2023-08-16 00:20:26 +10:00
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# SPDX-FileCopyrightText: 2017-2022 Blender Authors
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2023-06-15 13:09:04 +10:00
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#
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2022-02-11 09:07:11 +11:00
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# SPDX-License-Identifier: GPL-2.0-or-later
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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2024-02-14 00:13:38 +11:00
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# ./blender.bin --background --python tests/python/bl_pyapi_idprop_datablock.py -- --verbose
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2021-10-12 17:57:40 +11:00
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2021-10-12 17:57:41 +11:00
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import contextlib
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import inspect
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import io
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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import os
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2021-10-12 17:57:41 +11:00
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import re
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import sys
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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import tempfile
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2021-10-12 17:57:41 +11:00
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import bpy
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from bpy.types import UIList
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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arr_len = 100
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ob_cp_count = 100
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2021-10-12 17:57:40 +11:00
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# Set before execution.
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lib_path = None
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test_path = None
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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def print_fail_msg_and_exit(msg):
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def __LINE__():
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try:
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raise Exception
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except:
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return sys.exc_info()[2].tb_frame.f_back.f_back.f_back.f_lineno
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def __FILE__():
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return inspect.currentframe().f_code.co_filename
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print("'%s': %d >> %s" % (__FILE__(), __LINE__(), msg), file=sys.stderr)
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sys.stderr.flush()
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sys.stdout.flush()
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os._exit(1)
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2021-10-12 17:57:41 +11:00
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def expect_false_or_abort(expr, msg=None):
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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if not expr:
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if not msg:
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msg = "test failed"
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print_fail_msg_and_exit(msg)
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2024-10-11 18:09:40 +02:00
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def expect_exception_or_abort(*, fn, ex, finalize=None):
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2021-10-12 17:57:41 +11:00
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try:
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fn()
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exception = False
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except ex:
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exception = True
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2024-10-11 18:09:40 +02:00
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finally:
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if finalize:
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finalize()
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2021-10-12 17:57:41 +11:00
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if exception:
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return # OK
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print_fail_msg_and_exit("test failed")
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2024-10-11 18:09:40 +02:00
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def expect_output_or_abort(*, fn, match_stderr=None, match_stdout=None, finalize=None):
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2021-10-12 17:57:41 +11:00
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stdout, stderr = io.StringIO(), io.StringIO()
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with (contextlib.redirect_stderr(stderr), contextlib.redirect_stdout(stdout)):
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fn()
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for (handle, match) in ((stdout, match_stdout), (stderr, match_stderr)):
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if not match:
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continue
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2022-12-18 14:18:01 +11:00
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output = handle.getvalue()
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2021-10-12 17:57:41 +11:00
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if not re.match(match, output):
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print_fail_msg_and_exit("%r not found in %r" % (match, output))
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2024-10-11 18:09:40 +02:00
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if finalize:
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finalize()
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2021-10-12 17:57:41 +11:00
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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class TestClass(bpy.types.PropertyGroup):
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2019-11-27 12:15:15 +01:00
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test_prop: bpy.props.PointerProperty(type=bpy.types.Object)
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name: bpy.props.StringProperty()
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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def get_scene(lib_name, sce_name):
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for s in bpy.data.scenes:
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if s.name == sce_name:
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2018-07-03 06:47:49 +02:00
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if (
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(s.library and s.library.name == lib_name) or
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(lib_name is None and s.library is None)
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):
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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return s
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def init():
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bpy.utils.register_class(TestClass)
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bpy.types.Object.prop_array = bpy.props.CollectionProperty(
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name="prop_array",
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type=TestClass)
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bpy.types.Object.prop = bpy.props.PointerProperty(type=bpy.types.Object)
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2024-10-11 18:09:40 +02:00
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def finalize():
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del bpy.types.Object.prop_array
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del bpy.types.Object.prop
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bpy.utils.unregister_class(TestClass)
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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def make_lib():
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bpy.ops.wm.read_factory_settings()
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# datablock pointer to the Camera object
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bpy.data.objects["Cube"].prop = bpy.data.objects['Camera']
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2018-06-27 14:41:53 +02:00
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# array of datablock pointers to the Light object
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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for i in range(0, arr_len):
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a = bpy.data.objects["Cube"].prop_array.add()
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2018-06-27 14:41:53 +02:00
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a.test_prop = bpy.data.objects['Light']
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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a.name = a.test_prop.name
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# make unique named copy of the cube
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ob = bpy.data.objects["Cube"].copy()
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2019-04-17 12:39:42 +02:00
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bpy.context.collection.objects.link(ob)
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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bpy.data.objects["Cube.001"].name = "Unique_Cube"
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# duplicating of Cube
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for i in range(0, ob_cp_count):
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ob = bpy.data.objects["Cube"].copy()
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2019-04-17 12:39:42 +02:00
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bpy.context.collection.objects.link(ob)
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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# nodes
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bpy.data.scenes["Scene"].use_nodes = True
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Core: Add new 'system IDprops' storage for runtime-generated RNA properties.
