Files
test/source/blender/python/gpu/gpu_py_element.c
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

214 lines
6.0 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bpygpu
*
* - Use `bpygpu_` for local API.
* - Use `BPyGPU` for public API.
*/
#include <Python.h>
#include "GPU_index_buffer.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
#include "../generic/py_capi_utils.h"
#include "gpu_py.h"
#include "gpu_py_element.h" /* own include */
/* -------------------------------------------------------------------- */
/** \name IndexBuf Type
* \{ */
static PyObject *pygpu_IndexBuf__tp_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds)
{
const char *error_prefix = "IndexBuf.__new__";
bool ok = true;
struct PyC_StringEnum prim_type = {bpygpu_primtype_items, GPU_PRIM_NONE};
PyObject *seq;
uint verts_per_prim;
uint index_len;
GPUIndexBufBuilder builder;
static const char *_keywords[] = {"type", "seq", NULL};
static _PyArg_Parser _parser = {
"$O" /* `type` */
"&O" /* `seq` */
":IndexBuf.__new__",
_keywords,
0,
};
if (!_PyArg_ParseTupleAndKeywordsFast(
args, kwds, &_parser, PyC_ParseStringEnum, &prim_type, &seq)) {
return NULL;
}
verts_per_prim = GPU_indexbuf_primitive_len(prim_type.value_found);
if (verts_per_prim == -1) {
PyErr_Format(PyExc_ValueError,
"The argument 'type' must be "
"'POINTS', 'LINES', 'TRIS' or 'LINES_ADJ'");
return NULL;
}
if (PyObject_CheckBuffer(seq)) {
Py_buffer pybuffer;
if (PyObject_GetBuffer(seq, &pybuffer, PyBUF_FORMAT | PyBUF_ND) == -1) {
/* PyObject_GetBuffer already handles error messages. */
return NULL;
}
if (pybuffer.ndim != 1 && pybuffer.shape[1] != verts_per_prim) {
PyErr_Format(PyExc_ValueError, "Each primitive must exactly %d indices", verts_per_prim);
PyBuffer_Release(&pybuffer);
return NULL;
}
if (pybuffer.itemsize != 4 ||
PyC_StructFmt_type_is_float_any(PyC_StructFmt_type_from_str(pybuffer.format)))
{
PyErr_Format(PyExc_ValueError, "Each index must be an 4-bytes integer value");
PyBuffer_Release(&pybuffer);
return NULL;
}
index_len = pybuffer.shape[0];
if (pybuffer.ndim != 1) {
index_len *= pybuffer.shape[1];
}
/* The `vertex_len` parameter is only used for asserts in the Debug build. */
/* Not very useful in python since scripts are often tested in Release build. */
/* Use `INT_MAX` instead of the actual number of vertices. */
GPU_indexbuf_init(&builder, prim_type.value_found, index_len, INT_MAX);
uint *buf = pybuffer.buf;
for (uint i = index_len; i--; buf++) {
GPU_indexbuf_add_generic_vert(&builder, *buf);
}
PyBuffer_Release(&pybuffer);
}
else {
PyObject *seq_fast = PySequence_Fast(seq, error_prefix);
if (seq_fast == NULL) {
return false;
}
const uint seq_len = PySequence_Fast_GET_SIZE(seq_fast);
PyObject **seq_items = PySequence_Fast_ITEMS(seq_fast);
index_len = seq_len * verts_per_prim;
/* The `vertex_len` parameter is only used for asserts in the Debug build. */
/* Not very useful in python since scripts are often tested in Release build. */
/* Use `INT_MAX` instead of the actual number of vertices. */
GPU_indexbuf_init(&builder, prim_type.value_found, index_len, INT_MAX);
if (verts_per_prim == 1) {
for (uint i = 0; i < seq_len; i++) {
GPU_indexbuf_add_generic_vert(&builder, PyC_Long_AsU32(seq_items[i]));
}
}
else {
int values[4];
for (uint i = 0; i < seq_len; i++) {
PyObject *seq_fast_item = PySequence_Fast(seq_items[i], error_prefix);
if (seq_fast_item == NULL) {
PyErr_Format(PyExc_TypeError,
"%s: expected a sequence, got %s",
error_prefix,
Py_TYPE(seq_items[i])->tp_name);
ok = false;
goto finally;
}
ok = PyC_AsArray_FAST(values,
sizeof(*values),
seq_fast_item,
verts_per_prim,
&PyLong_Type,
error_prefix) == 0;
if (ok) {
for (uint j = 0; j < verts_per_prim; j++) {
GPU_indexbuf_add_generic_vert(&builder, values[j]);
}
}
Py_DECREF(seq_fast_item);
}
}
if (PyErr_Occurred()) {
ok = false;
}
finally:
Py_DECREF(seq_fast);
}
if (ok == false) {
MEM_freeN(builder.data);
return NULL;
}
return BPyGPUIndexBuf_CreatePyObject(GPU_indexbuf_build(&builder));
}
static void pygpu_IndexBuf__tp_dealloc(BPyGPUIndexBuf *self)
{
GPU_indexbuf_discard(self->elem);
Py_TYPE(self)->tp_free(self);
}
PyDoc_STRVAR(pygpu_IndexBuf__tp_doc,
".. class:: GPUIndexBuf(type, seq)\n"
"\n"
" Contains an index buffer.\n"
"\n"
" :arg type: The primitive type this index buffer is composed of.\n"
" Possible values are `POINTS`, `LINES`, `TRIS` and `LINE_STRIP_ADJ`.\n"
" :type type: str\n"
" :arg seq: Indices this index buffer will contain.\n"
" Whether a 1D or 2D sequence is required depends on the type.\n"
" Optionally the sequence can support the buffer protocol.\n"
" :type seq: 1D or 2D sequence\n");
PyTypeObject BPyGPUIndexBuf_Type = {
PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUIndexBuf",
.tp_basicsize = sizeof(BPyGPUIndexBuf),
.tp_dealloc = (destructor)pygpu_IndexBuf__tp_dealloc,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = pygpu_IndexBuf__tp_doc,
.tp_new = pygpu_IndexBuf__tp_new,
};
/** \} */
/* -------------------------------------------------------------------- */
/** \name Public API
* \{ */
PyObject *BPyGPUIndexBuf_CreatePyObject(GPUIndexBuf *elem)
{
BPyGPUIndexBuf *self;
self = PyObject_New(BPyGPUIndexBuf, &BPyGPUIndexBuf_Type);
self->elem = elem;
return (PyObject *)self;
}
/** \} */