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test2/source/blender/imbuf/intern/dds/Image.cpp

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/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup imbdds
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*/
/*
* This file is based on a similar file from the NVIDIA texture tools
* (http://nvidia-texture-tools.googlecode.com/)
*
* Original license from NVIDIA follows.
*/
/* This code is in the public domain -- <castanyo@yahoo.es>. */
#include <Color.h>
#include <Image.h>
#include <cstdio> /* printf */
Image::Image() : m_width(0), m_height(0), m_format(Format_RGB), m_data(nullptr)
{
}
Image::~Image()
{
free();
}
void Image::allocate(uint w, uint h)
{
free();
m_width = w;
m_height = h;
m_data = new Color32[w * h];
}
void Image::free()
{
delete[] m_data;
m_data = nullptr;
}
uint Image::width() const
{
return m_width;
}
uint Image::height() const
{
return m_height;
}
const Color32 *Image::scanline(uint h) const
{
if (h >= m_height) {
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printf("DDS: scanline beyond dimensions of image\n");
return m_data;
}
return m_data + h * m_width;
}
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Color32 *Image::scanline(uint h)
{
if (h >= m_height) {
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printf("DDS: scanline beyond dimensions of image\n");
return m_data;
}
return m_data + h * m_width;
}
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const Color32 *Image::pixels() const
{
return m_data;
}
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Color32 *Image::pixels()
{
return m_data;
}
const Color32 &Image::pixel(uint idx) const
{
if (idx >= m_width * m_height) {
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printf("DDS: pixel beyond dimensions of image\n");
return m_data[0];
}
return m_data[idx];
}
Color32 &Image::pixel(uint idx)
{
if (idx >= m_width * m_height) {
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printf("DDS: pixel beyond dimensions of image\n");
return m_data[0];
}
return m_data[idx];
}
Image::Format Image::format() const
{
return m_format;
}
void Image::setFormat(Image::Format f)
{
m_format = f;
}