This commit cleanly splits IDProperties storage for its two very different
usages:
* "User-defined" data, also known as "custom properties". Mostly exposed
in UI and as 'dictionary' in Python scripting, these are unique to each data
(each object can have its own set of custom properties).
* "System-defined" data, mainly as backend-storage for runtime RNA
structures and properties. While these are not necessarily present in the
storage, they are registered for a data type, and therefore always available
to all data of that type through RNA access.
See #123232 for rationales, designs and alternative investigated solutions.
## User-facing Changes
When using Blender, the only noticeable change is that python-defined RNA
data are not listed anymore in the Custom Properties panels (e.g. Cycles
data).
From a Python API perspective, the main changes are:
* Runtime RNA structs defined by sub-classing `PropertyGroup` and
registering them are no more accessible through the 'dict' syntax.
* They remain accessible through a dedicated 'bl_system_properties_get()`
callback, but its usages are only expected to be for testing and
debugging.
* The result of this call will be `None` by default when there has been
nothing written into it yet, unless its optional `do_create` parameter
is set to `True`.
* Some types (like `Node`, `UIList`, etc.) cannot store raw IDProperties
anymore (using the 'dict' syntax).
## Technical Details
* Adds System idprops to some data types (IDs, ViewLayer...).
* Moves some other containers (e.g operator properties, or some UI types like
UILists) to only have system-defined properties.
* For a few specific types (like `PropertyGroup`), the same storage is used,
but exposed in RNA as both user and system properties.
* Adds RNA API accessor callback to system idprops.
* Adds a function `bl_system_properties_get()`, which wraps system-defined
idprops and gives 'dict-like' access to them. Currently mainly used by some
unittests.
* System IDProps are always ignored by RNA diffing code (and therefore
liboverride processing), as their value is already exposed through RNA
properties, and should always be processed through these RNA properties.
* Modifies bpy rna binding to use these new system idprops for property
accesses, and keeps using user-defined idprops for 'dict-type' accesses.
* Handles versioning by copying 'user idprops' (existing ones) into new
'system idprops'.
### IDProperties Split
These types keep their historic IDProperty storage for user properties,
and get a new `system_id_properties` storage for system properties:
`ID`, `ViewLayers`, `Bone`, `EditBone`, `BoneCollection`, `PoseBone`, `Strip`
These types can both be extended with registrable RNA properties, and
expose Custom Properties in the UI.
### IDProperties become System Ones
These types keep a single IDProperties storage (their DNA struct does not
change), but it is now exclusively used for system-defined properties.
`OperatorProperty`, `View3DShading`, `UIList`, `AddonPreferences`,
`KeyConfigPreferences`, `GizmoProperties`, `GizmoGroupProperties`,
`Node`, `NodeSocket`, `NodeTreeInterfaceSocket`, `TimelineMarker`,
`AssetMetaData``
Since user properties were never available in the UI for them, they lose
their 'dict-like' IDProperties access in the Python API.
### Single Storage, Exposed as Both in API
These types still use a single IDProperty storage, but expose it both as
user properties and as system ones through RNA API.
* `PropertyGroup`: They need both access APIs since they are both
used for raw IDProperty groups (the 'dict-like' access), and
internally to access data of runtime-defined RNA structs.
* `IDPropertyWrapPtr`: Done mainly to follow `PropertyGroup`.
* `NodesModifier`: cannot become purely system idprops currently, as
there is no other access than the 'raw ID properties' paths to their
values. This can be changed once #132129 is finally implemented.
