection(mesh.totvert, true);
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return blender::geometry::mesh_merge_by_distance_connected(
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mesh, selection, wmd.merge_dist, only_loose_edges);
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}
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BLI_assert_unreachable();
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return nullptr;
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}
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static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext * /*ctx*/, Mesh *mesh)
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{
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const WeldModifierData &wmd = reinterpret_cast<WeldModifierData &>(*md);
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std::optional<Mesh *> result = calculate_weld(*mesh, wmd);
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if (!result) {
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return mesh;
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}
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return *result;
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}
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static void initData(ModifierData *md)
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{
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WeldModifierData *wmd = (WeldModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wmd, modifier));
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MEMCPY_STRUCT_AFTER(wmd, DNA_struct_default_get(WeldModifierData), modifier);
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}
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static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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WeldModifierData *wmd = (WeldModifierData *)md;
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/* Ask for vertexgroups if we need them. */
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if (wmd->defgrp_name[0] != '\0') {
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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}
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static void panel_draw(const bContext * /*C*/, Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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int weld_mode = RNA_enum_get(ptr, "mode");
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uiLayoutSetPropSep(layout, true);
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uiItemR(layout, ptr, "mode", 0, nullptr, ICON_NONE);
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uiItemR(layout, ptr, "merge_threshold", 0, IFACE_("Distance"), ICON_NONE);
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if (weld_mode == MOD_WELD_MODE_CONNECTED) {
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uiItemR(layout, ptr, "loose_edges", 0, nullptr, ICON_NONE);
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}
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modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
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modifier_panel_end(layout, ptr);
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}
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static void panelRegister(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_Weld, panel_draw);
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}
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ModifierTypeInfo modifierType_Weld = {
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/*name*/ N_("Weld"),
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/*structName*/ "WeldModifierData",
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/*structSize*/ sizeof(WeldModifierData),
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/*srna*/ &RNA_WeldModifier,
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/*type*/ eModifierTypeType_Constructive,
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/*flags*/
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(ModifierTypeFlag)(eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode |
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eModifierTypeFlag_AcceptsCVs),
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/*icon*/ ICON_AUTOMERGE_OFF, /* TODO: Use correct icon. */
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/*copyData*/ BKE_modifier_copydata_generic,
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/*deformVerts*/ nullptr,
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/*deformMatrices*/ nullptr,
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/*deformVertsEM*/ nullptr,
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/*deformMatricesEM*/ nullptr,
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/*modifyMesh*/ modifyMesh,
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/*modifyGeometrySet*/ nullptr,
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/*initData*/ initData,
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/*requiredDataMask*/ requiredDataMask,
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/*freeData*/ nullptr,
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/*isDisabled*/ nullptr,
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/*updateDepsgraph*/ nullptr,
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/*dependsOnTime*/ nullptr,
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/*dependsOnNormals*/ nullptr,
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/*foreachIDLink*/ nullptr,
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/*foreachTexLink*/ nullptr,
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/*freeRuntimeData*/ nullptr,
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/*panelRegister*/ panelRegister,
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/*blendWrite*/ nullptr,
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/*blendRead*/ nullptr,
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};
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