2022-02-11 09:07:11 +11:00
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/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2004 Blender Foundation. All rights reserved. */
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2020-11-05 13:33:27 +01:00
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ImBuf;
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2020-11-06 10:29:00 +11:00
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struct ListBase;
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2020-11-05 13:33:27 +01:00
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struct Scene;
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2021-01-04 12:03:34 +11:00
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struct SeqEffectHandle;
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2020-11-06 10:29:00 +11:00
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struct SeqRenderData;
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2020-11-05 13:33:27 +01:00
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struct Sequence;
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2020-11-16 05:02:30 +01:00
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#define EARLY_NO_INPUT -1
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#define EARLY_DO_EFFECT 0
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#define EARLY_USE_INPUT_1 1
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#define EARLY_USE_INPUT_2 2
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2020-11-05 13:33:27 +01:00
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/* mutable state for sequencer */
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typedef struct SeqRenderState {
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struct LinkNode *scene_parents;
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} SeqRenderState;
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void seq_render_state_init(SeqRenderState *state);
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struct ImBuf *seq_render_give_ibuf_seqbase(const struct SeqRenderData *context,
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2020-11-06 14:10:59 +01:00
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float timeline_frame,
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2020-11-05 13:33:27 +01:00
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int chan_shown,
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2022-04-04 12:52:48 +02:00
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struct ListBase *channels,
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2020-11-05 13:33:27 +01:00
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struct ListBase *seqbasep);
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struct ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh,
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2020-12-19 06:44:57 +01:00
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const struct SeqRenderData *context,
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2020-11-05 13:33:27 +01:00
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struct Sequence *seq,
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2020-11-06 14:10:59 +01:00
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float timeline_frame,
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2021-12-28 14:28:52 +01:00
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float fac,
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2020-11-05 13:33:27 +01:00
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struct ImBuf *ibuf1,
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struct ImBuf *ibuf2,
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struct ImBuf *ibuf3);
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void seq_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float);
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2022-06-29 12:45:59 +02:00
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int seq_get_shown_sequences(const struct Scene *scene,
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struct ListBase *channels,
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2022-04-04 12:52:48 +02:00
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struct ListBase *seqbase,
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2020-11-06 14:10:59 +01:00
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int timeline_frame,
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2020-11-05 13:33:27 +01:00
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int chanshown,
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2021-05-20 09:00:42 +02:00
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struct Sequence **r_seq_arr);
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2020-11-05 13:33:27 +01:00
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struct ImBuf *seq_render_strip(const struct SeqRenderData *context,
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struct SeqRenderState *state,
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struct Sequence *seq,
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2020-11-06 14:10:59 +01:00
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float timeline_frame);
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2020-11-05 13:33:27 +01:00
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struct ImBuf *seq_render_mask(const struct SeqRenderData *context,
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struct Mask *mask,
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2020-11-06 14:10:59 +01:00
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float frame_index,
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2020-11-05 13:33:27 +01:00
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bool make_float);
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void seq_imbuf_assign_spaces(struct Scene *scene, struct ImBuf *ibuf);
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#ifdef __cplusplus
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}
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#endif
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