Pull Request: https://projects.blender.org/blender/blender/pulls/135807
2025-06-23 18:25:24 +02:00
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sys_idprops = bpy.data.scenes["Scene"].node_tree.nodes['Render Layers'].bl_system_properties_get(do_create=True)
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sys_idprops["prop"] = bpy.data.objects['Camera']
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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# rename scene and save
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bpy.data.scenes["Scene"].name = "Scene_lib"
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bpy.ops.wm.save_as_mainfile(filepath=lib_path)
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def check_lib():
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# check pointer
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2021-10-12 17:57:41 +11:00
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expect_false_or_abort(bpy.data.objects["Cube"].prop == bpy.data.objects['Camera'])
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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# check array of pointers in duplicated object
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for i in range(0, arr_len):
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2021-10-12 17:57:41 +11:00
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expect_false_or_abort(
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bpy.data.objects["Cube.001"].prop_array[i].test_prop ==
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bpy.data.objects['Light'])
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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def check_lib_linking():
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# open startup file
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bpy.ops.wm.read_factory_settings()
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# link scene to the startup file
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with bpy.data.libraries.load(lib_path, link=True) as (data_from, data_to):
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data_to.scenes = ["Scene_lib"]
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2022-11-30 15:04:36 +01:00
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bpy.context.window.scene = bpy.data.scenes["Scene_lib"]
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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o = bpy.data.scenes["Scene_lib"].objects['Unique_Cube']
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2021-10-12 17:57:41 +11:00
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expect_false_or_abort(o.prop_array[0].test_prop == bpy.data.scenes["Scene_lib"].objects['Light'])
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expect_false_or_abort(o.prop == bpy.data.scenes["Scene_lib"].objects['Camera'])
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expect_false_or_abort(o.prop.library == o.library)
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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bpy.ops.wm.save_as_mainfile(filepath=test_path)
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def check_linked_scene_copying():
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# full copy of the scene with datablock props
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bpy.ops.wm.open_mainfile(filepath=test_path)
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bpy.ops.scene.new(type='FULL_COPY')
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2022-11-30 15:04:36 +01:00
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bpy.context.window.scene = get_scene("lib.blend", "Scene_lib")
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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# check save/open
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bpy.ops.wm.save_as_mainfile(filepath=test_path)
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bpy.ops.wm.open_mainfile(filepath=test_path)
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intern_sce = get_scene(None, "Scene_lib")
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2019-04-17 12:39:42 +02:00
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extern_sce = get_scene("lib.blend", "Scene_lib")
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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# check node's props
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2020-06-17 15:02:04 +02:00
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# must point to own scene camera
|
Core: Add new 'system IDprops' storage for runtime-generated RNA properties.
This commit cleanly splits IDProperties storage for its two very different
usages:
* "User-defined" data, also known as "custom properties". Mostly exposed
in UI and as 'dictionary' in Python scripting, these are unique to each data
(each object can have its own set of custom properties).
* "System-defined" data, mainly as backend-storage for runtime RNA
structures and properties. While these are not necessarily present in the
storage, they are registered for a data type, and therefore always available
to all data of that type through RNA access.
See #123232 for rationales, designs and alternative investigated solutions.
## User-facing Changes
When using Blender, the only noticeable change is that python-defined RNA
data are not listed anymore in the Custom Properties panels (e.g. Cycles
data).
From a Python API perspective, the main changes are:
* Runtime RNA structs defined by sub-classing `PropertyGroup` and
registering them are no more accessible through the 'dict' syntax.
* They remain accessible through a dedicated 'bl_system_properties_get()`
callback, but its usages are only expected to be for testing and
debugging.
* The result of this call will be `None` by default when there has been
nothing written into it yet, unless its optional `do_create` parameter
is set to `True`.
* Some types (like `Node`, `UIList`, etc.) cannot store raw IDProperties
anymore (using the 'dict' syntax).
## Technical Details
* Adds System idprops to some data types (IDs, ViewLayer...).
* Moves some other containers (e.g operator properties, or some UI types like
UILists) to only have system-defined properties.
* For a few specific types (like `PropertyGroup`), the same storage is used,
but exposed in RNA as both user and system properties.
* Adds RNA API accessor callback to system idprops.
* Adds a function `bl_system_properties_get()`, which wraps system-defined
idprops and gives 'dict-like' access to them. Currently mainly used by some
unittests.
* System IDProps are always ignored by RNA diffing code (and therefore
liboverride processing), as their value is already exposed through RNA
properties, and should always be processed through these RNA properties.
* Modifies bpy rna binding to use these new system idprops for property
accesses, and keeps using user-defined idprops for 'dict-type' accesses.
* Handles versioning by copying 'user idprops' (existing ones) into new
'system idprops'.
