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test2/extern/audaspace/src/sequence/SequenceReader.cpp

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/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#include "sequence/SequenceReader.h"
#include "sequence/SequenceData.h"
#include "Exception.h"
#include "SequenceHandle.h"
#include <algorithm>
#include <mutex>
#include <cmath>
AUD_NAMESPACE_BEGIN
SequenceReader::SequenceReader(std::shared_ptr<SequenceData> sequence, ResampleQuality quality) :
m_position(0), m_device(sequence->m_specs), m_sequence(sequence), m_status(0), m_entry_status(0)
{
m_device.setQuality(quality);
}
SequenceReader::~SequenceReader()
{
}
bool SequenceReader::isSeekable() const
{
return true;
}
void SequenceReader::seek(int position)
{
if(position < 0)
return;
m_position = position;
for(auto& handle : m_handles)
{
handle->seek(position / (double)m_sequence->m_specs.rate);
}
}
int SequenceReader::getLength() const
{
return -1;
}
int SequenceReader::getPosition() const
{
return m_position;
}
Specs SequenceReader::getSpecs() const
{
return m_sequence->m_specs;
}
void SequenceReader::read(int& length, bool& eos, sample_t* buffer)
{
std::lock_guard<ILockable> lock(*m_sequence);
if(m_sequence->m_status != m_status)
{
m_device.changeSpecs(m_sequence->m_specs);
m_device.setSpeedOfSound(m_sequence->m_speed_of_sound);
m_device.setDistanceModel(m_sequence->m_distance_model);
m_device.setDopplerFactor(m_sequence->m_doppler_factor);
m_status = m_sequence->m_status;
}
if(m_sequence->m_entry_status != m_entry_status)
{
std::list<std::shared_ptr<SequenceHandle> > handles;
auto hit = m_handles.begin();
auto eit = m_sequence->m_entries.begin();
int result;
std::shared_ptr<SequenceHandle> handle;
while(hit != m_handles.end() && eit != m_sequence->m_entries.end())
{
handle = *hit;
std::shared_ptr<SequenceEntry> entry = *eit;
result = handle->compare(entry);
if(result < 0)
{
try
{
handle = std::shared_ptr<SequenceHandle>(new SequenceHandle(entry, m_device));
handles.push_back(handle);
}
catch(Exception&)
{
}
eit++;
}
else if(result == 0)
{
handles.push_back(handle);
hit++;
eit++;
}
else
{
handle->stop();
hit++;
}
}
while(hit != m_handles.end())
{
(*hit)->stop();
hit++;
}
while(eit != m_sequence->m_entries.end())
{
try
{
handle = std::shared_ptr<SequenceHandle>(new SequenceHandle(*eit, m_device));
handles.push_back(handle);
}
catch(Exception&)
{
}
eit++;
}
m_handles = handles;
m_entry_status = m_sequence->m_entry_status;
}
Specs specs = m_sequence->m_specs;
int pos = 0;
double time = double(m_position) / double(specs.rate);
float volume, frame;
int len, cfra;
Vector3 v, v2;
Quaternion q;
while(pos < length)
{
frame = time * m_sequence->m_fps;
cfra = int(std::floor(frame));
len = int(std::ceil((cfra + 1) / m_sequence->m_fps * specs.rate)) - m_position;
len = std::min(length - pos, len);
len = std::max(len, 1);
for(auto& handle : m_handles)
{
handle->update(time, frame, m_sequence->m_fps);
}
m_sequence->m_volume.read(frame, &volume);
if(m_sequence->m_muted)
volume = 0.0f;
m_device.setVolume(volume);
m_sequence->m_orientation.read(frame, q.get());
m_device.setListenerOrientation(q);
m_sequence->m_location.read(frame, v.get());
m_device.setListenerLocation(v);
m_sequence->m_location.read(frame + 1, v2.get());
v2 -= v;
m_device.setListenerVelocity(v2 * m_sequence->m_fps);
m_device.read(reinterpret_cast<data_t*>(buffer + specs.channels * pos), len);
pos += len;
time += double(len) / double(specs.rate);
}
m_position += length;
eos = false;
}
AUD_NAMESPACE_END