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test2/source/blender/draw/intern/draw_manager_testing.h

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/* SPDX-FileCopyrightText: 2016 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup draw
*/
/* Internal API only for test cases. */
#pragma once
#include "GPU_shader.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef WITH_GPU_DRAW_TESTS
void DRW_draw_state_init_gtests(eGPUShaderConfig sh_cfg);
#endif
#ifdef __cplusplus
}
#endif