### IDProperties Split
These types keep their historic IDProperty storage for user properties,
and get a new `system_id_properties` storage for system properties:
`ID`, `ViewLayers`, `Bone`, `EditBone`, `BoneCollection`, `PoseBone`, `Strip`
These types can both be extended with registrable RNA properties, and
expose Custom Properties in the UI.
### IDProperties become System Ones
These types keep a single IDProperties storage (their DNA struct does not
change), but it is now exclusively used for system-defined properties.
`OperatorProperty`, `View3DShading`, `UIList`, `AddonPreferences`,
`KeyConfigPreferences`, `GizmoProperties`, `GizmoGroupProperties`,
`Node`, `NodeSocket`, `NodeTreeInterfaceSocket`, `TimelineMarker`,
`AssetMetaData``
Since user properties were never available in the UI for them, they lose
their 'dict-like' IDProperties access in the Python API.
### Single Storage, Exposed as Both in API
These types still use a single IDProperty storage, but expose it both as
user properties and as system ones through RNA API.
* `PropertyGroup`: They need both access APIs since they are both
used for raw IDProperty groups (the 'dict-like' access), and
internally to access data of runtime-defined RNA structs.
* `IDPropertyWrapPtr`: Done mainly to follow `PropertyGroup`.
* `NodesModifier`: cannot become purely system idprops currently, as
there is no other access than the 'raw ID properties' paths to their
values. This can be changed once #132129 is finally implemented.
Pull Request: https://projects.blender.org/blender/blender/pulls/135807
2025-06-23 18:25:24 +02:00
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intern_sys_idprops = intern_sce.node_tree.nodes['Render Layers'].bl_system_properties_get()
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extern_sys_idprops = extern_sce.node_tree.nodes['Render Layers'].bl_system_properties_get()
|
2021-10-12 17:57:41 +11:00
|
|
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expect_false_or_abort(
|
Core: Add new 'system IDprops' storage for runtime-generated RNA properties.
This commit cleanly splits IDProperties storage for its two very different
usages:
* "User-defined" data, also known as "custom properties". Mostly exposed
in UI and as 'dictionary' in Python scripting, these are unique to each data
(each object can have its own set of custom properties).
* "System-defined" data, mainly as backend-storage for runtime RNA
structures and properties. While these are not necessarily present in the
storage, they are registered for a data type, and therefore always available
to all data of that type through RNA access.
See #123232 for rationales, designs and alternative investigated solutions.
## User-facing Changes
When using Blender, the only noticeable change is that python-defined RNA
data are not listed anymore in the Custom Properties panels (e.g. Cycles
data).
From a Python API perspective, the main changes are:
* Runtime RNA structs defined by sub-classing `PropertyGroup` and
registering them are no more accessible through the 'dict' syntax.
* They remain accessible through a dedicated 'bl_system_properties_get()`
callback, but its usages are only expected to be for testing and
debugging.
* The result of this call will be `None` by default when there has been
nothing written into it yet, unless its optional `do_create` parameter
is set to `True`.
* Some types (like `Node`, `UIList`, etc.) cannot store raw IDProperties
anymore (using the 'dict' syntax).
## Technical Details
* Adds System idprops to some data types (IDs, ViewLayer...).
* Moves some other containers (e.g operator properties, or some UI types like
UILists) to only have system-defined properties.
* For a few specific types (like `PropertyGroup`), the same storage is used,
but exposed in RNA as both user and system properties.
* Adds RNA API accessor callback to system idprops.
* Adds a function `bl_system_properties_get()`, which wraps system-defined
idprops and gives 'dict-like' access to them. Currently mainly used by some
unittests.
* System IDProps are always ignored by RNA diffing code (and therefore
liboverride processing), as their value is already exposed through RNA
properties, and should always be processed through these RNA properties.
* Modifies bpy rna binding to use these new system idprops for property
accesses, and keeps using user-defined idprops for 'dict-type' accesses.
* Handles versioning by copying 'user idprops' (existing ones) into new
'system idprops'.
### IDProperties Split
These types keep their historic IDProperty storage for user properties,
and get a new `system_id_properties` storage for system properties:
`ID`, `ViewLayers`, `Bone`, `EditBone`, `BoneCollection`, `PoseBone`, `Strip`
These types can both be extended with registrable RNA properties, and
expose Custom Properties in the UI.
### IDProperties become System Ones
These types keep a single IDProperties storage (their DNA struct does not
change), but it is now exclusively used for system-defined properties.
