# Microsoft Developer Studio Project File - Name="ghost" - Package Owner=<4>

# Microsoft Developer Studio Generated Build File, Format Version 6.00

# ** DO NOT EDIT **



# TARGTYPE "Win32 (x86) Static Library" 0x0104



CFG=ghost - Win32 Debug

!MESSAGE This is not a valid makefile. To build this project using NMAKE,

!MESSAGE use the Export Makefile command and run

!MESSAGE 

!MESSAGE NMAKE /f "ghost.mak".

!MESSAGE 

!MESSAGE You can specify a configuration when running NMAKE

!MESSAGE by defining the macro CFG on the command line. For example:

!MESSAGE 

!MESSAGE NMAKE /f "ghost.mak" CFG="ghost - Win32 Debug"

!MESSAGE 

!MESSAGE Possible choices for configuration are:

!MESSAGE 

!MESSAGE "ghost - Win32 Release" (based on "Win32 (x86) Static Library")

!MESSAGE "ghost - Win32 Debug" (based on "Win32 (x86) Static Library")

!MESSAGE 



# Begin Project

# PROP AllowPerConfigDependencies 0

# PROP Scc_ProjName ""

# PROP Scc_LocalPath ""

CPP=cl.exe

RSC=rc.exe



!IF  "$(CFG)" == "ghost - Win32 Release"



# PROP BASE Use_MFC 0

# PROP BASE Use_Debug_Libraries 0

# PROP BASE Output_Dir "Release"

# PROP BASE Intermediate_Dir "Release"

# PROP BASE Target_Dir ""

# PROP Use_MFC 0

# PROP Use_Debug_Libraries 0

# PROP Output_Dir "../../../../../obj/windows/intern/ghost/"

# PROP Intermediate_Dir "../../../../../obj/windows/intern/ghost/"

# PROP Target_Dir ""

LINK32=link.exe -lib

# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c

# ADD CPP /nologo /MT /W3 /GX /O2 /I "../.." /I "../../../../lib/windows/string/include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c

# ADD BASE RSC /l 0x409 /d "NDEBUG"

# ADD RSC /l 0x409 /d "NDEBUG"

BSC32=bscmake.exe

# ADD BASE BSC32 /nologo

# ADD BSC32 /nologo

LIB32=link.exe -lib

# ADD BASE LIB32 /nologo

# ADD LIB32 /nologo

# Begin Special Build Tool

SOURCE="$(InputPath)"

PostBuild_Desc=Copying GHOST files library (release target) to lib tree.

PostBuild_Cmds=ECHO Copying header files	COPY "..\..\*.h" "..\..\..\..\..\develop\lib\windows\ghost\include\"	ECHO Copying lib	COPY "..\..\..\..\..\obj\windows\intern\ghost\ghost.lib" "..\..\..\..\..\develop\lib\windows\ghost\lib\libghost.a"	ECHO Done

# End Special Build Tool



!ELSEIF  "$(CFG)" == "ghost - Win32 Debug"



# PROP BASE Use_MFC 0

# PROP BASE Use_Debug_Libraries 1

# PROP BASE Output_Dir "Debug"

# PROP BASE Intermediate_Dir "Debug"

# PROP BASE Target_Dir ""

# PROP Use_MFC 0

# PROP Use_Debug_Libraries 1

# PROP Output_Dir "../../../../../obj/windows/intern/ghost/debug"

# PROP Intermediate_Dir "../../../../../obj/windows/intern/ghost/debug"

# PROP Target_Dir ""

LINK32=link.exe -lib

# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c

# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../.." /I "../../../../lib/windows/string/include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c

# ADD BASE RSC /l 0x409 /d "_DEBUG"

# ADD RSC /l 0x409 /d "_DEBUG"

BSC32=bscmake.exe

# ADD BASE BSC32 /nologo

# ADD BSC32 /nologo

LIB32=link.exe -lib

# ADD BASE LIB32 /nologo

# ADD LIB32 /nologo

# Begin Special Build Tool

SOURCE="$(InputPath)"

PostBuild_Desc=Copying GHOST files library (debug target) to lib tree.

PostBuild_Cmds=ECHO Copying header files	COPY "..\..\*.h" "..\..\..\..\..\develop\lib\windows\ghost\include"	ECHO Copying lib	COPY "..\..\..\..\..\obj\windows\intern\ghost\debug\ghost.lib" "..\..\..\..\..\develop\lib\windows\ghost\lib\debug\libghost.a"	ECHO Done

# End Special Build Tool



!ENDIF 



# Begin Target



# Name "ghost - Win32 Release"

# Name "ghost - Win32 Debug"

# Begin Group "Header Files"



# PROP Default_Filter ""

# Begin Group "intern"



# PROP Default_Filter ""

# Begin Source File



SOURCE=..\..\intern\GHOST_Buttons.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_Debug.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_DisplayManager.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_DisplayManagerWin32.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_Event.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_EventButton.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_EventCursor.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_EventKey.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_EventManager.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_EventPrinter.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_EventWindow.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_ModifierKeys.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_System.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_SystemWin32.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_TimerManager.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_TimerTask.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_Window.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_WindowManager.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_WindowWin32.h

# End Source File

# End Group

# Begin Group "extern"



# PROP Default_Filter ""

# Begin Source File



SOURCE="..\..\GHOST_C-api.h"

# End Source File

# Begin Source File



SOURCE=..\..\GHOST_IEvent.h

# End Source File

# Begin Source File



SOURCE=..\..\GHOST_IEventConsumer.h

# End Source File

# Begin Source File



SOURCE=..\..\GHOST_ISystem.h

# End Source File

# Begin Source File



SOURCE=..\..\GHOST_ITimerTask.h

# End Source File

# Begin Source File



SOURCE=..\..\GHOST_IWindow.h

# End Source File

# Begin Source File



SOURCE=..\..\GHOST_Rect.h

# End Source File

# Begin Source File



SOURCE=..\..\GHOST_Types.h

# End Source File

# End Group

# End Group

# Begin Group "Source Files"



# PROP Default_Filter ""

# Begin Source File



SOURCE=..\..\intern\GHOST_Buttons.cpp

# End Source File

# Begin Source File



SOURCE="..\..\intern\GHOST_C-api.cpp"

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_CallbackEventConsumer.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_CallbackEventConsumer.h

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_DisplayManager.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_DisplayManagerWin32.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_EventManager.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_EventPrinter.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_ISystem.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_ModifierKeys.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_Rect.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_System.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_SystemWin32.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_TimerManager.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_Window.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_WindowManager.cpp

# End Source File

# Begin Source File



SOURCE=..\..\intern\GHOST_WindowWin32.cpp

# End Source File

# End Group

# End Target

# End Project

