# Microsoft Developer Studio Project File - Name="BL_img" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=BL_img - Win32 Profile
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "BL_img.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "BL_img.mak" CFG="BL_img - Win32 Profile"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "BL_img - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "BL_img - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "BL_img - Win32 Profile" (based on "Win32 (x86) Static Library")
!MESSAGE 

# Begin Project
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# PROP Scc_ProjName ""
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CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "BL_img - Win32 Release"

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LIB32=link.exe -lib
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!ELSEIF  "$(CFG)" == "BL_img - Win32 Debug"

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!ELSEIF  "$(CFG)" == "BL_img - Win32 Profile"

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# Begin Target

# Name "BL_img - Win32 Release"
# Name "BL_img - Win32 Debug"
# Name "BL_img - Win32 Profile"
# Begin Group "Source Files"

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# Begin Source File

SOURCE=..\..\..\source\blender\img\intern\IMG_Api.cpp
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SOURCE=..\..\..\source\blender\img\intern\IMG_BrushRGBA32.cpp
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SOURCE=..\..\..\source\blender\img\intern\IMG_CanvasRGBA32.cpp
# End Source File
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SOURCE=..\..\..\source\blender\img\intern\IMG_Line.cpp
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# Begin Source File

SOURCE=..\..\..\source\blender\img\intern\IMG_Pixmap.cpp
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# Begin Source File

SOURCE=..\..\..\source\blender\img\intern\IMG_PixmapRGBA32.cpp
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SOURCE=..\..\..\source\blender\img\intern\IMG_Rect.cpp
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SOURCE=..\..\..\source\blender\img\intern\IMG_BrushRGBA32.h
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SOURCE=..\..\..\source\blender\img\intern\IMG_CanvasRGBA32.h
# End Source File
# Begin Source File

SOURCE=..\..\..\source\blender\img\intern\IMG_Color.h
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SOURCE=..\..\..\source\blender\img\intern\IMG_Line.h
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SOURCE=..\..\..\source\blender\img\intern\IMG_MemPtr.h
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SOURCE=..\..\..\source\blender\img\intern\IMG_Pixmap.h
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SOURCE=..\..\..\source\blender\img\IMG_Api.h
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