#!/usr/bin/python
Import ('env')

sources = env.Glob('*.c')

incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include #/intern/guardedalloc'
incs += ' ../../gpu ../../makesrna #/intern/opennl/extern'

env.BlenderLib ( 'bf_editors_armature', sources, Split(incs), [], libtype=['core'], priority=[44] )
