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test/intern/cycles/kernel/osl/shaders/node_separate_hsv.osl

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/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#include "node_color.h"
#include "stdcycles.h"
shader node_separate_hsv(color Color = 0.8,
output float H = 0.0,
output float S = 0.0,
output float V = 0.0)
{
color col = rgb_to_hsv(Color);
H = col[0];
S = col[1];
V = col[2];
}