2023-08-16 00:20:26 +10:00
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/* SPDX-FileCopyrightText: 2023 Blender Authors
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2023-05-31 16:19:06 +02:00
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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2014-05-03 18:51:53 +09:00
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2019-02-18 08:08:12 +11:00
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/** \file
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* \ingroup freestyle
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2014-05-03 18:51:53 +09:00
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*/
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#pragma once
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#include "../BPy_StrokeShader.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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///////////////////////////////////////////////////////////////////////////////////////////
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#include <Python.h>
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extern PyTypeObject StrokeTextureStepShader_Type;
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#define BPy_StrokeTextureStepShader_Check(v) \
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(PyObject_IsInstance((PyObject *)v, (PyObject *)&StrokeTextureStepShader_Type))
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/*---------------------------Python BPy_StrokeTextureStepShader structure definition----------*/
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typedef struct {
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BPy_StrokeShader py_ss;
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} BPy_StrokeTextureStepShader;
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///////////////////////////////////////////////////////////////////////////////////////////
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#ifdef __cplusplus
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}
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#endif
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