`OperatorProperty`, `View3DShading`, `UIList`, `AddonPreferences`,
`KeyConfigPreferences`, `GizmoProperties`, `GizmoGroupProperties`,
`Node`, `NodeSocket`, `NodeTreeInterfaceSocket`, `TimelineMarker`,
`AssetMetaData``
Since user properties were never available in the UI for them, they lose
their 'dict-like' IDProperties access in the Python API.
### Single Storage, Exposed as Both in API
These types still use a single IDProperty storage, but expose it both as
user properties and as system ones through RNA API.
* `PropertyGroup`: They need both access APIs since they are both
used for raw IDProperty groups (the 'dict-like' access), and
internally to access data of runtime-defined RNA structs.
* `IDPropertyWrapPtr`: Done mainly to follow `PropertyGroup`.
* `NodesModifier`: cannot become purely system idprops currently, as
there is no other access than the 'raw ID properties' paths to their
values. This can be changed once #132129 is finally implemented.
Pull Request: https://projects.blender.org/blender/blender/pulls/135807
2025-06-23 18:25:24 +02:00
|
|
|
intern_sys_idprops["prop"] and not (intern_sys_idprops["prop"] == extern_sys_idprops["prop"]))
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
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|
def check_scene_copying():
|
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# full copy of the scene with datablock props
|
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|
|
bpy.ops.wm.open_mainfile(filepath=lib_path)
|
2019-04-17 12:39:42 +02:00
|
|
|
bpy.context.window.scene = bpy.data.scenes["Scene_lib"]
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
bpy.ops.scene.new(type='FULL_COPY')
|
|
|
|
|
|
|
|
|
|
path = test_path + "_"
|
|
|
|
|
# check save/open
|
|
|
|
|
bpy.ops.wm.save_as_mainfile(filepath=path)
|
|
|
|
|
bpy.ops.wm.open_mainfile(filepath=path)
|
|
|
|
|
|
|
|
|
|
first_sce = get_scene(None, "Scene_lib")
|
|
|
|
|
second_sce = get_scene(None, "Scene_lib.001")
|
|
|
|
|
|
|
|
|
|
# check node's props
|
|
|
|
|
# must point to own scene camera
|
Core: Add new 'system IDprops' storage for runtime-generated RNA properties.
This commit cleanly splits IDProperties storage for its two very different
usages:
* "User-defined" data, also known as "custom properties". Mostly exposed
in UI and as 'dictionary' in Python scripting, these are unique to each data
(each object can have its own set of custom properties).
* "System-defined" data, mainly as backend-storage for runtime RNA
structures and properties. While these are not necessarily present in the
storage, they are registered for a data type, and therefore always available
to all data of that type through RNA access.
See #123232 for rationales, designs and alternative investigated solutions.
## User-facing Changes
When using Blender, the only noticeable change is that python-defined RNA
data are not listed anymore in the Custom Properties panels (e.g. Cycles
data).
From a Python API perspective, the main changes are:
* Runtime RNA structs defined by sub-classing `PropertyGroup` and
registering them are no more accessible through the 'dict' syntax.
* They remain accessible through a dedicated 'bl_system_properties_get()`
callback, but its usages are only expected to be for testing and
debugging.
* The result of this call will be `None` by default when there has been
nothing written into it yet, unless its optional `do_create` parameter
is set to `True`.
* Some types (like `Node`, `UIList`, etc.) cannot store raw IDProperties
anymore (using the 'dict' syntax).
## Technical Details
* Adds System idprops to some data types (IDs, ViewLayer...).
* Moves some other containers (e.g operator properties, or some UI types like
UILists) to only have system-defined properties.
* For a few specific types (like `PropertyGroup`), the same storage is used,
but exposed in RNA as both user and system properties.
* Adds RNA API accessor callback to system idprops.
* Adds a function `bl_system_properties_get()`, which wraps system-defined
idprops and gives 'dict-like' access to them. Currently mainly used by some
unittests.
* System IDProps are always ignored by RNA diffing code (and therefore
liboverride processing), as their value is already exposed through RNA
properties, and should always be processed through these RNA properties.
* Modifies bpy rna binding to use these new system idprops for property
accesses, and keeps using user-defined idprops for 'dict-type' accesses.
* Handles versioning by copying 'user idprops' (existing ones) into new
'system idprops'.
