# Microsoft Developer Studio Project File - Name="decimation" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=decimation - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE NMAKE /f "decimation.mak".
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "decimation - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "decimation - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE 

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# Begin Special Build Tool
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# Begin Target

# Name "decimation - Win32 Release"
# Name "decimation - Win32 Debug"
# Begin Group "intern"

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# Begin Source File

SOURCE=..\..\intern\LOD_decimation.cpp
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SOURCE=..\..\intern\LOD_DecimationClass.h
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SOURCE=..\..\intern\LOD_EdgeCollapser.cpp
# End Source File
# Begin Source File

SOURCE=..\..\intern\LOD_EdgeCollapser.h
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# Begin Source File

SOURCE=..\..\intern\LOD_ExternBufferEditor.h
# End Source File
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SOURCE=..\..\intern\LOD_ExternNormalEditor.cpp
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SOURCE=..\..\intern\LOD_ExternNormalEditor.h
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# Begin Source File

SOURCE=..\..\intern\LOD_FaceNormalEditor.cpp
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SOURCE=..\..\intern\LOD_FaceNormalEditor.h
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# Begin Source File

SOURCE=..\..\intern\LOD_ManMesh2.cpp
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SOURCE=..\..\intern\LOD_ManMesh2.h
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SOURCE=..\..\intern\LOD_MeshBounds.h
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SOURCE=..\..\intern\LOD_MeshException.h
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SOURCE=..\..\intern\LOD_MeshPrimitives.cpp
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SOURCE=..\..\intern\LOD_MeshPrimitives.h
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SOURCE=..\..\intern\LOD_QSDecimator.cpp
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SOURCE=..\..\intern\LOD_QSDecimator.h
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SOURCE=..\..\intern\LOD_Quadric.h
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# Begin Source File

SOURCE=..\..\intern\LOD_QuadricEditor.cpp
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# Begin Source File

SOURCE=..\..\intern\LOD_QuadricEditor.h
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# PROP Default_Filter ""
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SOURCE=..\..\extern\LOD_decimation.h
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