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ff792f3249d6c02557860733e63ffb4f3eb8b0e1
test/release
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Sergej Reich 221a787822 Don't show physics properties in game engine conext
Also rename fluid panels to be more consistent with other simulations
2012-06-08 15:24:28 +00:00
..
bin
Workaround for half-transparent windows when running blender-softwaregl
2011-11-15 07:28:18 +00:00
datafiles
* Added OpenCL kernel for bokeh blur
2012-06-08 09:17:07 +00:00
freedesktop
patch to our desktop file from debian, German translation.
2012-04-16 09:56:12 +00:00
scripts
Don't show physics properties in game engine conext
2012-06-08 15:24:28 +00:00
text
Readme and Release Log Links:
2012-04-05 09:27:53 +00:00
windows
Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot!
2012-04-25 11:15:55 +00:00
environment-macosx
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
environment-mswindows
set svn end of lines to native
2011-05-09 08:15:38 +00:00
environment-unix
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
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