2023-06-14 16:52:36 +10:00
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/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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#pragma once
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#ifdef WITH_CUDA
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# ifdef WITH_CUDA_DYNLOAD
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2024-12-26 17:53:59 +01:00
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# include <cuew.h>
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Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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# else
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# include <cuda.h>
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# endif
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CCL_NAMESPACE_BEGIN
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class CUDADevice;
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/* Utility to push/pop CUDA context. */
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class CUDAContextScope {
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public:
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CUDAContextScope(CUDADevice *device);
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~CUDAContextScope();
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private:
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CUDADevice *device;
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};
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/* Utility for checking return values of CUDA function calls. */
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# define cuda_device_assert(cuda_device, stmt) \
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{ \
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CUresult result = stmt; \
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if (result != CUDA_SUCCESS) { \
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const char *name = cuewErrorString(result); \
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cuda_device->set_error( \
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string_printf("%s in %s (%s:%d)", name, #stmt, __FILE__, __LINE__)); \
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} \
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} \
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(void)0
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# define cuda_assert(stmt) cuda_device_assert(this, stmt)
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# ifndef WITH_CUDA_DYNLOAD
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/* Transparently implement some functions, so majority of the file does not need
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* to worry about difference between dynamically loaded and linked CUDA at all. */
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const char *cuewErrorString(CUresult result);
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const char *cuewCompilerPath();
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int cuewCompilerVersion();
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# endif /* WITH_CUDA_DYNLOAD */
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CCL_NAMESPACE_END
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#endif /* WITH_CUDA */
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