Sergey Sharybin
fe06ec82a9
Cycles: Workaround CUDA 6.5.16 error after watertight commit
...
This issue doesn't happen with 6.5.12 and there's slight piece of hope it'll be
fixed in next toolkit releases..
For now we're forcing CUDA to not inline ray precalculation. This could lead to
some speed regression, but wouldn't expect it to be huge -- this code does not
run that often comparing to actual triangle intersection.
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