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fe63d078839efa4bcb2eec6c19d97650d059cc2e
test/source/blender/gpu/intern
History
Bastien Montagne 35f881b44d Commented and tagged some unused vars, added some var init (gcc warnings...)
2011-09-28 15:22:13 +00:00
..
gpu_buffers.c
whitespace edits, make formatting for functions consustent at least within the file.
2011-09-28 05:53:40 +00:00
gpu_codegen.c
Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport
2011-09-12 09:47:28 +00:00
gpu_codegen.h
GPU: add gpu python module with export_shader() function to export GLSL shader.
2011-09-09 11:55:38 +00:00
gpu_draw.c
whitespace cleanup
2011-09-25 12:31:21 +00:00
gpu_extensions.c
- fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)
2011-09-16 06:47:01 +00:00
gpu_material.c
Commented and tagged some unused vars, added some var init (gcc warnings...)
2011-09-28 15:22:13 +00:00
gpu_shader_material.glsl
GPU: add gpu python module with export_shader() function to export GLSL shader.
2011-09-09 11:55:38 +00:00
gpu_shader_material.glsl.c
Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport
2011-09-12 09:47:28 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
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