2017-08-18 08:24:12 +02:00
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/*******************************************************************************
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* Copyright 2009-2016 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#include "sequence/SequenceData.h"
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#include "sequence/SequenceReader.h"
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#include "sequence/SequenceEntry.h"
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#include <mutex>
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AUD_NAMESPACE_BEGIN
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SequenceData::SequenceData(Specs specs, float fps, bool muted) :
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m_specs(specs),
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m_status(0),
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m_entry_status(0),
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m_id(0),
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m_muted(muted),
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m_fps(fps),
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m_speed_of_sound(343.3f),
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m_doppler_factor(1),
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m_distance_model(DISTANCE_MODEL_INVERSE_CLAMPED),
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m_volume(1, 1.0f),
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m_location(3),
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m_orientation(4)
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{
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Quaternion q;
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m_orientation.write(q.get());
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float f = 1;
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m_volume.write(&f);
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}
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SequenceData::~SequenceData()
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{
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}
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void SequenceData::lock()
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{
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m_mutex.lock();
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}
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void SequenceData::unlock()
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{
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m_mutex.unlock();
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}
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Specs SequenceData::getSpecs()
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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return m_specs;
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}
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void SequenceData::setSpecs(Specs specs)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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m_specs = specs;
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m_status++;
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}
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float SequenceData::getFPS() const
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{
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return m_fps;
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}
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void SequenceData::setFPS(float fps)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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m_fps = fps;
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}
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void SequenceData::mute(bool muted)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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m_muted = muted;
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}
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bool SequenceData::isMuted() const
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{
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return m_muted;
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}
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float SequenceData::getSpeedOfSound() const
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{
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return m_speed_of_sound;
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}
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void SequenceData::setSpeedOfSound(float speed)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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m_speed_of_sound = speed;
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m_status++;
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}
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float SequenceData::getDopplerFactor() const
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{
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return m_doppler_factor;
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}
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void SequenceData::setDopplerFactor(float factor)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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m_doppler_factor = factor;
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m_status++;
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}
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DistanceModel SequenceData::getDistanceModel() const
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{
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return m_distance_model;
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}
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void SequenceData::setDistanceModel(DistanceModel model)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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m_distance_model = model;
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m_status++;
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}
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AnimateableProperty* SequenceData::getAnimProperty(AnimateablePropertyType type)
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{
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switch(type)
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{
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case AP_VOLUME:
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return &m_volume;
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case AP_LOCATION:
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return &m_location;
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case AP_ORIENTATION:
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return &m_orientation;
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default:
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return nullptr;
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}
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}
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2023-04-08 10:36:40 +02:00
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std::shared_ptr<SequenceEntry> SequenceData::add(std::shared_ptr<ISound> sound, std::shared_ptr<SequenceData> sequence_data, double begin, double end, double skip)
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2017-08-18 08:24:12 +02:00
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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2023-04-08 10:36:40 +02:00
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std::shared_ptr<SequenceEntry> entry = std::shared_ptr<SequenceEntry>(new SequenceEntry(sound, begin, end, skip, sequence_data, m_id++));
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2017-08-18 08:24:12 +02:00
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m_entries.push_back(entry);
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m_entry_status++;
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return entry;
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}
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void SequenceData::remove(std::shared_ptr<SequenceEntry> entry)
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{
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std::lock_guard<std::recursive_mutex> lock(m_mutex);
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m_entries.remove(entry);
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m_entry_status++;
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}
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AUD_NAMESPACE_END
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