### IDProperties Split
These types keep their historic IDProperty storage for user properties,
and get a new `system_id_properties` storage for system properties:
`ID`, `ViewLayers`, `Bone`, `EditBone`, `BoneCollection`, `PoseBone`, `Strip`
These types can both be extended with registrable RNA properties, and
expose Custom Properties in the UI.
### IDProperties become System Ones
These types keep a single IDProperties storage (their DNA struct does not
change), but it is now exclusively used for system-defined properties.
`OperatorProperty`, `View3DShading`, `UIList`, `AddonPreferences`,
`KeyConfigPreferences`, `GizmoProperties`, `GizmoGroupProperties`,
`Node`, `NodeSocket`, `NodeTreeInterfaceSocket`, `TimelineMarker`,
`AssetMetaData``
Since user properties were never available in the UI for them, they lose
their 'dict-like' IDProperties access in the Python API.
### Single Storage, Exposed as Both in API
These types still use a single IDProperty storage, but expose it both as
user properties and as system ones through RNA API.
* `PropertyGroup`: They need both access APIs since they are both
used for raw IDProperty groups (the 'dict-like' access), and
internally to access data of runtime-defined RNA structs.
* `IDPropertyWrapPtr`: Done mainly to follow `PropertyGroup`.
* `NodesModifier`: cannot become purely system idprops currently, as
there is no other access than the 'raw ID properties' paths to their
values. This can be changed once #132129 is finally implemented.
Pull Request: https://projects.blender.org/blender/blender/pulls/135807
2025-06-23 18:25:24 +02:00
|
|
|
first_sys_idprops = first_sce.node_tree.nodes['Render Layers'].bl_system_properties_get()
|
|
|
|
|
second_sys_idprops = second_sce.node_tree.nodes['Render Layers'].bl_system_properties_get()
|
|
|
|
|
expect_false_or_abort(not (first_sys_idprops["prop"] == second_sys_idprops["prop"]))
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
|
|
|
|
|
|
|
|
|
|
# count users
|
|
|
|
|
def test_users_counting():
|
|
|
|
|
bpy.ops.wm.read_factory_settings()
|
2018-06-27 14:41:53 +02:00
|
|
|
Light_us = bpy.data.objects["Light"].data.users
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
n = 1000
|
|
|
|
|
for i in range(0, n):
|
2018-06-27 14:41:53 +02:00
|
|
|
bpy.data.objects["Cube"]["a%s" % i] = bpy.data.objects["Light"].data
|
2021-10-12 17:57:41 +11:00
|
|
|
expect_false_or_abort(bpy.data.objects["Light"].data.users == Light_us + n)
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
|
|
|
|
|
for i in range(0, int(n / 2)):
|
|
|
|
|
bpy.data.objects["Cube"]["a%s" % i] = 1
|
2021-10-12 17:57:41 +11:00
|
|
|
expect_false_or_abort(bpy.data.objects["Light"].data.users == Light_us + int(n / 2))
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
|
|
|
|
|
|
|
|
|
|
# linking
|
|
|
|
|
def test_linking():
|
|
|
|
|
make_lib()
|
|
|
|
|
check_lib()
|
|
|
|
|
check_lib_linking()
|
|
|
|
|
check_linked_scene_copying()
|
|
|
|
|
check_scene_copying()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# check restrictions for datablock pointers for some classes; GUI for manual testing
|
|
|
|
|
def test_restrictions1():
|
|
|
|
|
class TEST_Op(bpy.types.Operator):
|
|
|
|
|
bl_idname = 'scene.test_op'
|
|
|
|
|
bl_label = 'Test'
|
|
|
|
|
bl_options = {"INTERNAL"}
|
2019-11-27 12:15:15 +01:00
|
|
|
|
|
|
|
|
str_prop: bpy.props.StringProperty(name="str_prop")
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
|
|
|
|
|
# disallow registration of datablock properties in operators
|
|
|
|
|
# will be checked in the draw method (test manually)
|
|
|
|
|
# also, see console:
|
|
|
|
|
# ValueError: bpy_struct "SCENE_OT_test_op" doesn't support datablock properties
|
2019-11-27 12:15:15 +01:00
|
|
|
id_prop: bpy.props.PointerProperty(type=bpy.types.Object)
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
|
|
|
|
|
def execute(self, context):
|
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
|
|
|
|
# just panel for testing the poll callback with lots of objects
|
|
|
|
|
class TEST_PT_DatablockProp(bpy.types.Panel):
|
|
|
|
|
bl_label = "Datablock IDProp"
|
2021-10-20 09:13:38 +11:00
