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test/source
Matt Ebb febcbdcfcd Tweaked rendering inside a volume to always return alpha 1.0.
This fixes an issue which darkened the render from inside a 
volume with sky or premul on. Still need to find a good way to
get an alpha value back into the shader (for compositing etc)
without getting the render distorted by premul.
2008-10-22 02:59:33 +00:00
..
2008-09-19 14:15:36 +00:00
2008-09-19 14:15:36 +00:00
2008-09-19 14:15:36 +00:00
2007-11-06 22:29:20 +00:00