Files
test/source/blender/blenkernel/intern/multires_reshape_vertcos.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

193 lines
7.1 KiB
C++

/* SPDX-FileCopyrightText: 2020 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "multires_reshape.hh"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_math_vector.h"
#include "BKE_subdiv_foreach.hh"
#include "BKE_subdiv_mesh.hh"
struct MultiresReshapeAssignVertcosContext {
const MultiresReshapeContext *reshape_context;
const float (*vert_coords)[3];
int num_vert_coords;
};
/**
* Set single displacement grid value at a reshape level to a corresponding vertex coordinate.
* This function will be called for every side of a boundary grid points for inner coordinates.
*/
static void multires_reshape_vertcos_foreach_single_vertex(
const SubdivForeachContext *foreach_context,
const GridCoord *grid_coord,
const int subdiv_vertex_index)
{
MultiresReshapeAssignVertcosContext *reshape_vertcos_context =
static_cast<MultiresReshapeAssignVertcosContext *>(foreach_context->user_data);
const float *coordinate = reshape_vertcos_context->vert_coords[subdiv_vertex_index];
ReshapeGridElement grid_element = multires_reshape_grid_element_for_grid_coord(
reshape_vertcos_context->reshape_context, grid_coord);
BLI_assert(grid_element.displacement != nullptr);
copy_v3_v3(grid_element.displacement, coordinate);
}
/* TODO(sergey): De-duplicate with similar function in multires_reshape_smooth.cc */
static void multires_reshape_vertcos_foreach_vertex(const SubdivForeachContext *foreach_context,
const PTexCoord *ptex_coord,
const int subdiv_vertex_index)
{
const MultiresReshapeAssignVertcosContext *reshape_vertcos_context =
static_cast<MultiresReshapeAssignVertcosContext *>(foreach_context->user_data);
const MultiresReshapeContext *reshape_context = reshape_vertcos_context->reshape_context;
const GridCoord grid_coord = multires_reshape_ptex_coord_to_grid(reshape_context, ptex_coord);
const int face_index = multires_reshape_grid_to_face_index(reshape_context,
grid_coord.grid_index);
const int num_corners = reshape_context->base_faces[face_index].size();
const int start_grid_index = reshape_context->face_start_grid_index[face_index];
const int corner = grid_coord.grid_index - start_grid_index;
if (grid_coord.u == 0.0f && grid_coord.v == 0.0f) {
for (int current_corner = 0; current_corner < num_corners; ++current_corner) {
GridCoord corner_grid_coord = grid_coord;
corner_grid_coord.grid_index = start_grid_index + current_corner;
multires_reshape_vertcos_foreach_single_vertex(
foreach_context, &corner_grid_coord, subdiv_vertex_index);
}
return;
}
multires_reshape_vertcos_foreach_single_vertex(
foreach_context, &grid_coord, subdiv_vertex_index);
if (grid_coord.u == 0.0f) {
GridCoord prev_grid_coord;
prev_grid_coord.grid_index = start_grid_index + ((corner + num_corners - 1) % num_corners);
prev_grid_coord.u = grid_coord.v;
prev_grid_coord.v = 0.0f;
multires_reshape_vertcos_foreach_single_vertex(
foreach_context, &prev_grid_coord, subdiv_vertex_index);
}
if (grid_coord.v == 0.0f) {
GridCoord next_grid_coord;
next_grid_coord.grid_index = start_grid_index + ((corner + 1) % num_corners);
next_grid_coord.u = 0.0f;
next_grid_coord.v = grid_coord.u;
multires_reshape_vertcos_foreach_single_vertex(
foreach_context, &next_grid_coord, subdiv_vertex_index);
}
}
/* SubdivForeachContext::topology_info() */
static bool multires_reshape_vertcos_foreach_topology_info(
const SubdivForeachContext *foreach_context,
const int num_vertices,
const int /*num_edges*/,
const int /*num_loops*/,
const int /*num_faces*/,
const int * /*subdiv_face_offset*/)
{
MultiresReshapeAssignVertcosContext *reshape_vertcos_context =
static_cast<MultiresReshapeAssignVertcosContext *>(foreach_context->user_data);
if (num_vertices != reshape_vertcos_context->num_vert_coords) {
return false;
}
return true;
}
/* SubdivForeachContext::vertex_inner() */
static void multires_reshape_vertcos_foreach_vertex_inner(
const SubdivForeachContext *foreach_context,
void * /*tls_v*/,
const int ptex_face_index,
const float ptex_face_u,
const float ptex_face_v,
const int /*coarse_face_index*/,
const int /*coarse_face_corner*/,
const int subdiv_vertex_index)
{
PTexCoord ptex_coord{};
ptex_coord.ptex_face_index = ptex_face_index;
ptex_coord.u = ptex_face_u;
ptex_coord.v = ptex_face_v;
multires_reshape_vertcos_foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
}
/* SubdivForeachContext::vertex_every_corner() */
static void multires_reshape_vertcos_foreach_vertex_every_corner(
const SubdivForeachContext *foreach_context,
void * /*tls_v*/,
const int ptex_face_index,
const float ptex_face_u,
const float ptex_face_v,
const int /*coarse_vertex_index*/,
const int /*coarse_face_index*/,
const int /*coarse_face_corner*/,
const int subdiv_vertex_index)
{
PTexCoord ptex_coord{};
ptex_coord.ptex_face_index = ptex_face_index;
ptex_coord.u = ptex_face_u;
ptex_coord.v = ptex_face_v;
multires_reshape_vertcos_foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
}
/* SubdivForeachContext::vertex_every_edge() */
static void multires_reshape_vertcos_foreach_vertex_every_edge(
const SubdivForeachContext *foreach_context,
void * /*tls_v*/,
const int ptex_face_index,
const float ptex_face_u,
const float ptex_face_v,
const int /*coarse_edge_index*/,
const int /*coarse_face_index*/,
const int /*coarse_face_corner*/,
const int subdiv_vertex_index)
{
PTexCoord ptex_coord{};
ptex_coord.ptex_face_index = ptex_face_index;
ptex_coord.u = ptex_face_u;
ptex_coord.v = ptex_face_v;
multires_reshape_vertcos_foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
}
bool multires_reshape_assign_final_coords_from_vertcos(
const MultiresReshapeContext *reshape_context,
const float (*vert_coords)[3],
const int num_vert_coords)
{
MultiresReshapeAssignVertcosContext reshape_vertcos_context{};
reshape_vertcos_context.reshape_context = reshape_context;
reshape_vertcos_context.vert_coords = vert_coords;
reshape_vertcos_context.num_vert_coords = num_vert_coords;
SubdivForeachContext foreach_context{};
foreach_context.topology_info = multires_reshape_vertcos_foreach_topology_info;
foreach_context.vertex_inner = multires_reshape_vertcos_foreach_vertex_inner;
foreach_context.vertex_every_edge = multires_reshape_vertcos_foreach_vertex_every_edge;
foreach_context.vertex_every_corner = multires_reshape_vertcos_foreach_vertex_every_corner;
foreach_context.user_data = &reshape_vertcos_context;
SubdivToMeshSettings mesh_settings;
mesh_settings.resolution = (1 << reshape_context->reshape.level) + 1;
mesh_settings.use_optimal_display = false;
return BKE_subdiv_foreach_subdiv_geometry(
reshape_context->subdiv, &foreach_context, &mesh_settings, reshape_context->base_mesh);
}