|
|
|
bl_space_type = 'PROPERTIES'
|
|
|
|
|
bl_region_type = 'WINDOW'
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
bl_context = "render"
|
|
|
|
|
|
|
|
|
|
def draw(self, context):
|
2019-09-07 21:08:20 +10:00
|
|
|
self.layout.prop_search(context.scene, "prop", bpy.data, "objects")
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
self.layout.template_ID(context.scene, "prop1")
|
|
|
|
|
self.layout.prop_search(context.scene, "prop2", bpy.data, "node_groups")
|
|
|
|
|
|
2021-10-12 17:57:41 +11:00
|
|
|
op = self.layout.operator(TEST_Op.bl_idname)
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
op.str_prop = "test string"
|
|
|
|
|
|
2021-10-12 17:57:41 +11:00
|
|
|
def test_fn(op):
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
op["ob"] = bpy.data.objects['Unique_Cube']
|
2021-10-12 17:57:41 +11:00
|
|
|
expect_exception_or_abort(
|
|
|
|
|
fn=lambda: test_fn(op),
|
|
|
|
|
ex=ImportError,
|
|
|
|
|
)
|
|
|
|
|
expect_false_or_abort(not hasattr(op, "id_prop"))
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
|
|
|
|
|
bpy.utils.register_class(TEST_PT_DatablockProp)
|
2021-12-06 22:22:56 -05:00
|
|
|
expect_output_or_abort(
|
2021-10-12 17:57:41 +11:00
|
|
|
fn=lambda: bpy.utils.register_class(TEST_Op),
|
|
|
|
|
match_stderr="^ValueError: bpy_struct \"SCENE_OT_test_op\" registration error:",
|
2024-10-11 18:09:40 +02:00
|
|
|
finalize=lambda: bpy.utils.unregister_class(TEST_Op),
|
2021-10-12 17:57:41 +11:00
|
|
|
)
|
2024-10-11 18:09:40 +02:00
|
|
|
bpy.utils.unregister_class(TEST_PT_DatablockProp)
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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|
|
|
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|
|
|
def poll(self, value):
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|
return value.name in bpy.data.scenes["Scene_lib"].objects
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def poll1(self, value):
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return True
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bpy.types.Scene.prop = bpy.props.PointerProperty(type=bpy.types.Object)
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bpy.types.Scene.prop1 = bpy.props.PointerProperty(type=bpy.types.Object, poll=poll)
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bpy.types.Scene.prop2 = bpy.props.PointerProperty(type=bpy.types.NodeTree, poll=poll1)
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# check poll effect on UI (poll returns false => red alert)
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2018-06-27 14:41:53 +02:00
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bpy.context.scene.prop = bpy.data.objects["Light.001"]
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bpy.context.scene.prop1 = bpy.data.objects["Light.001"]
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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# check incorrect type assignment
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def sub_test():
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# NodeTree id_prop
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2018-06-27 14:41:53 +02:00
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bpy.context.scene.prop2 = bpy.data.objects["Light.001"]
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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2021-10-12 17:57:41 +11:00
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expect_exception_or_abort(
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fn=sub_test,
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ex=TypeError,
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)
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Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
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bpy.context.scene.prop2 = bpy.data.node_groups.new("Shader", "ShaderNodeTree")
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2021-10-12 17:57:41 +11:00
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# NOTE: keep since the author thought this useful information.
