2004-05-16 13:07:20 +00:00
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#!/usr/bin/python
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2006-02-04 14:15:10 +00:00
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Import ('env')
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2004-02-29 21:40:48 +00:00
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2006-02-04 14:15:10 +00:00
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sources = env.Glob('*.cpp') + env.Glob('Joystick/*.cpp')
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2004-01-20 20:28:39 +00:00
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2006-02-04 14:15:10 +00:00
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incs = '. #/source/kernel/gen_system #/intern/string'
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incs += ' #/source/gameengine/Expressions #/intern/moto/include'
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2007-10-22 20:24:26 +00:00
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incs += ' #/source/gameengine/Rasterizer'
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2004-01-20 20:28:39 +00:00
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2006-02-04 14:15:10 +00:00
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incs += ' ' + env['BF_PYTHON_INC']
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2004-02-21 15:13:15 +00:00
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2008-09-21 05:38:28 +00:00
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defs = ''
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2008-11-11 14:14:22 +00:00
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if env['WITH_BF_SDL']:
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incs += ' ' + env['BF_SDL_INC']
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else:
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2008-09-21 05:38:28 +00:00
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defs += ' DISABLE_SDL'
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Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416
Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
later added in trunk also, but reverted partially, specifically revision
16683. I have left out this reversion in the 2.5 branch since I think it is
needed there.
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
-W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
differently. Since this is changed so much, and I don't think those fixes
would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
initialized when running with -P. The code that initializes the screen there
I had to disable, that can't work in 2.5 anymore but left it commented as a
reminder.
Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.
Still to be done:
* Go over files and functions that were moved to a different location but could
still use changes that were done in trunk.
2008-11-12 21:16:53 +00:00
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env.BlenderLib ( 'bf_logic', sources, Split(incs), Split(defs), libtype=['game','player'], priority=[30, 100] )
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