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# print(
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# "Please, test GUI performance manually on the Render tab, '%s' panel" %
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# TEST_PT_DatablockProp.bl_label, file=sys.stderr,
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# )
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
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sys.stderr.flush()
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# check some possible regressions
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def test_regressions():
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|
bpy.types.Object.prop_str = bpy.props.StringProperty(name="str")
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|
bpy.data.objects["Unique_Cube"].prop_str = "test"
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|
bpy.types.Object.prop_gr = bpy.props.PointerProperty(
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|
name="prop_gr",
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|
type=TestClass,
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|
|
description="test")
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|
bpy.data.objects["Unique_Cube"].prop_gr = None
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|
# test restrictions for datablock pointers
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|
|
def test_restrictions2():
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|
|
class TestClassCollection(bpy.types.PropertyGroup):
|
2019-11-27 12:15:15 +01:00
|
|
|
prop: bpy.props.CollectionProperty(
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
name="prop_array",
|
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|
|
|
type=TestClass)
|
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|
|
|
bpy.utils.register_class(TestClassCollection)
|
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|
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|
|
|
|
|
class TestPrefs(bpy.types.AddonPreferences):
|
|
|
|
|
bl_idname = "testprefs"
|
|
|
|
|
# expecting crash during registering
|
2019-11-27 12:15:15 +01:00
|
|
|
my_prop2: bpy.props.PointerProperty(type=TestClass)
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
|
2019-11-27 12:15:15 +01:00
|
|
|
prop: bpy.props.PointerProperty(
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
name="prop",
|
|
|
|
|
type=TestClassCollection,
|
|
|
|
|
description="test")
|
|
|
|
|
|
|
|
|
|
bpy.types.Addon.a = bpy.props.PointerProperty(type=bpy.types.Object)
|
|
|
|
|
|
2021-10-12 17:57:37 +11:00
|
|
|
class TEST_UL_list(UIList):
|
2019-11-27 12:15:15 +01:00
|
|
|
test: bpy.props.PointerProperty(type=bpy.types.Object)
|
2018-07-03 06:47:49 +02:00
|
|
|
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
|
|
|
|
|
layout.prop(item, "name", text="", emboss=False, icon_value=icon)
|
|
|
|
|
|
2021-10-12 17:57:41 +11:00
|
|
|
expect_exception_or_abort(
|
|
|
|
|
fn=lambda: bpy.utils.register_class(TestPrefs),
|
|
|
|
|
ex=ValueError,
|
2024-10-11 18:09:40 +02:00
|
|
|
finalize=lambda: bpy.utils.unregister_class(TestPrefs),
|
2021-10-12 17:57:41 +11:00
|
|
|
)
|
|
|
|
|
expect_exception_or_abort(
|
|
|
|
|
fn=lambda: bpy.utils.register_class(TEST_UL_list),
|
|
|
|
|
ex=ValueError,
|
2024-10-11 18:09:40 +02:00
|
|
|
finalize=lambda: bpy.utils.unregister_class(TEST_UL_list),
|
2021-10-12 17:57:41 +11:00
|
|
|
)
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
|
|
|
|
|
bpy.utils.unregister_class(TestClassCollection)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
def main():
|
2021-10-12 17:57:40 +11:00
|
|
|
global lib_path
|
|
|
|
|
global test_path
|
|
|
|
|
with tempfile.TemporaryDirectory() as temp_dir:
|
|
|
|
|
lib_path = os.path.join(temp_dir, "lib.blend")
|
|
|
|
|
test_path = os.path.join(temp_dir, "test.blend")
|
|
|
|
|
|
|
|
|
|
init()
|
|
|
|
|
test_users_counting()
|
|
|
|
|
test_linking()
|
|
|
|
|
test_restrictions1()
|
2021-10-12 17:57:41 +11:00
|
|
|
expect_exception_or_abort(
|
|
|
|
|
fn=test_regressions,
|
|
|
|
|
ex=AttributeError,
|
|
|
|
|
)
|
2021-10-12 17:57:40 +11:00
|
|
|
test_restrictions2()
|
2024-10-11 18:09:40 +02:00
|
|
|
finalize()
|
Datablock ID Properties
The absence of datablock properties "will certainly be resolved soon as the need for them is becoming obvious" said the [[http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67/Python_Nodes|Python Nodes release notes]]. So this patch allows Python scripts to create ID Properties which reference datablocks.
This functionality is implemented for `PointerProperty` and now such properties can be created with Python.
In addition to the standard update callback, `PointerProperty` can have a `poll` callback (standard RNA) which is useful for search menus. For details see the test included in this patch.
Original author: @artfunkel
Alexander (Blend4Web Team)
Reviewers: brecht, artfunkel, mont29, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: jta, sergey, campbellbarton, wisaac, poseidon4o, mont29, homyachetser, Evgeny_Rodygin, AlexKowel, yurikovelenov, fjuhec, sharlybg, cardboard, duarteframos, blueprintrandom, a.romanov, BYOB, disnel, aditiapratama, bliblubli, dfelinto, lukastoenne
Maniphest Tasks: T37754
Differential Revision: https://developer.blender.org/D113
2017-04-13 12:30:03 +03:00
|
|
|
|
|
|
|
|
|
|
|
|
|
if __name__ == "__main__":
|
2020-04-27 17:43:47 +02:00
|
|
|
main()
|